View Full Version : NuMenu4u RC2 Build 7


Zeul
11th October 2004, 23:22
I am pleased to announce the release of NuMenu4u RC2

Changelog:

Bug Fixes:
Fix to the Temp_Settings error
Change to the para.lst for when Vsrip is run more than once.
Removes the Vsconv error
scanfolderforfilecopy routine replaced
Due to a scripting error on my part the threshold from DIF4U was never passed into the app.
Correction to the SoftEncode registry fix - Please rerun.
Fix whereby scenarist 2.6 would never be called
Fix to minimze to system tray - would restore itself after authoring / pause for script verification

Changes:
Alteration to the contrast conversion from VOB file to the scirpt (It was impossible to have a contrast of 0& for selection / action highlights)
To coincide with the new generation of menus, the normal display is now taken from the SST file (sometimes now <> 0%)
Complete change to the conversion rule for subs
Change to the bit allocation to determine if VOB is letterboxed from the IFO
Alteration to the way the check boxes in the treeview responded
Lots of code cleanup and optimizing
New e-mail debug, I didn't like the previous one; Now have a normal install once again

Additions:
Added ability to save the setting to use original assets (requires the save box also being checked)
Added the option to force a re-run of scenarist scan, for when new versions are installed - under Scenarist Tab
Added an additional check for incorrect cell commands in the IO caused by original author error - Removes the cell command error in Scenarist on compile

http://www.numenu4u.com/NuMenu4u.exe
Zeul

Zenak
12th October 2004, 00:58
Thank you very much for all the work you continue to put into this :-)

Angelus
12th October 2004, 01:03
Thanks Zeul for your hard work! I'll take a look at this.

Zeul
12th October 2004, 01:35
A small potential bug has been found. Please re download, RC2 Build 2

http://www.numenu4u.com/NuMenu4u.exe

Zeul

wfn1
12th October 2004, 02:43
Great job Zeul as always! I was really looking forward to this release. I did not get to try the b2 yet but as soon as I saw b1 I decided to redo my project I had problems with before (placeholder already exists error in scenarist). I installed NM on top of the RC1b2 that I had been using and it gave me the same exact error as before, also I went into the debug and again experienced an old error where it just scans and zips up all the directories on my C: drive with log files. The log screen says that it needs to archive 37 files which sounds about right but still I ended up with a C: drive zip which has alot more than 37 files :/

Anyway, to make the long story short I just uninstalled the program completely and purged all related items in my registry and reinstalled it. Also, while I was usually calling NM from DIF4U I decided to go and run NM and have it call DIF4U after the menus are done. Voila! it worked, the menus re-encoded and compiled fine and DIF4U was launched with /NOMENUFILES (even though DIF4U still launched NM to redo the menu after I started the demux?).

So now I'm pretty much a happy camper like I stated earlier I have yet to try b2.

Could you tell us what you changed in b2 over b1?

Thanks a million!

Sn8kbordin
12th October 2004, 09:14
the link is bad. Is it supposed to be the same one as in your signature?

The one in the signature works.

Dvd@Best
12th October 2004, 11:21
This was a rls i was waiting for u , u made my day zeul.
Very good work and keep it coming.

Regards

Fenix
12th October 2004, 22:14
Originally posted by Angelus
Thanks Zeul for your hard work! I'll take a look at this.

Hi Zeul,

Great application you have created ;)

Unfortunatly this last version give us un error upon exiting :

Run Time error 339

Component 'MSWINSCK.OCX' or one of it's dependencies not correctly registered : a file is missing or invalid


What could be causing this? The RC1 was without this error.

Regards,

Fenix
FJorgeR

PS: Keep up the excelent work ;)

D3s7
13th October 2004, 01:55
Another user posted this same issue yet it seems to be specific to some machines and not others

could you please tell us
1) what OS / version you are running (XP SP2 for example)
2) check the size / version of the mswinsck.ocx file (in the system32 dir)
mine is listed as : 6.1.97.82 and is 122KB in size

3) Try to re-register this com... at a cmd prompt type
regsvr32 c:\windows\system32\mswinsck.ocx

then try to rerun numenu

report back w/ results

Thanks

D3s7

edit: I just tried a few things and it appears that if I rename that ocx I get the same error... my guess is either it's not there for you OR there's an old version... i know both Zeul and myself are on Windows XP Service Pack 2

mvfarmer
13th October 2004, 07:21
I keep getting this error, i have tried reinstalling the program

Procedure Name: GetIFOParams
Module Name: NewCells

Error Number: 6
Error Description: Overflow
Error Source: Project1
Error Line: 0
Call Stack:
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
GetIFOParams --> NewCells
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
GetIFOParams --> NewCells
GetIFODetails --> ReplacementFile
StartNuMenu4u --> ExecuteProgram
go_Click --> MainForm

The log only shows this

13-10-2004 08:15:54 *Analysing IFOs

Any ideas?

Zeul
13th October 2004, 08:10
@mvfarmer
Please zip up all the ifo's and the logfile and send to me.

Turd_Ferguson
13th October 2004, 08:38
i'm getting the .ocx error message also. it pops up when i close nm4u. so i updated from XP pro SP1 to SP2. same problem. any ideas?

mvfarmer
13th October 2004, 09:16
Originally posted by Turd_Ferguson
i'm getting the .ocx error message also. it pops up when i close nm4u. so i updated from XP pro SP1 to SP2. same problem. any ideas?

