View Full Version : RV10 GUI : RealBatch 3.01


damrod
15th February 2004, 23:28
Name: RealBatch
Version: 3.01 in delphi7
Purpose: Batch Anime Archiving
License: Closed

Features:
* Real Video 10, 9 and 8
* Real Audio 10 (HE-AAC, AAC) and 8 (cook, spiro)
* CBR, VBR and Constant Quality
* 1-pass/2-pass manual decision
* Read through DirectShow or AVISynth (VFW, DirectShow)
* AVISynth scripting support
* EHQ with 1st-pass speed fix (auto)
* Custom B-Frames
* Output: RealMedia (RMVB), Matroska (MKV)
* Matroska muxer
* mp4 creator
* rm editor
* encoding priority
* allow to choose tmp directory (windows tmp or same as file to encode) & output directory

System requirement (minimum):
* AMD Athlon or Intel Pentium 3
* 128MB SDR
* DirectX 7

System requirement (recommended):
* Intel Pentium 4
* 256MB DDR
* Windows 2000/XP
* DirectX 9

Include:
* Helix Producer 10 Gold
* rmvb muxer
* avs generator
* mkvtools (mkv gui : MaGUI)
* dtdrive_gui
* rmeditor_gui (REVE)
* mp4creator
* avs edit

Supported bitrates range:
* Average Bitrate: unlimited
* Including Audio: from 5kbps to 320kbps

Video/audio Source : avi, avs, mkv, mka, wav....and rpjf files

pics :
v1.51
http://vasaldo.free.fr/itseasy/test.php?maindir=img/realbatch
v2.22
http://vasaldo.free.fr/itseasy/test.php?maindir=img/realbatch2
v3.00
http://vasaldo.free.fr/itseasy/test.php?maindir=img/realbatch3

TODO :
- add producer elysium : not completed, nearly done
- better rmeditor management...:devil: DONE !! => REVE
- make an html help file (maybe chm format)...
- rewrite mkv muxer, adding extrac mode :devil: DONE !! => MaGUI

page on my website
http://www.damrod.org/
donwload in "soft / logiciels"

v1.50 in vb6 (Based upon the source of RealAnime 1.81)
v2.x/v3.x rewritten in delphi7 but have the same purpose : batch encoding

original post for realanime :
http://forum.doom9.org/showthread.php?s=&threadid=56576

damrod
15th February 2004, 23:48
ok i modify my post

img are links to my website so it will be updated auto!! :-)

damrod
16th February 2004, 13:42
new version 1.10

thx to your bug reports ;-)

the rmeditor is not working...still working on it

h9903209
16th February 2004, 14:33
audio bitrate selection cannot auto saved when exit... ^^

damrod
16th February 2004, 14:53
i see that

i save the value of dropdown box...i will change that to save index number=>better and more sure

see next release 1.11

h9903209
16th February 2004, 16:54
1. when I rename folder to e.g. realbatch 1.1 then fails, reason is probably the space between realbatch and 1.1, if I rename it to realbatch1.1 then ok.

2. Is the temp file during conversion the same place as source file or default to c drive somewhere? default to the same place as source file would prevent problems like moving a large resulting file from one drive to another; not enough space in c drive, etc.

3. could you tell a simple guideline about when to choose avisynth only and when to choose forcedirectshow only and when both? it seems it can convert no matter I choose it or not... confusing... T__T

4. btw about the priority, not quite sure its function, high means occupy more cpu resources, is that right?

damrod
16th February 2004, 17:23
4)priority is with others soft ie encoding in background mode or not..

3)i will add an help file -- an html file i think -- to explain how to use it ;-)

2)the temp dir is the temp direcory of windows...
i seek where to specify that in producer (like in realproducer10)

1) strange : i will look after that...

notags
16th February 2004, 18:23
Hello, thanks for this great mod. Love it:D
Do you mind adding 'cut & save' option in your real editor GUI?

Oh yes, I can't seem to use version 1.10. I keep getting a "run-time error type 13 type mismatch" when i run the exe. 1.03 works fine though. Using XP home.

