View Full Version : Glitch in Matrix around "white rabbit" areas
KamikazeCJ
20th November 2004, 22:18
I ran across a stutter (or glitch) in the video "Matrix". Seems to happen around the areas of "Follow the white rabbit". (In both regular play and white rabbit play). The video has a brief pause (dropout) during BOV in area and area around re-entry into movie. I saw that Matrix was tested in V.65 so what could I be doing wrong here??
I preprocess with DVDRemake 2.6 something then rebuilt with 66a rebuilder. So not sure if remake causes anything. Not sure if 67 may have also addressed any of this since I've seen threads talking of stuttering.
Playing this on a Sony dvp NC650V settop. (I do not see playback problems while using PowerDVD.
KamikazeCJ
24th November 2004, 06:12
Okay, for all others who may have had this similiar problem, I found the answer after I opened the IFO's in IFOedit and compared the original with the rebuilt one from Remake and Rebuilder. Seems as though Remake was the culprit. I checked before and after IFO's from Remake and for some reason Remake doesn't get the angle values correct, creating layer breaks in the navigation, dropping the A/V out. By using this thread, http://forum.doom9.org/showthread.php?s=&threadid=46201 , I used IFOedit to correct angle values with the same from the original IFO (4 values of 10, 14, 12, & 10), respectively for each of the 4 cells affected for "white rabbit" points (a total of 9 points in the movie). I did this on all PCG's affected (PGC 1, 6, 13, 14, & 15).
I hope this helps others out as I did not get much help with this in the Rebuilder forum, maybe because I preprocessed with Remake. :rolleyes:
Dimad
24th November 2004, 18:05
...for some reason Remake doesn't get the angle values correct, creating layer breaks in the navigation...
@KamikazeCJ :
It is not a big secret that DvdReMake has a very basic "defence" build in. Original copy of the DvdReMake Pro downloaded from your account will export everything fine.
KamikazeCJ
28th November 2004, 01:51
...Ahh ok ...as this is my first go at Remake, I wasn't familiar of any "defenses."
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