View Full Version : AutoGK resume
netquik
3rd June 2004, 13:17
It is possible to resume an AutoGK job aborted?
If no...
wouldn't it be an interesting feauture to include?
ciao
buzzqw
3rd June 2004, 13:39
No sorry not possible directly in AutoGK
But you can load avs script in virtualdubmod and rerun conversion (after setting's codec )
As features isn't so easy because autogk must know what have done. Only audio or copression test or first pass ...
I doubt
BHH
(in italian)
No niente da fare. Non almeno in autogk
Al piu' recuperi l'mp3 il file avs e carichi tutto in virtualdubmod. Ma ti devi reimpostare il codec (anche se dovrebbero essere rimasti uguali). Per il recover la vedo molto difficile. Se vuoi continuare la conversione usa una PM
netquik
3rd June 2004, 13:55
thanks for reply...
I don't think it would so difficult to include...
maybe risky for its eventually bad use.
but it would save a lot of time...
Bye
ukb007
6th June 2004, 01:56
Of course, there's no way of really resuming the same job. But I can and do save time by aborting after the audio encoding is done. Then I put on the same job with the modifications (because of which I had to abort in the first place) and WITHOUT audio, setting up a custom video size that, added to the already encoded audio and estimated overhead, gives my target video. Of course, some steps (like .d2v file generation, or the CompChek) can not be avoided and will be repeated.
Point is, the magnificent AGK is truly automatic, and, therefore, isn't designed for many human interventions after it's on its way.
Another point: no encoder in the world allows you to encode in a piecemeal fashion: pausing, shutting off computer, coming back home after a week and resume the same job. In the early days, encoding 700 MB of video used to take a whole night, but now it takes only about two hours in my machine. Perhaps the next one I'm already planning on will do it in about forty-five minutes. So resuming aborted jobs or starting a new one and finishing it will probably not mean as huge a difference of time as in the late 90s.
But, seriously, humans want and do love control, so...
Regards.
netquik
6th June 2004, 18:02
thanks for suggestions...
actualy I see what you are saying...
but probably I'm not so lucky as you in my hardware configuration :(
byez
hostyle
9th June 2004, 21:03
On a related note then, any chance of a "Save queue" option? Sometimes I've a nice big queue set up and running and my girlfriend wants to play Warcraft (requiring a reboot to game-devoted OS)? How can I say no? Please add a "Save queue" option :)
zeiss
15th July 2004, 21:26
seems the program could check its tmp directory for the existence of an mp3 file, for example, and if it exists, then skip that step, or at least query the user at the start of the job if that mp3 should be used.
am i missing something?
ukb007
16th July 2004, 01:41
Originally posted by zeiss
seems the program could check its tmp directory for the existence of an mp3 file, for example, and if it exists, then skip that step, or at least query the user at the start of the job if that mp3 should be used.
am i missing something?
No, zeiss, you are not missing anything. What I thought happens is this: AGK checks the StreamInfo (.txt) file for the audio stream information, and gives you the choices. If the StreamInfo file does not contain reference to that already existing mp3, then it shouldn't feature in the Audio Selection window. And if it does not, and you select an ac3 with the same filename as your mp3, then logically it should be rewritten, shouldn't it?
AGK allows human intervention up to a limited extent. You can generate the .d2v file (and the ac3) yourself with ForceFilm OFF and audio Demux to ac3, in the process doing a couple of tweaking like selecting range to encode or toggling AR between 16:0 and 4:3, or even cropping video to your satisfaction (useful, for example, if there are burned-in subs in a strange language in the lower black bar). Then you can feed the .d2v into AGK with NO AUDIO and a custom video size = Your target muxed filesize - (ac3 or mp3 size + overhead for interleaving). Later, if you want to use mp3, you can do the conversion ac3 > mp3 yourself with the BeSweet, and you can do the muxing yourself with the VDubMod, both from your AGK folder.
When the AGK is on its way after the audio question is settled to its satisfaction, it performs the AGK wizardry before and after the CompTest, and you can't interfare in any way.
Of course, there may be possibilities like using the avisynth scripts independently, but I haven't looked into that part yet.
Regards.
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