Derailed
28th March 2005, 00:18
Is there a way to use double values instead of integer values for the radius function in smoothuv? I only want to do this for precision's sake...under radius = 2 i get far too much color bleeding for my tastes...and under radius=1...all rainbows remain. Here is the line I am using:
MergeChroma(Reduceby2().SmoothUV(Radius=2).ConvertToYUY2().SpatialSoften(7,0,50).blur(1.5).ConvertToYV12().LanczosResize(720,480))
It's a bit long...but it seems to work best so far for the source I have. I would like to mention I placed this after ivtc and before crop/resizing.
Would also like to know if field=true is the default boolean value for this plugin.
MergeChroma(Reduceby2().SmoothUV(Radius=2).ConvertToYUY2().SpatialSoften(7,0,50).blur(1.5).ConvertToYV12().LanczosResize(720,480))
It's a bit long...but it seems to work best so far for the source I have. I would like to mention I placed this after ivtc and before crop/resizing.
Would also like to know if field=true is the default boolean value for this plugin.