View Full Version : Button Highlight Issues
Bish0p
29th September 2004, 12:55
Having a problem with my button highlights.
I have created a fairly large disk with a number of SET HIGHLIGHT to GPRM commands. The problem is that on some players the highlight does not appear till you press down (but it has the right button selected) or simply not at all. On other players it works pefectly. This only happens on setbutton GPRM commands, not on immediate.
The GPRM commands contain the correct values.
Have tried normal DVD+R and Authoring disks
Can anyone shed any light on this?
Thanks
cona812
29th September 2004, 13:17
Never heard of this problem.
Which Authoring tool do you use?
Cona
Bish0p
29th September 2004, 13:19
Sorry, i'm using Scenarist.
cona812
29th September 2004, 13:50
Why Sorry? I use Scenarist to.
Do you have Pan Scan menus?
Bish0p
29th September 2004, 13:53
I have 4:3 bog standard menus - Stills with music over the top
cona812
29th September 2004, 14:16
Can you post one menu setup (Pre- post and Bttcommands)?
Bish0p
29th September 2004, 14:42
In the first PGC i set GPRM0 - 1 then link to the language screen
Which has:
Pre
1. Mul GPRM0, 1024
2. SetHL_BTNN HL_BTNN=GPRM0
Cell
1. LinkCN Language Screen
Button
1. {Mov GPRM0, 1; LinktailPGC
2. {Mov GPRM0, 2; LinkTailPGC
3. {Mov GPRM0, 3; LinkTailPGC
etc etc
Post
1. JumpSS Rootmenu
etc etc
cona812
29th September 2004, 14:52
The option "forced selected button" is set to "non existend" or?
If so it's the same setup like I use and I never had problems. Are the problems reproduceable on the different players?
Maybe one possibility are bad subpic's. How did you made these? And what players did you use to test?
cona812
29th September 2004, 15:04
Ok I think I got it!
Do you add your language screen as a second Cell to a diffrent menu-PGC?
If the forced selected button is set to "non existend" for this second Cell you will have problems with button highlight.
If you link to another Cell by using LinkCN as cellcommand the pre commands of this PGC won't be executed. The value of SPRM8 will not change in this case and the buttons are highlighted depending on this value. If your first cell has more buttons it will cause problems.
EXAMPLE:
First Cell:
8 buttons, button8 was selected => SPRM8 = 8192 befor the link to the second cell is executed
Second Cell:
Only 4 buttons => buttonhighlight will be wrong
Bish0p
29th September 2004, 15:08
yup the forced selection is off.
The subpicture are supplied by the client and are just bitmaps.
Its odd cause the highlight will not show only with SetHL with GPRM's
i've had a look at SPRM 8 via Scenarist and its on the correct button.
The Majority of players don't have a problem playing this normally. However there is enough that don't work for me to be worried, including a pioneer
Bish0p
29th September 2004, 15:14
The LinkCN here is only used to link back to the start of the language menu. The language screen is just a single PGC with one cell
The thing that bothers me is that this is consistent throughout the disk. I've set up menus diffently to the one mentioned and still has a problem
cona812
29th September 2004, 16:09
I would try to check the bitmaps.
I don't have another solution.
DaRat
1st October 2004, 00:31
One work-around is making compares for the gprm value, then set the highlight with a immediate. Not as elegant (and short :D) as the gprm stuff but it never fails.
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