View Full Version : Anime Encoding
Kenshin5
8th March 2005, 03:08
Hi guys im new in a beginner in this section and i want to know more about how to do perfectly encode an Anime footage. I followed few guides from here and from other sections, but i guess they weren't enough because it still doesn't makes me satisfied. So i can say a week section of my encoding is the filtering. Can somebody point me give me a few hints about Anime filtering, or point me to a guide where i can learn more about that stuff. Thank you for your help guys :).
Sharktooth
8th March 2005, 03:28
Welcome to doom9.
Filtering anime is not an easy task, i would start from the AviSynth forum where filters and stuff is discussed.
Plus, there are some anime addicted members that know a lot about anime filtering and encoding.
A good idea is to visit also the Real Video forum, since most anime are encoded with that codec.
Sarching the forums will make you find a lot of useful threads too.
Hope it helps.
L'il Jerry
8th March 2005, 04:24
Originally posted by Sharktooth
A good idea is to visit also the Real Video forum, since most anime are encoded with that codec.
Eh, not really. Most anime is encoded with XviD or DivX.
But for a guide, here's (http://forums.animesuki.com/showpost.php?p=427252&postcount=15) a pretty decent one. But the amount and type of filtering is completely dependent on the source material. So without knowing anything about the source(s) you are encoding its really hard to give you any filter recommendations.
Neo Neko
8th March 2005, 04:35
Encoding anime just got really easy. Using AVISynth, DOOM9's mencoder gui, and mencoders x264 encoding abilities. If you encode to fit a single CD then it would be way overkill for your average anime etc. And I am talking about full resolution anamorphic encoding.
I realize that this is the Xvid section and no disrespect to Xvid. But h264 is just damned impressive. Even though X264 is only about where Xvid was a year or two ago. The only downside is it is a bit more resource intensive.
Teegedeck
8th March 2005, 11:07
I'm very much inclined to agree here. Id prefer watching an x264 encode with inloop filtering over an XviD encode with the amount of preprocessing people typically like to use...
Concerning XviD, please try the 'cartoon mode' (yes, it does work well with anime...), but be sure to use the latest XviD CVS-head build (http://www.aziendeassociate.it/cd.asp?dir=/). Don't use adaptive quantization. Have fun.
Spyn
8th March 2005, 12:08
if your source is clean, you don't have to use any filter except
if you want to increase compressibility.
so if your source is noisy or if you want to increase compressibility (you may also loose some details) you can use MipSmooth AviSynth Filter
http://www.avisynth.org/warpenterprises/files/mipsmooth_25_dll_20031217.zip
use MipSmooth(preset="AnimeHQ") or MipSmooth(preset="AnimeLQ")
(read the manual include in the zip)
i don't think Xvid Cartoon mode works good with detailed anime, i think this option is for cartoon with large areas like the simpsons, tex avery...
Teegedeck
8th March 2005, 12:15
Have you actually made a comparison of a non-cartoon mode encoding against a cartoon mode encoding?
Spyn
8th March 2005, 12:32
Originally posted by Teegedeck
Have you actually made a comparison of a non-cartoon mode encoding against a cartoon mode encoding?
no but it don't seems to work good with anime :
http://forum.doom9.org/showthread.php?s=&threadid=65938
Kenshin5
8th March 2005, 15:32
Tnx for the reply guys, i appreciate it. But im interested in finding more about using noise filters, and how to clean up interlaced sources, and also hybrid sources where the footage is mixed (NTSC or Film).
Sharktooth
8th March 2005, 15:37
Then head to the avisynth forum. It's where you'll find all those infos.
Teegedeck
8th March 2005, 15:55
Originally posted by Spyn
no but it don't seems to work good with anime :
http://forum.doom9.org/showthread.php?s=&threadid=65938
Because of an errand pixel I wouldn't discard a feature that saves... let me see (/me performing comparison) - more than 4% of bitrate for me.
You do know that better efficiency like this leads to lower quantization and thus higher level of detail in two-pass?