I had that problem to, did this

3) Try to re-register this com... at a cmd prompt type
regsvr32 c:\windows\system32\mswinsck.ocx

Sn8kbordin
13th October 2004, 09:40
Originally posted by D3s7
Another user posted this same issue yet it seems to be specific to some machines and not others

could you please tell us
1) what OS / version you are running (XP SP2 for example)
2) check the size / version of the mswinsck.ocx file (in the system32 dir)
mine is listed as : 6.1.97.82 and is 122KB in size

3) Try to re-register this com... at a cmd prompt type
regsvr32 c:\windows\system32\mswinsck.ocx

then try to rerun numenu

report back w/ results

Thanks

D3s7

edit: I just tried a few things and it appears that if I rename that ocx I get the same error... my guess is either it's not there for you OR there's an old version... i know both Zeul and myself are on Windows XP Service Pack 2

I don't have that file and I get that error message when closing numenu4u. Also it doesn't save settings (CCE bitrate, and others) when I exit the numenu

Oh yeah: 1: Win XP SP2; 2&3: don't have that file

jel
13th October 2004, 11:15
when D3s7 said 'other user', he meant me :D
anyways...

machine 1: work pc - windows xp sp1
mswinsck.ocx was present but was an older version. updating (overwriting) with a newer version fixed all errors with NuMenu

machine 2: home pc - windows xp sp2
mswinsck.ocx was not present at all. installing in system folder rectified issues with errors upon closing program and debug window.

sorry zeul, i also received the error:
Procedure Name: GetIFOParams
Module Name: NewCells

Error Number: 6
Error Description: Overflow
Error Source: Project1
Error Line: 0

i wont send you the files as you already know this menu well :sly:

D3s7
13th October 2004, 15:41
Originally posted by Sn8kbordin
I don't have that file and I get that error message when closing numenu4u. Also it doesn't save settings (CCE bitrate, and others) when I exit the numenu

Oh yeah: 1: Win XP SP2; 2&3: don't have that file

well that's what we are saying.. you need that file in order not to get the error :)

probably why your settings aren't saved.. it's erroring out before it gets to save settings

Sn8kbordin
13th October 2004, 19:25
Will that file come with the numenu installer?

D3s7
13th October 2004, 19:32
Well... at the risk of stating the obvious, apparently not or we wouldn't be having this problem :)

Sn8kbordin
13th October 2004, 20:00
So should I wait for new release of numenu or find that file from somewhere?

D3s7
13th October 2004, 20:02
I'd say that's your call....

If it was me, I'd google that .ocx and see if you can find it

Sn8kbordin
13th October 2004, 20:42
I downloaded that file but now I get the same error as mvfarmer :(

Zeul
13th October 2004, 21:42
NuMenu4u RC2 Build 3 released

This corrects the Overflow error and installs/registers the MSWINSCK.OCX. I was under the impression that this file was pre-installed in the OS. My mistake.

Zeul

Fenix
13th October 2004, 22:07
Originally posted by D3s7
Another user posted this same issue yet it seems to be specific to some machines and not others

could you please tell us
1) what OS / version you are running (XP SP2 for example)
2) check the size / version of the mswinsck.ocx file (in the system32 dir)
mine is listed as : 6.1.97.82 and is 122KB in size

3) Try to re-register this com... at a cmd prompt type
regsvr32 c:\windows\system32\mswinsck.ocx

then try to rerun numenu

report back w/ results

Thanks

D3s7

edit: I just tried a few things and it appears that if I rename that ocx I get the same error... my guess is either it's not there for you OR there's an old version... i know both Zeul and myself are on Windows XP Service Pack 2


Yep you are right

I Have Windows XP Sp2 and the file is missing :(
Do you know why is it missing in some machines?

Regards,

FJorgeR.

PS:It's strange , the code really had some new changes because the other version didn't needed that ocx file.

Turd_Ferguson
13th October 2004, 22:26
good old google...
got the .ocx file and entered "regsvr32 c:\windows\system32\mswinsck.ocx" in the run box. Numenu4uRC2B2 works fine now.

however, it still has problems creating buttons for all the menus on my DVDs with several episodes on them. NM4M always makes everything else correctly, even the buttons on the menu for the first episode on the DVD. but the menus for the second episode and on have no buttons. i will try to send Zeul the ifo's and log.

Episodio1
13th October 2004, 23:11
I fixed the OCX error as posted above.

Ive still got the same OVERFLOW error with RC2 (builds 2 and 3).


_

Zeul
13th October 2004, 23:51
Episodio1
Not very helpful. Please be more specific, what is the error message that is thrown?

seewen
14th October 2004, 00:07
Same problem as the previous build:

NuMenu4u Rc2 b3 always load PREVIOUS movie path when it launch Scenarist.
All works well if I stay in front of the computer and modify the path in scenarist (set to "automatic import,build,close") after the "folder not found" error.

So if my 1st PATH is C:\1st_movie\, when I launch the 2nd (with the path C:\2nd_movie\), scenarist/numenu tries to open C:\1st_movie\script.SCP.

And with the 3rd movie (C:\3rd_Movie\), numenu/scenarist tries to open C:\2nd_movie\script.SCP. Etc..

(All those "previous" path doesn't exist anymore. I delete them before I launch NuMenu )
(NuMenu/Scenarist use the correct PATH to save the *.scn script)

Bye

seewen
14th October 2004, 00:13
And there is an other problem, that exist since a few builds.
(I already reported it once).

In "numenu"->"settings"->"Avisynth", I changed the "Processing Interlaced" to

TomsMoComp(-1,5,1)


Then in "numenu"->"settings"->"Avisynth" I check "Deinterlace Script". Then I launch the process (always from NuMenu4u, never from DIF4U)
But NuMenu (ALWAYS) use this script

LoadPlugin("C:\media\NuMenu4U\new.dvd2avi\mpeg2dec3dg.dll")
Mpeg2Source("M:\DAWN_OF_THE_DEAD\BIG3\D_VTS_01_0\FRAMESERVING\004.d2v" ,Idct=5)
LoadPlugin("C:\media\NuMenu4U\new.avs\decomb.dll")
FieldDeinterlace()
ConvertToYUY2(interlaced=true)


As you can see NuMenu4u makes 2 stranges things:
1) NuMenu4u doesn't use MY "Processing Interlaced" script. It use an HARDCODED one (beccause I replaced decomb/fielddeinterlace with Tomsmocomp).
Like I said, this bug exist since a long time.
(I don't have any instance of "FieldDeinterlace" in NuMenu settings. Not in any scripts. That's the proof NuMenu use HardCoded settings instead of "Process Interlaced" ones).

