D3s7
28th April 2004, 20:57
After playing with a few different apps I've found the following as far as scene locations.
Apps such as SceneAid / ScenImport (RB's scenarist hook) when importing scene locations take the IFO location for cells (from the IFO or from ifoupdate files or DVD decrypter files) and uses them directly (or applying drop frame in the case of ScenImport) resulting in a new scene location. (Original with drop frame applied)
ScenChap on the other hand takes the same locations and applies a REVERSE drop frame on them.. thus when scenarist imports, drops the scene in the EXACT (+/- iframe locations) location as the original IFO thus nullifying drop frame on the timeline.
I would say based of what I've read/seen - the prior method is correct... the scene locations from original IFO needs to be adjusted for drop frame, however after the year(s) people have been using Ifoupdate+scenchap to import scenes (especially for vobid demux) I have to ask which method is the proper way to do it.
As I can't really find anything one way or the other disputing or agreeing with either method, I'm opening it up here for discussion.
Apps such as SceneAid / ScenImport (RB's scenarist hook) when importing scene locations take the IFO location for cells (from the IFO or from ifoupdate files or DVD decrypter files) and uses them directly (or applying drop frame in the case of ScenImport) resulting in a new scene location. (Original with drop frame applied)
ScenChap on the other hand takes the same locations and applies a REVERSE drop frame on them.. thus when scenarist imports, drops the scene in the EXACT (+/- iframe locations) location as the original IFO thus nullifying drop frame on the timeline.
I would say based of what I've read/seen - the prior method is correct... the scene locations from original IFO needs to be adjusted for drop frame, however after the year(s) people have been using Ifoupdate+scenchap to import scenes (especially for vobid demux) I have to ask which method is the proper way to do it.
As I can't really find anything one way or the other disputing or agreeing with either method, I'm opening it up here for discussion.