migf1
17th March 2004, 17:59
Hi everybody, this is my 1st post to the English forum of Doom9.
I apologize if the following questions have been asked/answered before, but I've read so much stuff about what I'm going to ask, that chances are I have already read possibly pointed resources. The problem is that the more I read the more confused I get :-( And I think this happens because there's not a logical sequence to the reading I've done so far and/or to the fact that I was unable to find answers to very specific questions I have.
(I have already read the Capture FAQ)
I've asked for pretty much the same info at the DVDRhelp forum yesterday, but got no replies yet. Browsing through that forum, I realized that I should have posted the question here from the very beginning (since more than one guys at DVDRhelp suggested -on other topics- that Doom9 is more appropriate for technical questions). So, here I am!
My main objective is to find out:
which are the IDEAL framesizes for capturing standard, aerial broadcast, 4:3 TV, analog PAL_BG signal (via a composite RCA cable, connected to the GeForce4 Titanum Vi) in order to achieve the maximum possible final quality (retaining BOTH the DAR and the PAR of the source, if possible), when converting to a) VCD mpeg1 b) SVCD mpeg2 ca) Full DVD mpeg2 cb) Half DVD mpeg2
First let me state what I THINK I have understood so far from my reading (please, by all means, feel free to correct me), and then let me put my separate, specific sub-questions right after each one of the statements.
Known facts (?) and related Questions (!)
1. DAR (Display Aspect ratio) only exists in the digital world, SAR (Sample Aspect Ratio)is somehow derived from the analog world, but it equals to PAR (Pixel Aspect ratio) which co-exists with DAR in the digital world.
Question: Can MPEG files have different PARs? If so, is their PAR encoded somewhere in their header? (I know intented DAR is)
2. The standard PAL_BG analog signal corresponds to a digitized video stream with PAR=59/54(=1.0924)and DAR=4/3=(1.3333). But its PAR is converted to 1:1 by the capture-card's digitization process, before it gets saved as an AVI file to the hard disk.
Question: I know AVI's PAR is always 1:1. But what's (S)VCD/DVD MPEG's PAR?
3. (S)VCD/DVD compliant MPEG files store their intended DAR in a special flag into their header. Also, since they are intended to get played back on a TV set, the DVD player should produce from those MPEGS an analog TV-in signal that corresponds to a 1.0924 PAR (59/54) video.
Question: The playback horizontal framesize, which is calculated according to the DAR stored into the mpeg's header, what PAR does it base its calculations on? Does this PAR (whichever it is) reflects the mpeg's true PAR (which the player actually reads from the mpeg), or does it consists just a fixed constant value, which the player just knows about?
4. Full D1 PAL equals to a 768x756 square-pels framesize OR to a 720x576 non-square pels (59/54)framesize.
Question:Where does the above leave the 704x576 framesize? Is this framesize square or non-square? If non-squaer, is its PAR equal to 59/54? And if so, how is it possible to have two DIFFERENT framesizes (720x576 and 704x576) with the SAME DAR AND THE SAME PAR? And if somehow it is possible, when should we use the one and when the other?
5. Half D1 PAL equals to a 384x576 square pels framesize OR to a 352x576 non-square pels (59/54) framesize.
Question: Putting aside the square pels framesize, the above statement directly implies that non-square Full D1 should equal to 704x576 (and not the official 720x576). Unless PAR is not the same for all those 3 framesizes, I'm either crazy or stupid (or what?). But even if their PAR is different, why on earth is it different?
--------------------
Ok, I have already started developing a nasty headache (not for the first time of course, nor for the last I'm sure). I'll stop here for now, bu putting just one more question:
When capturing analog video with the above described details, should I assume/calculate square-pels framesizes on the capturing program's settings or non-square ones (keep in mind that my GeForce4 Ti doeas NOT allow me to capture at 768x576, it maxes out at 720x576).
Thank you very much for your patience (if you've reached this point, that is) and I certainly hope at least one kind soul will put some light onto all this mess.