2) NuMenu4u use the footer "ConvertToYUY2(interlaced=true)". Which is the footer for interlaced material.
But as I said, I checked "Deinterlace Script". So the footer "footer (Progressive)" Should be used.


Bye

P.S.
(I modified the Header/Footer (deleted audio script), and NuMenu4u use the new values correctly)

Zeul
14th October 2004, 00:21
seewen
You say that movie1 is called into the scenarist path, when you are doing movie2. Are you sorta batch processing? Do you close nm4u before starting the 2nd movie?

seewen
14th October 2004, 00:21
And is it only me, or is it impossible to save settings with this new build ?

Everytime I restart NuMenu4u, all settings (but Avisynth's scripts) are lost.

D3s7
14th October 2004, 00:22
In regards your first of two posts, this is not a bug w/ numenu but a timing issue in automate_scenarist.... are you using Scenarist 3.0? - that is important to note

Originally posted by seewen
And there is an other problem, that exist since a few builds.
(I already reported it once).


Then there is no need to report it again... if you didn't see it in a list of "fixed" items and or specifically addressed.. once is enough anymore is just annoying


Like I said, this bug exist since a long time.


There is no reason to say this.. if it exists and you reported it once then that's enough.....

Try uninstalling and making sure you registry key is deleted.. then reinstall... as many other users have pointed out this sometimes resolves their problems that involve the registry..

seewen
14th October 2004, 00:24
Originally posted by Zeul
seewen
You say that movie1 is called into the scenarist path, when you are doing movie2. Are you sorta batch processing? Do you close nm4u before starting the 2nd movie?

No batch processing.

I close Numenu4u (and then all the DIF4U/Reauthorist/Scenarist process for the rest of the DVD) before starting 2nd movie

(Usually I make the next DVD 1/2 days later.)

seewen
14th October 2004, 00:28
Originally posted by D3s7 Then there is no need to report it again... if you didn't see it in a list of "fixed" items and or specifically addressed.. once is enough anymore is just annoying

Sorry. I thought maybe you didn't saw it when I posted it 1st time.



There is no reason to say this.. if it exists and you reported it once then that's enough.....

Re-Sorry.
I didn't mean to be inpolite. I just wanted to tell you, in case you missed it, that an other post, maybe longer/more complete, about this subject exist.


Try uninstalling and making sure you registry key is deleted.. then reinstall... as many other users have pointed out this sometimes resolves their problems that involve the registry..

I'm trying now.

D3s7
14th October 2004, 00:52
NP... sometimes we forget... sometimes we remember and just haven't got to it :)

I'm attempting to figure out why automate_scenarist has that timing issue... only seems to happen with Scenarist 3.0 too....

Episodio1
14th October 2004, 00:57
"Please be more specific, what is the error message that is thrown?"



Procedure Name: GetIFOParams
Module Name: NewCells

Error Number: 6
Error Description: Overflow
Error Source: Project1
Error Line: 0
Call Stack:
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
...
...
...



And it doesnt save my settings either.

_

wfn1
14th October 2004, 06:30
B3 does not save any of my settings even though the "Save settings" is checked in "Defaults"

Sn8kbordin
14th October 2004, 09:22
Originally posted by D3s7
Try uninstalling and making sure you registry key is deleted.. then reinstall... as many other users have pointed out this sometimes resolves their problems that involve the registry.. [/B]

How do I delete registry key made by numenu4u or what are they (in the registry)? Maybe this will help with the problem below

Also numenu B3 doesn't save settings and somehow the menu .m2v's made by CCE end up missing before Scenarist is importing the script.
WHen numeny tries to import script into Scenarist 2.6 it can't compile cuz of missing 65 .m2v's.

seewen
14th October 2004, 21:37
Yes I've forgotten to say that I have Scenarist 3.0 (3.0.0.96484).
(I've also WinXP SP2.)

I tried to delete the registry keys of Numenu (deleted quite all references to NuMenu4u with regedit) before reinstalling.
But it didn't solves the problems.

D3s7
14th October 2004, 21:41
yep... i'm working to resolve that problem w/ scenarist and should be posting a newer automate_scenarist laster tonight

Zeul discovered a slight problem that was causing settings not to be saved so everyone please bare w/ him till he finishes testing and a few other changes

seewen
14th October 2004, 22:04
There's a way to save settings:
- Set Numenu settings as you want
- Launch NuMenu (without closing it before, of course).

You don't need to wait till the process is complete. You can even close NuMenu4u with the task manager.

And the settings will be saved.

OmegaZero
15th October 2004, 06:56
Finding Nemo also brings this error with build 3:
(VTS01 encodes flawlessly, VTS09 is the problem here)


Procedure Name: Item
Module Name: VTS

Error Number: 9
Error Description: Subscript out of range
Error Source: ErrorHandler
Error Line: 5
Call Stack:
Item --> VTS
EnableDemuxing --> ExecuteProgram
DummyScan --> NewCells
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
NewCheckPalette --> NewCells
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
Compare_Codes --> Commands
Hex2Command --> Commands
Compare_Codes --> Commands
Hex2Command --> Commands
Hex2Command --> Commands
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
priv_LangCodeToLangName --> CLsDVD
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
GetIFOParams --> NewCells
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
GetIFOParams --> NewCells
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
GetIFOParams --> NewCells
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
GetIFOParams --> NewCells
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
GetIFOParams --> NewCells
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
GetIFOParams --> NewCells
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
GetIFOParams --> NewCells
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
GetIFOParams --> NewCells
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
ByteHandle --> GlobalFunctions
GetIFOParams --> NewCells
GetIFODetails --> ReplacementFile
StartNuMenu4u --> ExecuteProgram
go_Click --> MainForm

mvfarmer
15th October 2004, 09:44
Hi Zeul

Just want to tell you that the error i had whit Besweet is no more :)
It ran trough the dvd whit no problem.

Zeul
15th October 2004, 23:08
OmegaZero
Can i have the log. Use the debug screen - point to the working dir eg c:\nm4u\nemo, and let it zip up all the files i need.