Thank you.

damrod
16th February 2004, 18:34
yes

what i want is to make something similar to realmedia editor gui which is not free (bundle with realproducerplus)

the main pb is for cutting and selecting...how to show video??
i have add two textbox to specify start and end of file...when saving i will use these parameters (by default there are filled by videosource specs)

notags
16th February 2004, 18:42
Wow, the reply's fast:eek:

Personally, I don't find videow preview a necessity though. I could just play the video & record the start & end timings. No doubt this wouldn't be too precise & convinient, but I believe it's better than trying to make a preview control; it's just too much work.

damrod
16th February 2004, 18:54
ok it will be done like that at begginning

just need to put the code behind the gui ;-)

h9903209
17th February 2004, 02:11
Originally posted by notags
Personally, I don't find videow preview a necessity though. I could just play the video & record the start & end timings. No doubt this wouldn't be too precise & convinient, but I believe it's better than trying to make a preview control; it's just too much work. [/B]

use a more precise time e.g. "00:12:04.019" instead of "00:12:04" as shown in MPC when pressing ctrl+g at the place you want

btw, about priority what's idle? higher priority than high or lower priority than low?

also, when encode error, the files in file selection disappear... need to re-add to try everytime... maybe better to retain them?

Sirber
17th February 2004, 02:38
IDLE is the lowest of the low, bello that it's not a process, it's a non-responsive process :D

damrod
17th February 2004, 09:43
an idle process run when cpu has time for him...i don't find the value for "low priority process" :-((

retain files in error? why not...

i use this format of time : 0:00:00.000 for rmgui...

you get an error at launchin 1.10? strange ? does someone have the same problem?

h9903209
17th February 2004, 11:17
I don't get errors in launching...

the only error is when the folder name has space within then encode would fail... "realbatch1.1" ok but not "realbatch 1.1"

and since temp file is in c drive while my target file is in d drive, if my c drive run out of space then fail... tmp file same place as target file would be better.

btw, I just try encode a short clip with both realbatch and Y.S. GUI with same setting and the resulting filesize is a bit different, do you know why?

damrod
17th February 2004, 12:14
realanime/batch calculate maxbitrate with a multiple of 1000 and ys gui use 1024... i think it might lead to some difference at final encoding no?

btw i continue my search of "real temp dir"
maybe it's in cmdline of in registry....

h9903209
17th February 2004, 12:34
you can ask Shinobu if you want... ^^ just request him to do this in his Y.S. GUI before.

btw, if you have time how about post the html help about when to use avisynth and forcedirectshow alone and when both in your homepage first? really want to understand fully before use it for real encoding... e.g. when encode avi, no matter I check forcedirectshow or not the resulting filesize is the same...why?

damrod
17th February 2004, 13:10
directshow doesn't affect filesize...it just a matter of opening files

it's usefull for opening ogm of files which aren't basically supported by producer...

producer support mkv,avi,avs,wav
so by using direcshow means you create a temporary avs file for opening ogm (for exemple)


it can be used also for resolving pb of synch (some avi with vbr-mp3 leads to desynch in rmvb...using directshow can solve that)

damrod
17th February 2004, 13:10
btw i will create an help file (for the moment it's blank ;-))

h9903209
17th February 2004, 19:53
just try convert mp3 to he-aac out of curiosity... but fail too... T__T

I just check audio; uncheck video; use avisynth or not still fail.

Can you succeed in trying convert mp3 to he-aac using realbatch? if mp3 also cannot then no need mention ape...

damrod
17th February 2004, 20:39
i will check that

maybe a problem in creating jobfile...

you have the pb with realanime?

h9903209
18th February 2004, 02:07
seems so, both cannot conert ape/mp3 in my computer...

damrod
18th February 2004, 10:37
ok so it's an original bug... i keep code form realanime to create jobs... i will debugg that

btw i will release the 1.2 soon

mods :

-> handle strange filename (with accents...)
-> you can choose the tmp encoding directory -- windows or same as encoded file...
-> realeditor start working ;-))
-> multilangue (not complete... neeed to finish saving/loading all text)
-> add soft realmuxer -- to mux subtitles in rmvb container...
-> debugs :-)

damrod
18th February 2004, 12:54
release 1.2 on-line (i'm putting files on my website ;-))

damrod
18th February 2004, 13:29
putting 1.21 online => correct audio-only encoding... now it works...