Let me try to set these misconceptions about cartoon mode straight by performing the comparison that you neglected in favour of listening to hearsay:
This is how XviD typically looks in cartoon mode, compared against normal mode (at constant quantizer):
http://img214.exs.cx/img214/5331/6218vv.th.png (http://img214.exs.cx/my.php?loc=img214&image=6218vv.png)
cartoon mode
http://img237.exs.cx/img237/4751/621nocartoon7if.th.png (http://img237.exs.cx/my.php?loc=img237&image=621nocartoon7if.png)
normal mode
Please download the fullsize images and switch back and forth between them with an image-viewer. What are your results?
Yes. They are exactly the same. Only that one is from a file that's 4.11% smaller than the other one; at the same quantizer i.e. level of compression.
Now, if we do a two-pass to identical target filesize with and without cartoon mode, the result is something like this:
Average quantizers for cartoon mode encoding:
I: 3,04
P: 3,18
B: 5,18
Average quantizers for normal mode encoding:
I: 3,12
P: 3,33
B: 5,54
Translated into something visible this means quite some frames in the cartoon mode encoding are less compressed. Like this frame:
http://img32.exs.cx/img32/3417/tp18040pn.th.png (http://img32.exs.cx/my.php?loc=img32&image=tp18040pn.png)
cartoon mode
http://img239.exs.cx/img239/6003/tp1804nocartoon3mb.th.png (http://img239.exs.cx/my.php?loc=img239&image=tp1804nocartoon3mb.png)
normal mode
There really are some popular myths about anime and XviD that let people encode to a lesser quality than possible. One of the reasons why I like to recommend x264 is that is still is relatively unharmed by people making false claims as to settings without offering any proof. Though I recently read something horrible about b-frames not being good for anime in an x264-thread, too. Probably in good tradition... I think it is by root a psychological problem; someanime fans just reject to see their beloved medium as nothing but asian cartoons. But for the codec it doesn't make a difference whether you encode the Flintstones or Pokemon; both are flat surfaces and well fit for cartoon mode. On the other hand it doesn't matter whether the source is an anime with high-fps-fantastically-detailed-CG or an old Disney cartoon produced with a higher framerate than anime (more actually differing frames handdrawn per second) and drawn meticiously detailed; both are probably not good to encode with cartoon mode.
Edit: a typo; the comparison of average quantizer read 'cartoon mode' in both instances, where it should of course have been 'cartoon mode' and 'normal mode'.
ChronoCross
8th March 2005, 15:56
After trying out Nero and x264 I don't think AVC is ready for use yet. Not only is it slow as a fat man at a track meet(1fps encoding compared to 10fps encoding with xvid) but I just don't feel the compression/quality is as good as it needs to be in order for it to appear as a superior codec.
As for filtering Mipsmooth is a waste of time as well as convolution. for anime your gonna have to try more powerful things like deen or hqdn3d as well as sharpening (awarpsharp and Xsharpen work well). but like they said everything is relative. The most important part with anime however is IVTC, cause you can really screw this up if you don't know what your doing.
Spyn
8th March 2005, 16:31
Originally posted by Teegedeck
http://img32.exs.cx/img32/3417/tp18040pn.th.png (http://img32.exs.cx/my.php?loc=img32&image=tp18040pn.png)
cartoon mode
http://img239.exs.cx/img239/6003/tp1804nocartoon3mb.th.png (http://img239.exs.cx/my.php?loc=img239&image=tp1804nocartoon3mb.png)
normal mode
the second (normal mode) has a quality slightly lower cause of the higher quantizer but the quality is still very acceptable and looks a bit more sharp than the first screenshot (cartoon mode)
i will made my own test, i was just afraid about this "bug" :
Originally posted by haibane
Here is some screen shots of the artifacts I'm talking about.......
the good ones are w/o cartoon mode........
http://www-personal.umich.edu/~liusu/bug/good.jpg
http://www-personal.umich.edu/~liusu/bug/cartoon.jpg
on the cartoon.jpg you can clearly see a black dot on top of the line in the middle, which is not suppose to be there. It might be a block carried up from the line below.
http://www-personal.umich.edu/~liusu/bug/good.png
http://www-personal.umich.edu/~liusu/bug/cartoon.png
here is more pictures, on the cartoon.png, there are some black dots above the black lines, which is no present in the encode w/o cartoon mode checked.