The log and IFOs are the most important

thanks

Sn8kbordin
16th October 2004, 09:08
When trying to import script made b y numenu into Scenarist, it can't compile it cuz whatever CCE encoded (not everything but most) is not in "new_m2v" folder. That's with Star Wars IV A New Hope DVD

seewen
16th October 2004, 23:22
I just copied Van Helsing (Zone 2). And all went perfect.

The Menu is "Progressive" according to my eyes. But DVD2AVI (aka DGIndex) say it's "interlaced".
This happend really often with Zone 2 DVD.

So is their a way to tell NuMenu to use progressive settings, for CCE, even if DVD2AVi report interlaced ? (I know you can choose "verify script". But I mean automated).

I know there's a way to choose Scan = Zig-Zag (choose "field order"=TFF). But I think their's nothing to do the same for "progressive frame flag"

OmegaZero
17th October 2004, 01:10
Originally posted by Zeul
OmegaZero
Can i have the log. Use the debug screen - point to the working dir eg c:\nm4u\nemo, and let it zip up all the files i need.

The log and IFOs are the most important

thanks

Alright. I'll try running it again on Finding Nemo as well as some other movies that have huge Menu's that I've always had issues with earlier.

*EDIT: Sent you the zip Zeul*

Sn8kbordin
18th October 2004, 05:42
I tried backing up "Walking Tall" today, and I had these Scenarist errors from doing the menu by numenu RC3
Info
Info Creating DVD Files
Error No.4 pre-command error at PGC"VID_en_P_4", "VideoManager" (JumpSS or CallSS destination is Angle Menu PGC, but it does not exist)
Error No.6 pre-command error at PGC"VID_en_P_4", "VideoManager" (JumpSS or CallSS destination is Angle Menu PGC, but it does not exist)
Error No.7 pre-command error at PGC"VID_en_P_4", "VideoManager" (JumpSS or CallSS destination is Angle Menu PGC, but it does not exist)
Error No.9 pre-command error at PGC"VID_en_P_4", "VideoManager" (JumpSS or CallSS destination is Root Menu PGC, but it does not exist)
Error No.1 pre-command error at PGC"VID_en_P_8", "VideoManager" (JumpSS or CallSS destination is Angle Menu PGC, but it does not exist)
Error PreCheck From DB failed
Error DVD files could not be created

Whats seems to be wrong here or what can I do to compile the menu?

D3s7
18th October 2004, 16:17
I would suggest using the debug utility that Zeul added into numenu which will send him all the info he needs to troubleshoot the problem

Zeul
18th October 2004, 17:56
Sn8kbordin
I need the files ASAP, I have a rls pending.

Sn8kbordin
18th October 2004, 20:28
Originally posted by Zeul
Sn8kbordin
I need the files ASAP, I have a rls pending.

I tired using debug thingy, but it said max file sizew exceeded and the zip file just had all the .txt files from my C: drive and none from the DVD i was working on. What files do you need?

D3s7
18th October 2004, 20:35
sounds like you didn't pick your working directory

make sure in there to choose your numenu working dir so it scanned c:\

Sn8kbordin
18th October 2004, 20:42
Originally posted by D3s7
sounds like you didn't pick your working directory

make sure in there to choose your numenu working dir so it scanned c:\

Select directory in numenu4u or debug e-mail facility?

I did select the right directory in debug e-mail facility, but left the numenu4u at default.

wfn1
18th October 2004, 20:51
i actually have a similar issue, in my main screen i select the dvd i'm working on and in the debug screen i select the working directory but i always end up with a zip file containing a scan of my c: drive.

Sn8kbordin
18th October 2004, 20:57
Zeul, I e-mailed the files to you. I zipped the working dir by myself and deleted video and audio files. Let me know if this will do

Zeul
19th October 2004, 00:33
Finally a new release :D

15/10/04 NuMenu4u RC2 Build 4

Bug Fixes:

Alteration to the sub starttime - occasional button not compiled
Variety of bug fixes to correct copying files when dif4u threshold is higher
When called from dif4u the first drive that had a valid dvd structure would be used , not the intended drive
Settings now saved again
Some changes to stop overflow error
Major change to the AVS script editor. many of the parameters were never passed into the NTSC scripts,
Deinterlacing now provides the correct scripts
Major fix to the passing of the encoded m2v files into the NEW_M2V folder for scenarist.
Major fix to a dumb error that wouldn't allow any menu PGCs to be created in non-processed VTSs - this would cause a variety of scenarist compile errors if VIDEO_TS.VOB was being processed
Fix to scanning for dummy cells - where cell demux needs to be invoked first

Enhancements:

A new special script for PAL deinterlacing should now be used - I have not included any particular script for this - use your own
Added ability to specify whether the menus are progressive or interlaced by default (in the Quality settings) NB see the note!
New installer that will remove previous version and ALL settings if wanted - Recommended

As a footnote; I have extensively tested the debug screen with the working directory in a variety of places and with different filenames inc spaces, and everytime I have success. To recap the menu in the main screen should be the one presently being worked upon. Then press the 'select working directory' button in the debug screen and select the full path to your directory, so if the VIDEO_TS folder inside the working dir had this path c:\ZeulTest\Test\VIDEO_TS then you would select c:\ZeulTest\Test as the working directory. For clarification the path chosen is now displayed in the working directory field.

Zeul
http://www.numenu4u.com/NuMenu4u.exe

Sn8kbordin
19th October 2004, 09:06
Just did the "Walking Tall" menu and it was completed successfully. I will report back if it works correctly in DVD player.

PS. WHere can I donate for numenu4u?

Sn8kbordin
19th October 2004, 09:18
I would like to be able to select priority on the whole process so it doesn't clog up my PC so much.

Is it ok to do something on the computer while Numenu4u runs or should I just get away from PC while numenu4u works?

Another thing, should I turn off screensaver while running numenu4u?

mvfarmer
19th October 2004, 10:42
Originally posted by Sn8kbordin
PS. WHere can I donate for numenu4u?