h9903209
18th February 2004, 15:05
thx for so much nice improvements! ^O^

some feedback:
1. once press "start encoding", always popup a "done" box???
2. for audio only, resulting file is still rmvb, should be ra/mka? if I rename it to ra, it cannot play.
3. what's avsgenerator? menu not in English, don't understand at all...
4. about ogm, should I check force directshow too? seems it can encode no matter check it or not. btw, I finally read the avisynth homepage about directshowsource, just want to ask whether the "use avisynth" + "force directshow" = directshowsource("source.avi")?
but then if uncheck "force directshow" then equal to what?
5. any possibility for a "pause" function during encode? sometime suddenly want to use some high resources program but producer is encoding stuff...
6. any possibility for a "pause" function right at start? so I can manually choose from the directvobsub icon/oggds icon in the taskbar which audio/subtitle to use.
7. just want to confirm whether it's really not possible for visual basic to set ogm default audio/subtitle like MPC, right? ^^

damrod
18th February 2004, 17:32
thx for feedback

1) i forget to rmeove somecode ;-) => solved
2) good idea i will modify that
3) it's a tools to make avs file : you select a source (avs or d2v)
and resize,crop....it can be usefull to prepare a video before encoding it...but you can do it in the avisynth panel else you must know how to do....with avs generator you make the avs, copy the code and paste it in avisynth panel....
4) for ogm? not necessary : if you don't use avi or avs=> i create a temporary avs...
there are two modes of accessing video... avisource for avi or avs and directshowsource for the others format...
5)6) and 7) i will check if it's possible

at this time i will finish rmeditor gui first ;-))
(at this time we can append files, cut files and modify tags of files...)

the 1.23 release will be soon on the web ;-))
maybe tomorrow evening...

h9903209
18th February 2004, 20:24
thx ^^

also, just find that EHQ state cannot auto save when exit...fixed to high.

btw, if even ogm don't need "use avisynth", then what is its function?

damrod
18th February 2004, 20:58
it's for using avisynth filter (like desinterlace, resize, chroma noise reduction or others...)

the save/load settings and save/load language are not completed (lack some labels and settings to save ;-))

damrod
18th February 2004, 21:34
i have put online an help file

if someone have suggestionsor better text/paragraph to add i will appreciate :-)

sirber?? lol ;-)

Sirber
18th February 2004, 21:36
sorry, no time.

damrod
18th February 2004, 22:15
i know
it was a joke

i will make a succint help file...just to explain settings and filters panel...

h9903209
19th February 2004, 03:21
btw, your GUI really is a great collection of tools!! ^O^

would avs generator have english too? want to try try... ^^

and wish your help file have a little intro and examples about how to use that "use avisynth, force directshow"...

just want to make clear whether yes or no:
check "use avisynth" only = avisource ?
check "use avisynth" + "force directshow" = directshowsource ?

Sirber
19th February 2004, 03:35
just want to make clear whether yes or no:
check "use avisynth" only = avisource ?
check "use avisynth" + "force directshow" = directshowsource ?Yes to both of them. I already answered you about this.

h9903209
19th February 2004, 04:30
thx, before you tell me to read avisource and directshowsource in avisynth homepage... but what I read is some simple script like avisource("video"); direcshowsource("video"... can't figure out the relationship with a checkbox called "force directshow" at that time, totally newbie to avisynth... ^^

btw, what filters do you commonly use with avisynth in encoding real?

also, if e.g. for ogm/dat, u say a temp avs wouldbe created, then if I use avisynth filter too, then there would 2 avs file...?

damrod
19th February 2004, 07:41
i think i will integrate avisynth panel of realanime1.91 (with buttons-filters) to realbtach... it can be helpful...

btw i plan to split realbtach in modules :
main mod : realbtach
autonom mods : matroska muxer, mp4 creator and rmeditor >> they will work like rmvb muxer and avs generator : call to the exe...

if this cas people can choose to dwld only main mod and separately the others if they want to use them...i will let empty-dir in realbtach folder for them...

h9903209
19th February 2004, 11:50
that's good too, just include a "all-in-one" zip version so no need d/l one by one for lazy people like me... ^_^

damrod
20th February 2004, 23:30
ok i release the 1.30
release in normal and light version
release also the gui exe ;-))

still working on rmeditor to add some interesting functionnality....

does mpc handle smil files???