I've notice this for a few months, I don't know is this a bug or it is a trade off for samller filesize.
Sharktooth
8th March 2005, 16:33
Originally posted by ChronoCross
After trying out Nero and x264 I don't think AVC is ready for use yet. Not only is it slow as a fat man at a track meet(1fps encoding compared to 10fps encoding with xvid) but I just don't feel the compression/quality is as good as it needs to be in order for it to appear as a superior codec.
If you have doubts about the h264 efficiency look at what can it do: http://www.aziendeassociate.com/screenshots.rar
It's a full DVD res anamorphic encode (720x424) @ 722kbps and not even at max quality!!!
Spyn
8th March 2005, 16:38
Originally posted by ChronoCross
As for filtering Mipsmooth is a waste of time as well as convolution. for anime your gonna have to try more powerful things like deen or hqdn3d as well as sharpening (awarpsharp and Xsharpen work well). [/B]
by using the filter mipsmooth with the preset "animeLQ" I increase the compressibility of approximately 10 %, i don't think this is a waste of time...
Teegedeck
8th March 2005, 16:51
Originally posted by ChronoCross
After trying out Nero and x264 I don't think AVC is ready for use yet. Not only is it slow as a fat man at a track meet(1fps encoding compared to 10fps encoding with xvid) but I just don't feel the compression/quality is as good as it needs to be in order for it to appear as a superior codec.
Not true:
http://img126.exs.cx/img126/82/x2646219ax.th.png (http://img126.exs.cx/my.php?loc=img126&image=x2646219ax.png)
From a constant quantizer encode, the same size as the constant-quantizer XviD encodings.
http://img197.exs.cx/img197/5158/1804x2647me.th.png (http://img197.exs.cx/my.php?loc=img197&image=1804x2647me.png)
From the same encode, which is 20% smaller than the two-pass XviD encodings from which the screenshots of this frame in my previos post stem.
(Edit: I'm gonna update the second screenshot with one from a two-pass encoding with x264 lateron, for an exact comparison. And insert the correct frame for the first one, too... ;))
Edit: corrected swapped image descriptions.
dragongodz
8th March 2005, 16:54
I think it is by root a psychological problem; anime fans just reject to see their beloved medium as nothing but asian cartoons
sorry but i cant let that pass. please do not try and lump all anime fans in to some negative preconcieved opinion you have. yes anime is cartoons made for Japan(to be specific), with higher quality than your average U.S.A. cartoon in many cases however. there are of course plenty of cheap tv shows made though, pokemon being a good example. thank you doctor freud for your opinion on our psychological problems though.
for the codec it doesn't make a difference whether you encode the Flintstones or Pokemon; both are flat surfaces and well fit for cartoon mode.
i agree completely. this could have been said without the insults could it not ?
dragongodz
8th March 2005, 16:58
oh and if you are going to reccomend H264 for people then Nero would be the thing since its relativly stable while x264 is constantly being updated and ffdshow(free viewing solution) is constantly behind. with Nero you know what the encoder produces the decoder will play. so x264, at the moment, is more for those wanting to try out or test H264 rather than people wanting to do permanant backups IMHO.
Teegedeck
8th March 2005, 17:02
Originally posted by dragongodz
sorry but i cant let that pass. please do not try and lump all anime fans in to some negative preconcieved opinion you have. yes anime is cartoons made for Japan(to be specific), with higher quality than your average U.S.A. cartoon in many cases however. there are of course plenty of cheap tv shows made though, pokemon being a good example. thank you doctor freud for your opinion on our psychological problems though.