Try looking at http://www.numenu4u.com/

OmegaZero
19th October 2004, 20:23
RC2 Build 4 worked just fine on Finding Nemo now. Going to try it on T2:Extreme Edition and Rocky Horror Picture Show's large menu's.
Thanks again Zuel.

seewen
20th October 2004, 01:17
I just finished the DVD BONUS of Van Helsing.
All works perfectly.

My deiterlace script was correctly used, and the new setting "progressive/interlaced" for CCE is excellent for PAL dvds.

(I must add that I have changed to scenarist 2.7.Beccause I read that to many had problems with version 3.0 with Scenaid, Numenu, etc.. )

So I had no scenarist error either.


Thanks a lot for this new build.

Turd_Ferguson
20th October 2004, 01:54
Zeul, i just finished the multi-episode DVD that i was having menu button problems before, and it is perfect. excellent work once again.

now on to a new hope...

Zeul
20th October 2004, 08:04
OmegaZero, seewen, Turd_Ferguson

Thanks for the positive feedback

ASFAIK there are no problems with scenarist 3.0 and numenu4u. This is a problem with scenaid IF the title has BOV

influenza
20th October 2004, 08:14
so far positive results over here :)

muppets
20th October 2004, 21:19
Hi Zeul,

i'm trying to do sex and the city season 3 disc 1 R2, but numenu4u rc2 b4 crashes while building the scenarist script (as did b2 and b3) :(
it is a multi episode disc with two vts for the menus. happens with every possible combination of the two.

Procedure Name: CheckAudioSource
Module Name: AssetProcess

Error Number: 53
Error Description: File not found
Error Source: Project1
Error Line: 22
Call Stack:
CheckAudioSource --> AssetProcess
NewGenerateTrackData --> Scenarist_Build
CreateSCP --> Scenarist_Build
StartNuMenu4u --> ExecuteProgram
go_Click --> MainForm

in the debug process i also end up with a zip file that doesn't contain any files from my working dir, though i'm sure that i followed your footnote instruction and did select the right directory.
tell me if/which files you need.

i really appreciate the hard work you are putting into this program, thank you

muppets

Zeul
21st October 2004, 00:07
The files I need are:

the entire FRAMESERVING folder
VTS_01_0.VOB from the SUBTITLES folder
ALL the original IFOs
logs
and a directory listing would be useful too

Zeul

_argos
21st October 2004, 07:42
@muppets

i had a very similar problem. it resulted from bad or missing registry keys of dvd decrypter. i did a windows re-installion before and this was one of the tools i thought i had re-installed too but i did not - only the folder remained and the registry keys where gone. maybe u have a similar problem. took me a while to find out because everything seemed to be okay.

does it always happen - i mean - on every dvd? also check if the other tools needed are in place. im no expert - just a user. htis solved the error 53 for me.

_argos

Zeul
21st October 2004, 23:45
20/10/04

CCE is now processed in batches of 50 not 75 - CCE would on occasion complain of unsupported frame size or avifileinfo error
NTSC_FILM is now derived from the log file instead of internal computations
Change to the internal routines for support of multiple bmps per cell
fix: if there was > 1 bmp per cell the first bmp did not always have the correct end time / duration
fix: if the palette needed to be replaced in the ifo becuase of multiple cell use, then only the video_ts.ifo would have been fixed
HMMMM, Actually remembered to include the zipping dll this time! May account for the strange results
Found the problem which was resulting in no VOB file in the SUB folder or the audio not being processed.

enjoy

Zeul

jel
22nd October 2004, 00:02
wow!
logged on to post about the amazing success i have had with RC2 Build 4 and you go one better :eek:
tested RC4 on a real problem menu - house of 1000 corpses - and it worked like a dream :D
thankyou zeul for your continual support and improvement of NuMenu4U.
you are a legend.
rock on
j

Master Yoda
22nd October 2004, 02:37
I would just like to add a Well Done Zeul. I just backed up Hidalgo UK Pal version.Re-encoded the menu with a avg of 2800 6pass'knocking about 100mb off the menu down to about 180mb(didnt really wanna drop the bitrate much more as the menu was interlaced) and the menu worked fine.I used Numenu4u RC2 Build 3 to do it.

Nice one.

eriksen76
22nd October 2004, 04:18
I have for the first time tried to use this program.

Everything runs fine but when Sceanterist has finished successfully the hole process stops.

I seems that nothing continues, and the progress bar has stopped at apx 70%.

What could be wrong here??

/Julius

jel
22nd October 2004, 04:35
eriksen,

what version of NuMenu are you using?

what are your Scenarist settings?
Import, compile, Close?

What version of Scenarist are you using?

check your NuMenu4U.log file (in your program directory) and see what the last process reported was.

cheers
j

eriksen76
22nd October 2004, 07:54
Originally posted by jel
eriksen,

what version of NuMenu are you using?

what are your Scenarist settings?
Import, compile, Close?

What version of Scenarist are you using?

check your NuMenu4U.log file (in your program directory) and see what the last process reported was.

cheers
j

The latest version of Numenu (RC2 Build4)

The settings for Scenarist are import,compile,close

I use Sonic.Scenarist.v2.7.0241

Sonic Scenerist just says compile successful but the whole process stops. Like no jobs are given to numenu.

I can't find the NuMenu4U.log file in install dir?

I use the latest avisynth (2.5.5.0)

Maby I should try with version 3.0 but I've read in the forum that this could cause some bugs.

Please help..

/Julius

/Julius

jel
22nd October 2004, 08:01
sorry mate, forgot to mention that you have to have 'enable LOG File' selected in Default Settings.

personally i would change Scenarist Settings to 'Import' only and see if there are any import errors, then compile (again check for errors) then run the IfoUpdate.bat (or something like that) file.

oh and try build 5.

if all else fails, use the debug function to send zeul the files

cheers

j

eriksen76
22nd October 2004, 08:20
Originally posted by jel
sorry mate, forgot to mention that you have to have 'enable LOG File' selected in Default Settings.

personally i would change Scenarist Settings to 'Import' only and see if there are any import errors, then compile (again check for errors) then run the IfoUpdate.bat (or something like that) file.

oh and try build 5.

if all else fails, use the debug function to send zeul the files

cheers

j

Wow that was a lot of tips. Will try them when i come home from work today. Actually I had enabled the log file? Hmm might have deleted it in my confusion.