Sirber
20th February 2004, 23:31
yes it does, if you heave RealPlayer installed.

damrod
20th February 2004, 23:38
ok i have only the dlls (YS codec pack) si it explains why i can't open smil... bad luck : i add a preview functionnality in rmeditor (to see what you cut) but it's in smil (easy to select a part of an rmvb file without doing the cut)

h9903209
21st February 2004, 03:23
thx for new release. ^^

1. Can you fix the auto-save for ehq state? everytime need to choose low manually... T__T
2. Just a suggestion about interface improvement to see if you're interested: for the encoding log window under file selection, divide into 3 columns to display the filename; encoding time and encoding done/fail. So I can view all the filename instantly, no need scroll a lot because the window size is small (btw, can't resize, right?)
3. why are there 3 realbatch.exe??? which one is the correct one? ^^
4. btw, when integrate avisynth panel of realanime1.91 (with buttons-filters) to realbtach? ^_^ want to play around with avisynth with ease ^^

damrod
21st February 2004, 04:02
realbatch3.exe is the good one.. sorry i was making encoding so i can't create the others so i choose realbatch3.exe to be created...

the others mods : soon...

notags
21st February 2004, 04:12
Hello damrod,

There's a slight mix up in your download link for rmeditor (it's the same as mp4 creator). Thanks for the update.

Allow me to give a small suggestion:

In your settings pannel, the check box for 2pass is labelled on/off, this creates a certain amount of confusion since checking can mean 'on' or 'off' as well. Prehaps you can leave it as 'on' so that at least it's easier to interpret.

h9903209
21st February 2004, 09:50
"sorry i was making encoding so i can't create the others so i choose realbatch3.exe to be created..."

sorry don't understand what you say...T__T

damrod
21st February 2004, 12:55
in the zip there are three files

realbatch.exe=> this is the old one
realbatch2.exe => this is the 1.21 version... i launch it for encoding but i was programming in vb at the same time so i can't build a realbatch2.exe... so i choose realbatch3.exe..
realbatch3.exe => this is the last one i make


notags : i will correct the post...

btw go to my website, soft page and click on light version... i will list my directory containing the files ;-))

i will correct the 2passes box...


h9903209 :
1) corrected
2) i change that... and the gui of realbatch is a little bigger...
3) realbtach3.exe is the good one...
4) i integrate it in 1.4 release... i will post it as soon as possible...

Sirber
21st February 2004, 15:30
On your screens, you have "multi-channel" and "03 - cook @ 96kbps". Something is wrong :)

damrod
21st February 2004, 15:51
what's wrong

the 96kbits 5.1 codec.. is a cook codec...
its' not my fault... that's what is written is the codec doc... and what realproducer10 tells also


btw i'm uploading release 1.40

screenshots have been uploaded...

Sirber
21st February 2004, 16:05
but 01 and 02 should be lower bitrate, and 96 is the minimum for 5.1. So it might be wrong :)

damrod
21st February 2004, 16:07
i will check that...if i remember... there is only 96 and > as 5.1 codec ;-)

Sirber
21st February 2004, 16:13
Could you also optimize the main core with MMX functions? ;) LOL :D

damrod
21st February 2004, 16:16
i find the problem....i forget the surround audio mode... s you have multichannel + surund-list of bitrate ;-))


MMX ? why not?

Sirber
21st February 2004, 16:20
It's kinda hard to optimize a thing written in VB :)

damrod
21st February 2004, 16:38
optimize + vb = syntax error ....

:-)

next release will use activx dll i think : easy to encode with it...

maybe i can use it also in rmeditor_gui to retrieve more infos about rmvb files...

Sirber
21st February 2004, 16:39
hum...

If it works I might add it to my Delphi project. It would be simplier to manage than the cmdline producer :D

damrod
21st February 2004, 16:42
it's a dll in vb

the doc describe how to use it in a vb project

but i think delphi can use dll in vb...

h9903209
21st February 2004, 16:48
wow, update so fast, thx! and bigger interface looks more beautifully organized! ^_^

btw, do you feel the three lines separating the three columns a bit unmatched to the clean interface? maybe cleaner without them? ^^ (just my feeling)

and seems all tools can't be accessed from tools tab.

use activx dlls mean like batch real producer, directly access the dll without dos window popup?

