View Full Version : Snatch BOV feature
n1ck0s
23rd March 2004, 18:47
What I am doing wrong? I am trying to follow infuenza's guide, but I cant add two command on the same button as described!
P.S. 3rd button must be restricted to about 1sec length so that is 15 frames away from any chapter points. Is there a way to overcome this (create a button w/ longer duration).
influenza
23rd March 2004, 21:14
Well ehm, it might be that I made an error in the guide, because I did that part by heart.
What does menuedit suggest as command? I suggest you use that ;)
n1ck0s
23rd March 2004, 21:39
MenuEdit's commands are like the second one you suggest adding to a button:
CallSS RSM=9 (14,17), pgc_2
I feel that a command like
Mov GPRM4, 10 (11,12)
must be also placed somewhere else...
Trahald
23rd March 2004, 23:38
if you have full menu edit.. you just make your buttons in scenarist.. leave the command as NOP if you want, doesnt matter.. compile it.
using menuedit.. get the button command from your origional ifos.. then update your NOP to that command for your authored button(s)
its an easier way to do it if you have access to menu edit..
if not, then you must do it the other way.
influenza
23rd March 2004, 23:41
Yes that's a good suggestion, done it that way as well
n1ck0s
24th March 2004, 00:01
works like a charm. Thx for your advise.
I dont want to greedy but any ideas for that too?P.S. 3rd button must be restricted to about 1sec length so that is 15 frames away from any chapter points. Is there a way to overcome this (create a button w/ longer duration).
jel
24th March 2004, 00:40
hey n1ck0s,
check out this thread for some other options
Button over video, button & subpicture question (http://forum.doom9.org/showthread.php?s=&threadid=71986)
if you run into any problems with setting (no Stop) etc send me a pm with your email addy and i will send you a prelim version of a guide that might help
j
n1ck0s
24th March 2004, 09:49
It seems those &@%$% stops can cause a lot of troubles... I am about to test right away.
Thx jel.
</n1ck0s>
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