There is just another thought. I manually tell the program where Scenarist is in the very beginning. But if I tell the program to search for the program it can't find it.

This is because it's looking for the installed files in the "c:/..../program files" dir. Both scenarist and numenu are placed in my danish "C:/...../programmer" folder. Could this have a bad effect??

Thanx for your time

/Julius

Zeul
22nd October 2004, 08:21
If scenarist has said compile is successful, then unfortunately it is another Automate_Scenarist problem. To fix just close scenarist, and then in your running processes stop Automate_Scenarist. Once this is closed NuMenu4u will carry on as normal.

D3s7
22nd October 2004, 14:30
Those of you who are having problems with the script name not being filled in all the way and/or scenarist not closing, please try this version and let us know if it resolves your issues

eriksen76
22nd October 2004, 15:24
Originally posted by Zeul
If scenarist has said compile is successful, then unfortunately it is another Automate_Scenarist problem. To fix just close scenarist, and then in your running processes stop Automate_Scenarist. Once this is closed NuMenu4u will carry on as normal.

Thanx for the tip, will try it in a few hours

If this is a problem, is there a way to fix it so everything goes automaticly? Or maby the new version will solve the problem.

I could also try the new version of Scenarist - What do you think?

/Julius

eriksen76
22nd October 2004, 15:29
Originally posted by D3s7
Those of you who are having problems with the script name not being filled in all the way and/or scenarist not closing, please try this version and let us know if it resolves your issues

Seems like a cool tool, how do I use it?

/Julius

eriksen76
22nd October 2004, 16:14
Edited: My mistake - I forgot to delete the old folder with processed files. Sorry!

God damn - New problem now. I can't start progress after I have installed the new version. If I press start it asks me if I want to quit?????

I get this error:

Procedure Name: Item
Module Name: Settings

Error Number: 5
Error Description: Invalid procedure call or argument
Error Source: ErrorHandler
Error Line: 5
Call Stack:
Item --> Settings
CheckSystemTray --> MainForm
go_Click --> MainForm


What is wrong now??

/Julius

D3s7
22nd October 2004, 16:32
Originally posted by eriksen76
Seems like a cool tool, how do I use it?

/Julius

you replace the current version in the numenu install directory

D3s7
22nd October 2004, 16:37
Originally posted by eriksen76
Wow that was a lot of tips. Will try them when i come home from work today. Actually I had enabled the log file? Hmm might have delted it in my confusion.

There is just another thought. I manually tell the program where Scenarist is in the very beginning. But if I tell the program to search for the program it can't find it.

This is because it's looking for the installed files in the "c:/..../program files" dir. Both scenarist and numenu are placed in my danish "C:/...../programmer" folder. Could this have a bad effect??

Thanx for your time

/Julius

No Ill effect.. the scenarist scan utility is setup to only scan "c:\program files" to save time during the initial scan... we realize some people wouldn't have it installed there which is why it prompts you if it can't find scenarist

eriksen76
22nd October 2004, 17:45
Originally posted by Zeul
If scenarist has said compile is successful, then unfortunately it is another Automate_Scenarist problem. To fix just close scenarist, and then in your running processes stop Automate_Scenarist. Once this is closed NuMenu4u will carry on as normal.

Just tried once again.... Now with Scenarist 3.0

This is what happens. It says completed!
(Still does not automaticly continue with NuMenu4u, even with the new Automate_Scenarist.

Then I manually shut down the scenarist file in task manager. Then NuMenu4u continues. But after a while it stops the program and exits.

If I now look in the video_ts folder I find the copied "old" files but the new ones (newly encoded) aren't there? I believe that I have to run the bat file now but then it gives me a runtime 76 error telling me that the path is not found????

I'm tearing my hear off right now.......

Please help...

Thanx in advance

/Julius


Strange??

/Julius

D3s7
22nd October 2004, 18:46
you kill scenarist or automate_scenarist in the task manager? When Scenarist builds your menu, what's the last "automated" thing it does.. does it close for you the "completed" messagebox? or do you have to manually click that... how long did you wait before clicking it (if you did it manually) - are you doing other things during this so Scenarist doesn't have focus? - check in your demux directory, you should have a *_Import.log and _Build.log (* = the scriptname)

by copied old files you mean what?
Numenu will exit out when finished if you have that option checked ...

Details Details Details.. we need Details

Zeul
22nd October 2004, 19:07
can u send me the log also
Zeul

eriksen76
22nd October 2004, 19:28
Will post details later, right now I have a friend on visit.

Expect details in 3 hours or so

Thanx

/Julius

Zeul
22nd October 2004, 20:16
I have discovered a small bug that manifests itself, IF you invoke a shutdown of the program, then cancel the shutdown. Either trying to START or CLOSE will give an error. At this time this is not worth releasing a whole new build, as it will not affect the actual running of the program.

Zeul

eriksen76
22nd October 2004, 23:21
Originally posted by D3s7
you kill scenarist or automate_scenarist in the task manager? When Scenarist builds your menu, what's the last "automated" thing it does.. does it close for you the "completed" messagebox? or do you have to manually click that... how long did you wait before clicking it (if you did it manually) - are you doing other things during this so Scenarist doesn't have focus? - check in your demux directory, you should have a *_Import.log and _Build.log (* = the scriptname)

by copied old files you mean what?
Numenu will exit out when finished if you have that option checked ...

Details Details Details.. we need Details

I will try now to explain in details.

I kill automate_scenarist in the task manager after that it has come up with the "completed" box. I have to close the box manually.

Hmm can't remember how long it took before I hit the "completed" box - Maby 2 mins or so.

During the Scenarist process it did no other jobs which could have stolen some CPU power.