@Siber
Could you tell some examples of your experience of how and when do you use those avisynth filters?

damrod
21st February 2004, 16:55
the three lines... i seek to remove them ..if i can...


tools are differently...if you dlwd full release...remove
realbatch.ini or erase infos about path to the progs... it's stored in it..

if null then ask user to select path to the tool.. i want to add a good handle of light and full release

you may have a pb if you remove the ini : crash of the app if you click on a tool button : just launch and close app to recreate the ini... then it will work.. vb sucks sometimes :-)


dll : i think it will work like brp or rmfactory : a textdèbox will show the infos about encoding but there will be no cmd window..

Sirber
21st February 2004, 17:05
Originally posted by h9903209
@Siber
Could you tell some examples of your experience of how and when do you use those avisynth filters? I never use them :D Most source I have are already washed by DivX/XviD, so no need of filtering. Sometimes I use aSharp to sharpen some old animes that have blury lines, but aSaharp also sharp squares sometimes :(

h9903209
21st February 2004, 17:11
in additional to the three lines, the blue highlight seems the same visually unmatched and redundant to the interface, remove it too may be more cleaner and beautiful, do you feel so too? ^^

about dll, it would be really wonderful if it works like brp! ^O^ the dos window style is really too "old". ^^

about tools, once remove .ini, and re-specify path of one of them, except the one re-specified, all others fail, need to specify one by one? T__T

@Siber
never use them!!! deceived!!! I thought you must use them very often so add them in your realanime... ^^!!

Sirber
21st February 2004, 17:34
If it was only about me, RealAnime would have still been at 1.20 :)

damrod
21st February 2004, 17:39
you need to specify for each tools...

you can also edit you realbatch.ini and add the pathn manually if you prefer


when you select for each exe and then close the soft... your paths will be saved in the ini...


which blue highlight?? you mean the selected lines??

h9903209
21st February 2004, 18:03
oh, really need to specify for each tools? because previous version don't need...

yes, that blue selected lines is not a single line, separated by that three columns into three parts... maybe would look better if the three lines disappeared and the blue selected lines become a coherent one.

btw, just find that if same filename exist, it cannot autorename to another when finished encoding, crashed at the end... T__T

damrod
21st February 2004, 18:15
it seems that my dos->windows name renamming function doesn't work good ;-))

yes it's a bit complicated... maybe i will release it with an ini file preconfigured ;-))

for the selected lines it's because it's three listbox instead of one...
don't know how to use one with 3 separate columns...

h9903209
21st February 2004, 18:50
oh, it's ok, it's not really that important... ^^

just one more minor feature suggestion: how about some shortcut keys? e.g. I really like MPC shortcut: simply press A to change audio when playing ogm; D for DVD; O for options: T for on top, etc... similarly how about each letter for each tab? F for Files; S for settings; C for custom filtering, etc? just feel troublesome to use mouse to press different tabs everytime... ^O^

Sirber
21st February 2004, 19:09
geez, h9903209, did lazyness took control over you? :scared:

h9903209
21st February 2004, 19:14
laziness create improvement... otherwise why GUI exist? cmd line is enough ^O^

Sirber
21st February 2004, 19:24
is cmdline not enough for you? You push free programmers too much :devil: damrod might explode soon and ask for your money ;)

damrod
21st February 2004, 19:25
i will try to add vocal control....:p :p :p :p :p

:D

damrod
21st February 2004, 23:21
"damrod might explode soon and ask for your money "

what an idea!! i see a beautiful ferrari yesterday!!!


btw the 1.41 release will soon be available....

Sirber
21st February 2004, 23:51
you looks like me in early RealAnime ages :D

damrod
22nd February 2004, 00:00
lol

i want to have a stable release and then i will developp others soft...

i will only update the core/producer after...

damrod
22nd February 2004, 09:58
i have updating the screenshots...some sort of 1.41 release preview ;-))

h9903209
22nd February 2004, 10:15
wow, great improvement of encoding window style!!! much more beautiful now!!! ^O^

damrod
22nd February 2004, 10:18
listview....vb6 doesn't have the link to it... must add it :-((
that's why i don't use it before... ;-)

h9903209
22nd February 2004, 10:21
ic, then with this listview, is it like windows file explorer which allow users to adjust the display length of filename, time and msg?

btw, just notice "the shutdown pc at end" is tilted to right comparing to disable screensaver. ^^

damrod
22nd February 2004, 21:16
listview : yes ...