:lol: Excuse me please, present company exceptet.
No offense meant.
Probably my reaction is from country-studies; so often I hear people claiming that some phenomenon is typical of only the country they study, while it can actually be found in many places.
Edit: Please accept the correction of my initial generalizing statement as a way of apologizing.
Teegedeck
8th March 2005, 18:11
Originally posted by Spyn
the second (normal mode) has a quality slightly lower cause of the higher quantizer but the quality is still very acceptable and looks a bit more sharp than the first screenshot (cartoon mode)
Not for my eyes. It simply has more ringing.
That 'bug' is the stray pixel that I wrote about (magnifying lense and all...). The danger of a stray pixel seems small (to me and IMHO) in comparison to the very real fact of having more highly quantized frames. Better deal.
ChronoCross
8th March 2005, 19:37
Originally posted by Spyn
by using the filter mipsmooth with the preset "animeLQ" I increase the compressibility of approximately 10 %, i don't think this is a waste of time...
well compression is great but I don't really think it improves on the look of the anime all that much especially when dealing with very noisy sources. using a custom set of values for mipsmooth even when done correctly still does not produce the desired result. I'm only speaking from the things I;ve worked with perhaps newer animes do better with mipsmooth than with the filters I suggested but as for now I still recommend the others.
Spyn
8th March 2005, 19:40
Originally posted by Teegedeck
Not for my eyes. It simply has more ringing.
That 'bug' is the stray pixel that I wrote about (magnifying lense and all...). The danger of a stray pixel seems small (to me and IMHO) in comparison to the very real fact of having more highly quantized frames. Better deal.
I will test :D
I just want to know how do you show frame type and quantizer on the video ?
Sharktooth
8th March 2005, 19:43
ffdshow OSD function
Spyn
8th March 2005, 19:50
i don't use ffdshow, any other method ? avisynth plug-in ?
Sharktooth
8th March 2005, 19:55
No, ffdshow.
Spyn
8th March 2005, 19:58
i don't like ffdshow :/
Teegedeck
8th March 2005, 20:55
You can use ffdshow and still let it use XviD to decode XviD - it's all in the codec configuration tab. And BTW, such snapshots are easily made by creating an .avs like
directshowsource("your_encoding.mkv")
and then opening it with VDub.
It's also an easy workaround if you don't want to use that dreaded packed bitstream feature but still want to fetch the correct frame in spite of b-frame delay.
BTW, ffdshow's OSD + Visualizations functions are really cool... You can even display the quantizer of each macroblock, if you want to check how well adaptive quantization works.
Sharktooth
8th March 2005, 21:08
Originally posted by Spyn
i don't like ffdshow :/
Infidel!!! :D
Blue_MiSfit
8th March 2005, 21:31
Honestly, what's not to like about ffdshow? :)
Spyn
8th March 2005, 21:33
ok someone get a link to download the latest stable release of ffdshow ?
i don't know if the word "stable" can be used when i talk about ffdshow :D
Kenshin5
8th March 2005, 22:06
As i know from my experience most of the anime groups use XviD as a good compression and high quality codec. I've tried the cartoon mode and there were slight differences in the quality, but the final result is still noisy. Any solutions?
Teegedeck
8th March 2005, 22:23
Noise-filtering? ;)
Spyn
8th March 2005, 22:24
Originally posted by Kenshin5
As i know from my experience most of the anime groups use XviD as a good compression and high quality codec. I've tried the cartoon mode and there were slight differences in the quality, but the final result is still noisy. Any solutions?
use an avisynth denoise filter !
convolution3d
deen
mipsmooth
fluxsmooth
temporalsoften
...
you have the choice.
dragongodz
8th March 2005, 23:48
Please accept the correction of my initial generalizing statement as a way of apologizing.
accepted. unfortunatly whenever you get a large group of people for any cause or subject there will always be atleast a small group that approach zealotry with their opinions.
use an avisynth denoise filter !
i personally like msmooth since it was designed for animated content. i usually use lower than default settings however because the defaults can be a little harsh.