My demux directory?? I believe you mean the root folder where all the created files are stored at. In that case I can't find the:
*_Import.log and _Build.log (* = the scriptname)

I have these folders:

Batch_1 (in this folder there is 2 files: *ScenaristScript27_1* and a large notepad dokument with the same name.

D_VTS_02_0

D_VTS_03_0

VIDEO_TS

NuMenu4U (notepad file)

Update_Menu_Ifo (bat file)
-----------------------------

There is no place in the root folder where I find import.log og build.log files??

Ealier I wrote that old files was copied. With this I mean no newly created files (the ones that was supposed to be compressed are placed here) - They are missing. This is the content of the original folder:

VIDEO_TS
VIDEO_TS.BUP
VIDEO_TS.IFO
VTS_01_0
VTS_01_0.BUP
VTS_01_0.IFO
VTS_01_1
VTS_02_0 (Size: 1.030.708 - Supposed to be encoded @ 3000avg CCE)
VTS_02_0.BUP
VTS_02_0.IFO
VTS_02_1
VTS_02_2
VTS_02_3
VTS_02_4
VTS_02_5
VTS_02_6
VTS_03_0 (Size: 108.350 - Supposed to be encoded @ 3000avg CCE)
VTS_03_0.BUP
VTS_03_0.IFO
VTS_03_1

And this it what is found in the newly created Video_ts folder:

VIDEO_TS
VIDEO_TS.BUP
VIDEO_TS.IFO
VTS_01_0
VTS_01_0.BUP
VTS_01_0.IFO

So as you can see, nothing has actually been created?????

Something interesting in the "Numenu4u.txt" file:

Automatic IfoUpdating skipped - use created .bat file after authoring

But if i double click on the .bat file it gives me error that the patch does not exist.

Oh and i forgot to tell you that after I have clicked "ok" in the "completed box" in Scenarist, I see and overview of the whole project (audio, video sub assets illustrated) in the top of the screen.

In the left corner in the bottom I read this:

"Warning Quadrant or Sigma Design MPEG decoder is not present or the driver is not installed. Warning Hardware decoding of video may not work.

I forgot to mention that I use Avisynth 2.5.5.0 and
CCE.SP.v2.67.00.27 EclCCE.v1.81

Thats the info I got for you

Hope this has been helpful in salving these major problems that I have with this cool program.

I really hope you guys can find out what's wrong

Thanx alot in advance

I will send my numenu4u.txt file to .... can't remember his name


/Julius

Zeul
23rd October 2004, 07:25
well, the obvious thing is that full scenarist processing has not been enabled. I assume that you are running NuMenu4u first, then going to DIF4U, otherwise full control would be the default. In scenarist tab, select option 'Import, Compile, Close'

You have selected Import only. This imports the script into scenarist and does nothing else. It won't compile the script for you, doesn't close scenarist and hence when you press updateifos.bat there are no files to update.

Note: you are processing VTS2 & VTS3, this is why the VIDEO_TS folder doesn't contain these files.

eriksen76
23rd October 2004, 09:58
Originally posted by Zeul
well, the obvious thing is that full scenarist processing has not been enabled. I assume that you are running NuMenu4u first, then going to DIF4U, otherwise full control would be the default. In scenarist tab, select option 'Import, Compile, Close'

You have selected Import only. This imports the script into scenarist and does nothing else. It won't compile the script for you, doesn't close scenarist and hence when you press updateifos.bat there are no files to update.

Note: you are processing VTS2 & VTS3, this is why the VIDEO_TS folder doesn't contain these files.

I haven't even used the program DIF4U yet?? Is this the problem.
I thought this program worked alone? All I want is to re-encode the menu's and afterwards use e.g Dvdrebuilder.

If I'm not mistaken I wrote somewhere in this thread that I should use Import only. But I see your point of using 'Import, Compile, Close'. I think I've already tryed that, but I'm running a test once again.

If DIF4U is needed to get things work then this surely is my problem. But aren't there a small setup guide for the programs then.

If not maby you could write a few lines.

Thanx for your time

/Julius

EDITED: Just finished testing again with'Import, Compile, Close'
Same problem, NuMenu4u pops up with this message:

Compile not successful - Import manually and run batch file later.

Import manually???????????????

Zeul
23rd October 2004, 18:11
If this msg pops up, then scenarist hasn't compiled properly indicating a script error. Can you send me the ALL the ifos, entire frameserving folders, vts_01_0.vob from the subtitles folder.

Also, try the debug screen, this is supposed to zip up all the files I need. It seems to work for some and not others.

eriksen76
24th October 2004, 12:28
Originally posted by Zeul
If this msg pops up, then scenarist hasn't compiled properly indicating a script error. Can you send me the ALL the ifos, entire frameserving folders, vts_01_0.vob from the subtitles folder.

Also, try the debug screen, this is supposed to zip up all the files I need. It seems to work for some and not others.

Just sended you the files using the cool debug tool

/Eriksen76

Tore
24th October 2004, 21:19
I'm trying to reencode Finding Nemo PAL version's menu.

But it failes on the compile part of scenarist.

Info
InfoCreating DVD Files
ErrorAudio Decoding Stream Number of Stream 0 is 1 in PGC:<VTS_1_en_P_81> (Language:<en_1> VTS:<VTS_1>) , shall be less than 0
ErrorAudio Decoding Stream Number of Stream 0 is 1 in PGC:<VTS_1_en_P_82> (Language:<en_1> VTS:<VTS_1>) , shall be less than 0
ErrorAudio Decoding Stream Number of Stream 0 is 1 in PGC:<VTS_1_en_P_83> (Language:<en_1> VTS:<VTS_1>) , shall be less than 0
ErrorValidate From DB failed
ErrorDVD files could not be created

Zeul: Did you get the logfiles and ifofiles i've sendt?

