Audionut
16th June 2004, 21:55
Test and Enjoy.
Xvid settings for me are all default exept.
Bvop, 250,1.5,0 <==increase b frame sensitivity in credits etc.
GMC
Reaction delay factor 0
VHQ 3
Trellis
Max i-frame interval 250
BTW I live in PAL land.
A couple of things to note.
High quality Matrix IMHO.
Single pass constant quant of 3.5 looks quite pleasing to my eyes. This was judged with no processing.
Higlander endgame (fairly clean source) bitrate = about 800kbps
AI (noisy source) bitrate was about 2100kbps.
Both were done at constant quant 3.5
So as you can see, this matrix is heavly influenced on source quality.
Avsynth scripts look like this.
LumaFilter()
Crop(6,0,-2,-0,align=true)
UnFilter(-5,-5)
Convolution3d(preset="movieHQ")
a=trim(0,2583).BilinearResize(672,372).Undot()
b=trim(2584,199453).BicubicResize(672,372,0,0.75).Undot()
c=trim(199454,209775).blur(0.5,0.5).BilinearResize(672,372).Undot()
a+b+c
For me BicubicResize(sharp) is fine. After all no point using ffdswow if you ain't gonna use it's abilities.
Intra-frame
8 10 11 12 14 14 16 19
10 10 12 13 14 15 18 20
11 12 14 14 16 18 19 20
12 12 14 15 16 20 22 25
13 14 15 16 20 23 27 32
14 15 16 19 23 28 34 41
15 15 17 21 26 33 42 52
16 17 21 24 31 40 52 66
Inter-frame
8 11 11 12 12 13 13 15
11 11 12 12 12 13 14 16
11 12 12 12 13 14 16 17
12 12 12 14 15 17 18 20
12 12 13 15 18 20 22 25
13 13 14 17 20 24 28 32
13 14 16 18 22 28 34 41
15 16 17 20 25 32 41 52
edit: at "constant" quant 3.8 and above, mosquito noise becomes noticable in some areas in some scenes in AI.
Xvid settings for me are all default exept.
Bvop, 250,1.5,0 <==increase b frame sensitivity in credits etc.
GMC
Reaction delay factor 0
VHQ 3
Trellis
Max i-frame interval 250
BTW I live in PAL land.
A couple of things to note.
High quality Matrix IMHO.
Single pass constant quant of 3.5 looks quite pleasing to my eyes. This was judged with no processing.
Higlander endgame (fairly clean source) bitrate = about 800kbps
AI (noisy source) bitrate was about 2100kbps.
Both were done at constant quant 3.5
So as you can see, this matrix is heavly influenced on source quality.
Avsynth scripts look like this.
LumaFilter()
Crop(6,0,-2,-0,align=true)
UnFilter(-5,-5)
Convolution3d(preset="movieHQ")
a=trim(0,2583).BilinearResize(672,372).Undot()
b=trim(2584,199453).BicubicResize(672,372,0,0.75).Undot()
c=trim(199454,209775).blur(0.5,0.5).BilinearResize(672,372).Undot()
a+b+c
For me BicubicResize(sharp) is fine. After all no point using ffdswow if you ain't gonna use it's abilities.
Intra-frame
8 10 11 12 14 14 16 19
10 10 12 13 14 15 18 20
11 12 14 14 16 18 19 20
12 12 14 15 16 20 22 25
13 14 15 16 20 23 27 32
14 15 16 19 23 28 34 41
15 15 17 21 26 33 42 52
16 17 21 24 31 40 52 66
Inter-frame
8 11 11 12 12 13 13 15
11 11 12 12 12 13 14 16
11 12 12 12 13 14 16 17
12 12 12 14 15 17 18 20
12 12 13 15 18 20 22 25
13 13 14 17 20 24 28 32
13 14 16 18 22 28 34 41
15 16 17 20 25 32 41 52
edit: at "constant" quant 3.8 and above, mosquito noise becomes noticable in some areas in some scenes in AI.