CruNcher
3rd March 2004, 13:25
Sequence = (1920x1080p,25 fps,350 frames,80 mbit) Sony HD Cam
XviD Standard SP (Adaptive Quantization)
System P4 Williamette 1.8 Ghz
------------------------------
Renderer = Windows Xp Directx9b VMR9 Renderless
GFX = Geforce 3 Ti200
Forceware = 56.56
Resolution = 1024x768 32bit
ffdshow Athos 022704 = 9 fps
XviD Decoder RC3 = 8 fps
Ateme Mpeg4 Decoder = 6 fps /forces Video Renderer
3ivx Mpeg4 Decoder = 5 fps
DivX 5.1.1 Decoder = 4 fps
XviD Standard ASP (Qpel,Adaptive Quantization)
ffdshow Athos 022704 = 8 fps
XviD Decoder RC3 = 6 fps
Ateme Mpeg4 Decoder = 5 fps /forces Video Renderer
3ivx Mpeg4 Decoder = 4 fps
DivX 5.1.1 Decoder = 4 fps
All decoders where used with PP off
XviD Standard SP (Adaptive Quantization)
System P4 Williamette 1.8 Ghz
------------------------------
Renderer = Windows Xp Directx9b VMR9 Renderless
GFX = Geforce 3 Ti200
Forceware = 56.56
Resolution = 1024x768 32bit
ffdshow Athos 022704 = 9 fps
XviD Decoder RC3 = 8 fps
Ateme Mpeg4 Decoder = 6 fps /forces Video Renderer
3ivx Mpeg4 Decoder = 5 fps
DivX 5.1.1 Decoder = 4 fps
XviD Standard ASP (Qpel,Adaptive Quantization)
ffdshow Athos 022704 = 8 fps
XviD Decoder RC3 = 6 fps
Ateme Mpeg4 Decoder = 5 fps /forces Video Renderer
3ivx Mpeg4 Decoder = 4 fps
DivX 5.1.1 Decoder = 4 fps
All decoders where used with PP off