daphy
20th May 2005, 09:23
Hi folks,
because of a hint from katjarella (German doom9) I´ve discovered a nice application called AudioCutter Cinema
with lots of multi channel features
Internal sample calculation
24 bit up to max 32 bit
Samplefrequency factor 1 and 2
96 kHz samplefrequency
128 kHz samplefrequency
Number of tracks unlimited
Supported fileformats (load)
AIFF 8-32 bit
AIFF Trackformat
Amiga®-IFF 8-32 bit
MPEG-audio layer 1,2,3(24 Bit HQ-Decoder)
RIFF-WAVE 8-16 bit (.wav)
AVI audiodata
IFF-SoundANIM audiodata
QuickTime® audiodata
Supported fileformats (save)
AIFF 8-32 bit
AIFF Trackformat
Amiga®-IFF 8-32 bit
RIFF-WAVE 8-16 bit (.wav)
RIFF-WAVE Single Trackfiles 8-16 bit (.wav)
IFF SoundANIM
QuickTime®
Encode methods (audio output)
1.0 Mono and 2.0 Stereo
2.0 Surround (compatible to Dolby-Surround®, Circle-Surround®)
4.0 Quadro (compatible to Q-Sound®, Environmental Audio®, Aureal 3D®)
5.0 und 5.1 Surround (channel-compatible to dts®, Dolby AC-3®)
6.0 und 6.1 Surround (channel-compatible to dts ES®, Dolby-Surround EX®)
Record functions
1.0 Mono and 2.0 Stereo
2.0 Surround (equal to 2.0 Stereo)
Harddisk recording
Misc
Internal virtual memory for huge sounds
Effects (version 1.2)
* Volume FX -
effects to change, correct and optimize volumes
Fade Volume
Change and fade the volume of tracks
Optimize mainvolume
optimize the volume of the whole project wihtout changing differences between tracks
Optimize layervolume
optimize the volume of the actual layer wihtout changing differences between tracks
Maximize trackvolume
amplify tracks to its maximum
Dynamic Compressor
compress the changes of volume inside tracks
* Surround FX - effects to create and change surround sounds
Surround Echo
calculates an echo with following parameters:
- width and length of a room
- number of echoes
- echovolume
- Doppler-effect for moving sounds
* Surround Hall
generates hall tracks
* Decoder
Decodes surround-encoded stereo-tracks
* Encoder
Encodes tracks using one of the supported encoding methods
* Stereo FX - effects to create and change stereo sounds
DeCorrelate
Genreates some kind of virtual stereo out of mono-tracks
Base Stretch
Changes stereo-tracks to create a more widen stereo-base
* Size FX - effects which change the length of tracks
Scale
Simply scales the length of a track
Time Shift
Changes tracks legth without any influence to it's pitch
* Sound FX - change and edit pitch and sound
Double Freq
Doubles the frequency of tracks using different calculation methods and parameters
Halve Freq
Halves the frequency of tracks and offers different methods for calculation with different parameters
Pitch Shift
Changes tracks pitch (=frequency) without any influence to it's length
* Equalizer
High quality equalizer with 13 separate frequency bands
Graphic Equalizer
- High quality equalizer
- Resolution of less than 1 Hz for very exact frequency manipulation
- different comfortable editing methods for the frequency shape
SubNoise Booster
Amplifys especially very low frequencies of tracks
SubNoise Creator
Adds very low frequencies to tracks
* Noise FX - remove noises and distortions
Kill Needles
Removes needles (=spikes, pins)
Threshold
Removes all noises below a threshold
DeNoise
Removes Noises with higher frequencies
DeDistort
Tries to interpolate / recreate lost informations in distorted sounds
Remove DC
Removes a static DC (=offset from zero)
Remove Variable DC
Removes changing DC
* Special FX - miscellaneous, uncategorizeable effects
Repeat Range
Some kind of synthie-effect (robot voice)
Swap Range
Special synthethic effect
Time Range
An other synthetic effect (Nintendo-like sound)
Pitch Resonance
An experimental effect which allows to work with resonances and phase shift
Reverse
Reverses a sound or parts of tracks
Mix
A special version of Reverse, it reverses a marked area or a whole track and mixes it back to the not-reversed sounddata
* Modulation FX - modulate the actual waveform
Amplitude
Amplitude modulator providing different modulation-waveforms and 5 variable frequency ranges
* Miscellaneous functions
Generate Tones
Allowes synthesizing of tones out of different base-waveforms with (changing) frequiencies
Generate Noise
Allowes generation of special kinds of noise like white noise, pink noise, brown noise,...
This program is avaible in Linux (http://www.3dchat.org/downctr.php?file=http://www.virtualworlds.de/AudioCutter/AudioCutter_1.2_x86.tar.gz) and Windows (http://www.3dchat.org/downctr.php?file=http://www.virtualworlds.de/AudioCutter/AudioCutter.exe) !
