phædrus
4th June 2004, 20:26
I started using GKnot for DivX encoding for the first time this week. Previously I've been encoding to SVCD with DVD2SVCD. Just generally, without doing a lot of tweaking -- using the presets -- I find that MPEG-2 videos tend to look more filmlike. They're a bit fuzzier with the noise taking on more the appearance of film grain. On the DivX videos I've made, the edges tend to be sharper, but with weird shifting of noise going on in the background, particularly on large swaths of sky or walls or floors or anything that doesn't have much texture to it. And sometimes more "mosquitoes" around foreground objects that move with the object against the background.
Using the Lanczos resize, which I think is default on my version of GKnot, only seems to accentuate this tendency in DivX encodes. (I happen to be using the 5.0.2 codec.) Using bilinear resize was said to make movies more compressible, and does soften the edges a bit for a more filmlike appearance.
Are there any tweaks one can do to the codec settings (or any other tricks) to give a more filmlike appearance -- i.e. lessen the likelihood of a "cloud of mosquitoes" following an object around, or the odd noise behaviour in broad textureless areas? In other words, how would I make DivX appear more like MPEG-2 (though perhaps a bit more detailed -- but not to excess)? I'm willing to sacrifice a bit of sharpness for more uniformity and fewer odd-looking artifacts.
If any of you can give me some suggestions, I can try them out.
Using the Lanczos resize, which I think is default on my version of GKnot, only seems to accentuate this tendency in DivX encodes. (I happen to be using the 5.0.2 codec.) Using bilinear resize was said to make movies more compressible, and does soften the edges a bit for a more filmlike appearance.
Are there any tweaks one can do to the codec settings (or any other tricks) to give a more filmlike appearance -- i.e. lessen the likelihood of a "cloud of mosquitoes" following an object around, or the odd noise behaviour in broad textureless areas? In other words, how would I make DivX appear more like MPEG-2 (though perhaps a bit more detailed -- but not to excess)? I'm willing to sacrifice a bit of sharpness for more uniformity and fewer odd-looking artifacts.
If any of you can give me some suggestions, I can try them out.