[MA]Debito
9th March 2005, 07:27
I find that for modern (clean analog/digital sources) all ya really need is a simple script like this:
(settings and values are secret :))
Mpeg2Source
Telecide
Decimate
XSharpen
deen
TemporalSoften
Convolution3D
WarpSharp
My best settings for XviD so far are:
Profile @ Level: AS @ L5
->Quantization type H.263
->Everything Unchecked but B-VOPs and Closed GOV
->Max consecutive BVOPs:2
->Quantizer ratio: 1.50
->Quantizer offset: 1.00
The rest I must keep secret :)
Spyn
9th March 2005, 10:50
Originally posted by [MA]Debito
I find that for modern (clean analog/digital sources) all ya really need is a simple script like this:
(settings and values are secret :))
Mpeg2Source
Telecide
Decimate
XSharpen
deen
TemporalSoften
Convolution3D
WarpSharp
My best settings for XviD so far are:
Profile @ Level: AS @ L5
->Quantization type H.263
->Everything Unchecked but B-VOPs and Closed GOV
->Max consecutive BVOPs:2
->Quantizer ratio: 1.50
->Quantizer offset: 1.00
The rest I must keep secret :)
the values and filters to used depend on the source, Xvid settings and their effects are not kept secret :rolleyes:
dragongodz
9th March 2005, 13:30
I find that for modern (clean analog/digital sources) all ya really need is a simple script like this:
(settings and values are secret )
Mpeg2Source
Telecide
Decimate
XSharpen
deen
TemporalSoften
Convolution3D
WarpSharp
you think sharpen+smooth+smooth+smooth+sharpen is simple and good ?:eek:
ooookkkkk each to their own. :cool:
Teegedeck
9th March 2005, 14:59
I would call it overfiltering. And at least for "clean" sources unnecessary and very probably quality-degrading at that.
ChronoCross
9th March 2005, 18:55
Originally posted by [MA]Debito
I find that for modern (clean analog/digital sources) all ya really need is a simple script like this:
(settings and values are secret :))
Mpeg2Source
Telecide
Decimate
XSharpen
deen
TemporalSoften
Convolution3D
WarpSharp
My best settings for XviD so far are:
Profile @ Level: AS @ L5
->Quantization type H.263
->Everything Unchecked but B-VOPs and Closed GOV
->Max consecutive BVOPs:2
->Quantizer ratio: 1.50
->Quantizer offset: 1.00
The rest I must keep secret :)
oro.....jesus your anime script for clean sources insane. perhaps our definitions of clean digital/analog are different. but all thothe filters even on the defualts would tear your clean sources details to pieces. that would be a more appropriate filter combination for dirty analog funimation DB/DBZ/DBGT sources that have already horrible noise and artifacts and not too much detail to preserve.
Here's something a bit more simple for clean anime
mpeg2source()
Telecide()
Decimate()
awarpsharp().Xsharpen() //Modify Xsharpen to lower values because the defaults can be a bit strong and cause aliasing something fierce.
Convolution3d(preset="animeHQ")
it's just that simple and 10x faster. you can replace convolution with deen("c3d") if you like deen better or even use mipsmooth.
Leak
9th March 2005, 20:31
Well, I'm using the following on the R1 Ghost In The Shell: Stand Alone Complex episodes since I want to get rid of the telecine while speeding it up to PAL's 25 FPS:
IVTC with TIVTC.
BlindDeHalo2 (gotta test 3) to get rid of the absurd amount of edge enhancement in the video.
My own AWarpSharpDering (posted about it in a thread here somewhere if you want to take a look) to get rid of some extra lines around the edges caused by the edge enhancement that BlindDeHalo2 didn't remove.
DeGrainMedian (spatial) and FluxSmooth (mainly temporal) with very low settings to get rid of some noise that's still left to increase compressibility.