It requires the SUN JAVA runtime packages!
further info see Homepage (http://www.virtualworlds.de/AudioCutter/index.php)
and can be found inside the online documentation ( English (http://www.virtualworlds.de/AudioCutter/doc/inhalt_e.html)/ German (http://www.virtualworlds.de/AudioCutter/doc/inhalt_d.html))
(I also added this app on needfulthings (http://www.needfulthings.webhop.org))
any comments are welcome ;)
because of a hint from katjarella (German doom9) I´ve discovered a nice application called AudioCutter Cinema
with lots of multi channel features
Internal sample calculation
24 bit up to max 32 bit
Samplefrequency factor 1 and 2
96 kHz samplefrequency
128 kHz samplefrequency
Number of tracks unlimited
Supported fileformats (load)
AIFF 8-32 bit
AIFF Trackformat
Amiga®-IFF 8-32 bit
MPEG-audio layer 1,2,3(24 Bit HQ-Decoder)
RIFF-WAVE 8-16 bit (.wav)
AVI audiodata
IFF-SoundANIM audiodata
QuickTime® audiodata
Supported fileformats (save)
AIFF 8-32 bit
AIFF Trackformat
Amiga®-IFF 8-32 bit
RIFF-WAVE 8-16 bit (.wav)
RIFF-WAVE Single Trackfiles 8-16 bit (.wav)
IFF SoundANIM
QuickTime®
Encode methods (audio output)
1.0 Mono and 2.0 Stereo
2.0 Surround (compatible to Dolby-Surround®, Circle-Surround®)
4.0 Quadro (compatible to Q-Sound®, Environmental Audio®, Aureal 3D®)
5.0 und 5.1 Surround (channel-compatible to dts®, Dolby AC-3®)
6.0 und 6.1 Surround (channel-compatible to dts ES®, Dolby-Surround EX®)
Record functions
1.0 Mono and 2.0 Stereo
2.0 Surround (equal to 2.0 Stereo)
Harddisk recording
Misc
Internal virtual memory for huge sounds
Effects (version 1.2)
* Volume FX -
effects to change, correct and optimize volumes
Fade Volume
Change and fade the volume of tracks
Optimize mainvolume
optimize the volume of the whole project wihtout changing differences between tracks
Optimize layervolume
optimize the volume of the actual layer wihtout changing differences between tracks
Maximize trackvolume
amplify tracks to its maximum
Dynamic Compressor
compress the changes of volume inside tracks
* Surround FX - effects to create and change surround sounds
Surround Echo
calculates an echo with following parameters:
- width and length of a room
- number of echoes
- echovolume
- Doppler-effect for moving sounds
* Surround Hall
generates hall tracks
* Decoder
Decodes surround-encoded stereo-tracks
* Encoder
Encodes tracks using one of the supported encoding methods
* Stereo FX - effects to create and change stereo sounds
DeCorrelate
Genreates some kind of virtual stereo out of mono-tracks
Base Stretch
Changes stereo-tracks to create a more widen stereo-base
* Size FX - effects which change the length of tracks
Scale
Simply scales the length of a track
Time Shift
Changes tracks legth without any influence to it's pitch
* Sound FX - change and edit pitch and sound
Double Freq
Doubles the frequency of tracks using different calculation methods and parameters
Halve Freq
Halves the frequency of tracks and offers different methods for calculation with different parameters
Pitch Shift
Changes tracks pitch (=frequency) without any influence to it's length
* Equalizer
High quality equalizer with 13 separate frequency bands
Graphic Equalizer
- High quality equalizer
- Resolution of less than 1 Hz for very exact frequency manipulation
- different comfortable editing methods for the frequency shape
SubNoise Booster
Amplifys especially very low frequencies of tracks
SubNoise Creator
Adds very low frequencies to tracks
* Noise FX - remove noises and distortions
Kill Needles
Removes needles (=spikes, pins)
Threshold
Removes all noises below a threshold
DeNoise
Removes Noises with higher frequencies
DeDistort
Tries to interpolate / recreate lost informations in distorted sounds
Remove DC
Removes a static DC (=offset from zero)
Remove Variable DC
Removes changing DC
* Special FX - miscellaneous, uncategorizeable effects
Repeat Range
Some kind of synthie-effect (robot voice)
Swap Range
Special synthethic effect
Time Range
An other synthetic effect (Nintendo-like sound)
Pitch Resonance
An experimental effect which allows to work with resonances and phase shift
Reverse
Reverses a sound or parts of tracks
Mix
A special version of Reverse, it reverses a marked area or a whole track and mixes it back to the not-reversed sounddata
* Modulation FX - modulate the actual waveform
Amplitude
Amplitude modulator providing different modulation-waveforms and 5 variable frequency ranges
* Miscellaneous functions
Generate Tones
Allowes synthesizing of tones out of different base-waveforms with (changing) frequiencies
Generate Noise
Allowes generation of special kinds of noise like white noise, pink noise, brown noise,...
This program is avaible in Linux (http://www.3dchat.org/downctr.php?file=http://www.virtualworlds.de/AudioCutter/AudioCutter_1.2_x86.tar.gz) and Windows (http://www.3dchat.org/downctr.php?file=http://www.virtualworlds.de/AudioCutter/AudioCutter.exe) !
It requires the SUN JAVA runtime packages!
further info see Homepage (http://www.virtualworlds.de/AudioCutter/index.php)
and can be found inside the online documentation ( English (http://www.virtualworlds.de/AudioCutter/doc/inhalt_e.html)/ German (http://www.virtualworlds.de/AudioCutter/doc/inhalt_d.html))
(I also added this app on needfulthings (http://www.needfulthings.webhop.org))
any comments are welcome ;)