Zeul
25th October 2004, 18:19
Tore I have received your files and am looking at it now

muppets
25th October 2004, 19:54
Hi Zeul,

redid sex and the city and the new build is working like a charm :D

thanx muppets

Zeul
25th October 2004, 19:56
excellent news muppets

Zeul
25th October 2004, 19:57
New build available :

corrects the shutdown procedure,
adds support for multiple audio streams in reused vobs - should correct the NEMO audio error

new executable only (unzip & copy into install folder):
http://www.numenu4u.com/NuMenu4u.RC2.BUILD.6.zip

eriksen76
25th October 2004, 23:05
ATT Zeul

Still same problems as before, have you found out what i'm doing wrong??

Do I need other programs than CCE,Avisynth,Scenarist and main program??

/Julius

Zeul
25th October 2004, 23:20
Updated Build:

Sets the CCE max bitrate correctly depending on audio streams.

http://www.numenu4u.com/NuMenu4u.RC2.BUILD.7.zip

@eriksen76.

I don't seem to have received anything. To clarify I need the frameserving folder, ALL the original IFOs, ALL LOG files, VTS_01_0.VOB from subtitle folder, SCP file.

eriksen76
25th October 2004, 23:31
Originally posted by Zeul
Updated Build:

Sets the CCE max bitrate correctly depending on audio streams.

http://www.numenu4u.com/NuMenu4u.RC2.BUILD.7.zip

@eriksen76.

I don't seem to have received anything. To clarify I need the frameserving folder, ALL the original IFOs, ALL LOG files, VTS_01_0.VOB from subtitle folder, SCP file.

Strange that you haven't recieved anything, but tomorrow I will send you the needed files.

/Julius

eriksen76
26th October 2004, 08:24
Just sended you the file by email

/Julius

Turd_Ferguson
29th October 2004, 02:35
Zeul,
just thought you should know that i had problems under NM4U-RC2B7, and another of the multi-episode DVD's i talked to you about before. the problem occurs when CCE is encoding: it just locks up completely. when i uninstalled B7 and reinstalled B4 everything worked fine again.
this is the same problem that occurs when i try to do A New Hope(ANH): CCE locks up at some point in encoding all the files. if i choose to not run CCE on ANH, then everything seems to work perfect.

abyss
29th October 2004, 04:08
I'm using NuMenu4U RC2 build 7, Scenarist 3.0. Used no reencoding and import script only options. I wanted to reconstruct menus of LOTR FoR EE part 2. Here are the problems I encountered in reconstructing VIDEO_TS:

PGC7 (uses VOBID 7), PGC11 (uses VOBID 8) and PGC22 (uses VOBID 18) are flagged as dummy, but in fact all of them contains still menu. These VOBIDs I included into zip. (I decrypted them separately because for some reason those VOBIDs in DEMUXED directory do not contain video stream).
Other PGCs (3, 11, 19, etc.) with the same kind of still menus are recreated perfectly.

Demuxed M2Vs of these VOBIDs are renamed as dummy-xxx.m2v are located in DEMUXED folder but are not imported into scenarist and have no tracks in Track Editor, though corect PGCs (7, 11 and 22) are created in Scenario Editor they do not reference to anything. No PGC commands are recreated for these empty PGCs.

In VTS1 the same story happened to PGC 28 (VOBID 40) and PGC43 (VOBID 39).

While importing script I get such errors in Scenarist:
The aspect ratio of MPEG video file "F:\LOTR_SEE_D2EE\Menus\D_VIDEO_TS\NEW_M2V\006.m2v" has changed.
The aspect ratio of MPEG video file "F:\LOTR_SEE_D2EE\Menus\D_VTS_01_0\NEW_M2V\038.m2v" has changed.

Have no idea what could it mean. Despite these errors, script was imported into Scenarist.

Zeul, I've sent to you zip with the content of working folder. Thanks a lot this wonderful program, it saved me hours in reconstructing and creating menus.

Zeul
29th October 2004, 20:39
abyss what version of dvddecrypter are you using? The vob files should contain only the first video frame of each vobid, to assist in acurrate sub timing. None of your vob files do, I wonder if you are running an older version.

abyss
29th October 2004, 23:35
Oops, indeed I didn't renew dvddecryptor for a long time. Up to now I used 3.2.2.0 version. Installed the latest DVDDecrypter (3.5.1.0), but I got the same final picture - the above mentioned PGCs were not recreated, got the same errors in Scenarist :(
VOBIDs, I've sent you, I decrypted manually to illustrate that they contain still menu material. VOBIDs in DEMUXED folder are very small in size (few KBs) so I guess they indeed contain the first video frame of each vobid. Should I send them to you as well?

Zeul
30th October 2004, 00:19
i have found the problem and fixed it, but to test properly i need the vob file from the subtitles folder (based upon the newest dvddec) thanks

abyss
30th October 2004, 10:25
Originally posted by Zeul
i need the vob file from the subtitles folder (based upon the newest dvddec)
Done.

Tore
30th October 2004, 17:13
I've still got problems with my Finding Nemo Pal dvd.

Zeul: Have you got the files i've sendt?

fdnyems
3rd November 2004, 21:09
Can someone please help me. For some reason when I run numenu4u with doitfastu, batchce, sceneaid, I'm having a problem with numenu4u completly importing compiling and closing. It seems all it will do is import and that's it I can't get it to comple and close and go back to doitfast44u. Can someone please help me. Thanks

jel
3rd November 2004, 23:23
hi fdnyems and welcome to the forum.

please make sure, that in your 'scenarist options' tab you have selected 'Import, Compile, Close'.

if you have already selected this option, then there could be a problem with Automate_Scenarist, which zeul is currently working on.

hth
j

fdnyems
4th November 2004, 06:44
Jel,
Thanks for the info. I do have under the scenarist options Inmport,compile,close checked. Until the automate scenarist is fixed do you think I should use it a different way?

jel
4th November 2004, 07:03
well, it MAY be an issue with automate_scenarist or it may be due to import errors.

you could try pressing the compile button manually in scenarist and see if it compiles correctly, and finishes from there (unlikely)

or choose 'import only'
check for import errors
manually compile
check for compiling errors
if all okay, run the update_menu_ifo.bat (or something similar) upon compiling

cheers
j