LimitedSharpen with low strength to sharpen things a bit after all of the above.
Resize with LanczosResize to the final frame size.
That's it - it's slow enough as it is, but it looks fine in the end. :)
np: C.J. Bolland - The Prophet (The Analogue Theatre)
Spyn
9th March 2005, 20:44
Originally posted by Leak
Well, I'm using the following on the R1 Ghost In The Shell: Stand Alone Complex episodes since I want to get rid of the telecine while speeding it up to PAL's 25 FPS:
IVTC with TIVTC.
BlindDeHalo2 (gotta test 3) to get rid of the absurd amount of edge enhancement in the video.
My own AWarpSharpDering (posted about it in a thread here somewhere if you want to take a look) to get rid of some extra lines around the edges caused by the edge enhancement that BlindDeHalo2 didn't remove.
DeGrainMedian (spatial) and FluxSmooth (mainly temporal) with very low settings to get rid of some noise that's still left to increase compressibility.
LimitedSharpen with low strength to sharpen things a bit after all of the above.
Resize with LanczosResize to the final frame size.
That's it - it's slow enough as it is, but it looks fine in the end. :)
np: C.J. Bolland - The Prophet (The Analogue Theatre)
can you post screenshot before / after please ? :)
Leak
9th March 2005, 21:35
Originally posted by Spyn
can you post screenshot before / after please ? :)
Sure, why not? :)
Also, here's the script - nothing secret about it:
source=MPEG2Source("Video.d2v",cpu=0,moderate_h=30,moderate_v=60,idct=5)
a=source
a=a.TFM(mode=1,pp=6,chroma=true,mi=50,display=false,d2v="Video.d2v")
a=a.TDecimate(mode=1,hybrid=1,vidThresh=0.5,vidDetect=3,conCycle=2,chroma=true,display=false)
#return a
newWidth=(Int(a.width*1.05+1)/4)*4
newHeight=(Int(a.height*1.05*(400.0/480.0)+1)/4)*4
a=a.BlindDeHalo2(2.25,2.25,100)
a=a.AWarpSharpDering (http://leak.no-ip.org/AviSynth/AWarpSharpDering/)(depth=20,diffThresh=16)
a=a.DeGrainMedian(mode=2,limitUV=12,limitY=6)
#a=a.LanczosResize(newWidth,newHeight)
#a=a.Crop(18,10,720,400,align=true)
a=a.LimitedSharpen(ss_x=1.0,ss_y=1.0,Smode=2,edgemode=1,strength=15,Lmode=1,soft=false)
a.AssumeFPS(25.0)
Before:
http://140.78.145.103:8888/~kp/Stuff/GITS_SAC_01_7500_before.png
After:
http://140.78.145.103:8888/~kp/Stuff/GITS_SAC_01_7500_after.png
I've commented out the resize so the images can easily be compared, and I've thrown out FluxSmooth because on very close inspection I found it to be overkill...
np: Animals On Wheels - Build a Church with Your Fear (Xen Cuts (Disc 2))
aeternitas
10th March 2005, 00:58
Thats a nice after. You cut down on the halo effect in many of the high contrast areas. Some of the black lines have thinned and look sharper. I'm not really sure how this would look better highly compressed or not, but as a backup solution this look like a good filter sequence for anime.
Leak
10th March 2005, 07:45
Originally posted by aeternitas
Thats a nice after. You cut down on the halo effect in many of the high contrast areas. Some of the black lines have thinned and look sharper. I'm not really sure how this would look better highly compressed or not, but as a backup solution this look like a good filter sequence for anime.
Well, I'm going for 13 episodes per DVD+R, so I'm mostly doing fixed Q2 encodes... :D
np: fscking annoying German webradio from across the office... *sigh*
aeternitas
10th March 2005, 10:03
I've been compressing animation on and off for almost a decade (woa were the days of motion jpeg and early versions of sorenson).