Best regards,
I apologize if the following questions have been asked/answered before, but I've read so much stuff about what I'm going to ask, that chances are I have already read possibly pointed resources. The problem is that the more I read the more confused I get :-( And I think this happens because there's not a logical sequence to the reading I've done so far and/or to the fact that I was unable to find answers to very specific questions I have.
(I have already read the Capture FAQ)
I've asked for pretty much the same info at the DVDRhelp forum yesterday, but got no replies yet. Browsing through that forum, I realized that I should have posted the question here from the very beginning (since more than one guys at DVDRhelp suggested -on other topics- that Doom9 is more appropriate for technical questions). So, here I am!
My main objective is to find out:
which are the IDEAL framesizes for capturing standard, aerial broadcast, 4:3 TV, analog PAL_BG signal (via a composite RCA cable, connected to the GeForce4 Titanum Vi) in order to achieve the maximum possible final quality (retaining BOTH the DAR and the PAR of the source, if possible), when converting to a) VCD mpeg1 b) SVCD mpeg2 ca) Full DVD mpeg2 cb) Half DVD mpeg2
First let me state what I THINK I have understood so far from my reading (please, by all means, feel free to correct me), and then let me put my separate, specific sub-questions right after each one of the statements.
Known facts (?) and related Questions (!)
1. DAR (Display Aspect ratio) only exists in the digital world, SAR (Sample Aspect Ratio)is somehow derived from the analog world, but it equals to PAR (Pixel Aspect ratio) which co-exists with DAR in the digital world.
Question: Can MPEG files have different PARs? If so, is their PAR encoded somewhere in their header? (I know intented DAR is)
2. The standard PAL_BG analog signal corresponds to a digitized video stream with PAR=59/54(=1.0924)and DAR=4/3=(1.3333). But its PAR is converted to 1:1 by the capture-card's digitization process, before it gets saved as an AVI file to the hard disk.
Question: I know AVI's PAR is always 1:1. But what's (S)VCD/DVD MPEG's PAR?
3. (S)VCD/DVD compliant MPEG files store their intended DAR in a special flag into their header. Also, since they are intended to get played back on a TV set, the DVD player should produce from those MPEGS an analog TV-in signal that corresponds to a 1.0924 PAR (59/54) video.
Question: The playback horizontal framesize, which is calculated according to the DAR stored into the mpeg's header, what PAR does it base its calculations on? Does this PAR (whichever it is) reflects the mpeg's true PAR (which the player actually reads from the mpeg), or does it consists just a fixed constant value, which the player just knows about?
4. Full D1 PAL equals to a 768x756 square-pels framesize OR to a 720x576 non-square pels (59/54)framesize.
Question:Where does the above leave the 704x576 framesize? Is this framesize square or non-square? If non-squaer, is its PAR equal to 59/54? And if so, how is it possible to have two DIFFERENT framesizes (720x576 and 704x576) with the SAME DAR AND THE SAME PAR? And if somehow it is possible, when should we use the one and when the other?
5. Half D1 PAL equals to a 384x576 square pels framesize OR to a 352x576 non-square pels (59/54) framesize.
Question: Putting aside the square pels framesize, the above statement directly implies that non-square Full D1 should equal to 704x576 (and not the official 720x576). Unless PAR is not the same for all those 3 framesizes, I'm either crazy or stupid (or what?). But even if their PAR is different, why on earth is it different?
--------------------
Ok, I have already started developing a nasty headache (not for the first time of course, nor for the last I'm sure). I'll stop here for now, bu putting just one more question:
When capturing analog video with the above described details, should I assume/calculate square-pels framesizes on the capturing program's settings or non-square ones (keep in mind that my GeForce4 Ti doeas NOT allow me to capture at 768x576, it maxes out at 720x576).
Thank you very much for your patience (if you've reached this point, that is) and I certainly hope at least one kind soul will put some light onto all this mess.
Best regards,