First of all before you start compressing, ask yourself what medium youre going to store these on. A year ago typically anime and movies were compressed for CD storage, but as DVD burners and media become cheap, DVD storage should be your encoding rate point.
20 episodes will fit on a DVD with very little visual quality loss. 223MB
30 episodes will fit on a DVD with slightly visual quality loss. 149MB
Usually one episode will last 24min. Typically a series will comprice of 1 - several beginning sequences and ending sequences that can be cut and encoded by themselves once and later reattached to cut down on encodeing times.
I have seen some 175MB encodes that looked almost better than the original with virtually no artifacts. There is a fine line to walk with blur and sharpness due to the high contrast native to animation. You basically want it to full-screen elgantly and blur or h.263 matrix does this (to start).
Right now I'm trying to get the best possible image at 149MB. One has to also take into consideration that anime is mostly spread by fansub, and downloading 149MB is better than 175MB is the quality is going to be hard to tell apart.
helix
11th March 2005, 13:37
Just out of curiosity, what do you guys usually use as your matrix? I've been doing anime for a about a year now, and have really just stuck with H.263.
Spyn
11th March 2005, 13:49
Originally posted by helix
Just out of curiosity, what do you guys usually use as your matrix? I've been doing anime for a about a year now, and have really just stuck with H.263.
i always use H.263 but i will test EQM v3 ULR cause it seems to be better than H.263.
http://forum.doom9.org/showthread.php?s=&postid=570152#post570152
unmei
11th March 2005, 13:55
I played with
undot
(dup)
tbilateral
tisophote
fastlinedarken
awarpsharp
a lot recently.
But i change filter chain all the time so..
And as i only used this for low bitrate AVC encodes, it might not be so suitable for xvid and/or hibitrate. Also the large diameters in tbilateral and the high iterations/low step in tisophote i usually used make this dead slow.
[edit]
@Helix: i too use for anime almost always the h.263 matrix. Maybe it is just because i am too lazy to seriously evaluate all matrices and learn to know they characteristics, but h.263 is quite the safe bet for anime i think.
Kagura
17th March 2005, 23:35
Warning: This is not a blatant act of self-promotion.
http://forums.animesuki.com/showpost.php?p=427252&postcount=15
Those are my anime encoding settings. There. Don't let anyone tell you that anime encoders are bums who hoard their secrets. -_- Give me a break. Half of the people doing anime encodes just throw a few global filters and bam, two pass. Keep in mind that this is for low quality sources, usually.
Staying on topic, I have to say that H.263 beats the crap out of all the other matrices at the sweet spot of 70% compression from first pass, with all the quality enhancing modes enabled. The quantization used by different matrices differs in its culling method. H.263 creates slight edge noise at low compressions and blocking at even lower ones. Most other matrices form NOTICEABLE edge noise and compression artifacts at around 90% compression. They are simply not suited for anime.
helix
18th March 2005, 03:48
Originally posted by Kagura
Warning: This is not a blatant act of self-promotion.
http://forums.animesuki.com/showpost.php?p=427252&postcount=15
Those are my anime encoding settings. There. Don't let anyone tell you that anime encoders are bums who hoard their secrets. -_- Give me a break. Half of the people doing anime encodes just throw a few global filters and bam, two pass. Keep in mind that this is for low quality sources, usually.
Staying on topic, I have to say that H.263 beats the crap out of all the other matrices at the sweet spot of 70% compression from first pass, with all the quality enhancing modes enabled. The quantization used by different matrices differs in its culling method. H.263 creates slight edge noise at low compressions and blocking at even lower ones. Most other matrices form NOTICEABLE edge noise and compression artifacts at around 90% compression. They are simply not suited for anime.
I'm inclined to agree with you. It seems that the quality of fansubs inparticular these days has greatly decreased from what it used to be. Such so, that it seems they do indeed just toss some filters in and not even bother to take the time to do a good job on thier encodes. I only wish more people would ask about anime encoding, I'd love share what I've learned so far to people that are looking for information on how to best do it.
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