shutdown : i see that also but i will not release just for this bugfix...but for another bug.. test a batch encoding... :-))

h9903209
23rd February 2004, 00:42
ar... don't scare me... bug for batch encoding? I'm already using it for serious batch encoding... but don't notice any bug... what's it? T__T

Sirber
23rd February 2004, 02:15
Can I get some series sample of what you encode? full series would be apreciated :D

h9903209
23rd February 2004, 02:53
if it's divx/xvid, I only encode if I think the size and quality does not balance, plus no fast brilliant motion, e.g. rose of versailles; touch; h2

I must encode if it is .mpg/.dat, because no visible quality loss but filesize become 1/3 plus rmvb would automatically remove some blocks, usually some old vcd animes, e.g. just d/l God Mars, total 64 eps, each >200mb mpg, all reduce to around 80mb. ^^

damrod
23rd February 2004, 14:29
you have rose of versailles episode? miam miam... oldies but goodies :-)

damrod
23rd February 2004, 14:31
for me encoding in rmvb is for two reasons :

- ogm with two sub and two audio.... beurkk need only japanese sound with subtitles in franch or english...
=>350Mo to 100Mo if i use 450/1000 for video bitrate and 5.1-96k-cook for audio... no filter.... give me very good quality for between 90 and 125Mo in final size...

Sirber
23rd February 2004, 14:34
totally agree with damrod. Reducing 250-350MB anime to ~80MB with almost the same quality is totally cool :D. Need less CDR/DVDR :)

h9903209
23rd February 2004, 15:11
Originally posted by damrod
listview : yes ...

shutdown : i see that also but i will not release just for this bugfix...but for another bug.. test a batch encoding... :-))

what's that "another bug"? please tell me... I didn't notice any bug when doing batch encoding...???


rmvb is really great in anime, however, it is significally worse than others codec when I want to jump play the video, e.g. skip 5 seconds, at least 2 times slower than other codec, hope this problem can improve later...

damrod
23rd February 2004, 21:18
sometimes when you encode twice the same file you have a crash : "file already exists..."...very strange but very rare...

Sirber
23rd February 2004, 22:32
if the file is in use, producer can't rename it. Might be the cause...

damrod
23rd February 2004, 22:37
i convert windonws filename in dos filename for encoding

after encoding i do reverse..ie rename dos.rmvb in windows.rmvb but i make a test : can't rename if the destination filename is already created-- need to rename it at filename_old.rmvb...

i will verify it again...

Sirber
23rd February 2004, 22:46
why are you doing that?

damrod
23rd February 2004, 22:58
to handle accents and strange names...better than rename source ;-))


works good :-))

in windows your files are handled in both windows and dos names (even in nt series...)
so i didn't really "convert" i use dos name for encoding the files..

Sirber
23rd February 2004, 23:40
oh

not a bad idea :D Don't mind if I borrow it for YS RealAnime? :D

h9903209
24th February 2004, 00:51
Originally posted by damrod
i convert windonws filename in dos filename for encoding

after encoding i do reverse..ie rename dos.rmvb in windows.rmvb but i make a test : can't rename if the destination filename is already created-- need to rename it at filename_old.rmvb...

i will verify it again...

oic, really clever idea!! I already wonder why your realbatch can directly handle filename with chinese character and other strange character while others cannot!!

btw, if detect destination filename already exist, then why not rename the 2nd time encode resulting file to e.g. samename(2).rmvb?

Sirber
24th February 2004, 18:08
with the "Dir()" function you can verify if a file exist :)

damrod
24th February 2004, 20:10
find the problem

if your filename is toto.avi... the dosname is ... toto.avi...
so after my fileexists test in delete it and then can't rename it :-(



btw i try to use the dll!!!
error message :

,Error,SDK Encoding,2004/02/24 20:06:03,0,Attempt to add parInputs to a parInput container already containing Inputs or seqInputs FAILED. Adding parInputs to a parInput container is only valid if adding only parInputs.
,Informational,SDK Encoding,2004/02/24 20:06:03,15000,Starting encode
,Diagnostic,SDK Encoding,2004/02/24 20:06:03,0,Attempted to start encoding with an uninitialized Prefilter
,Error,SDK Configuration,2004/02/24 20:06:03,0,Failed to set up Input for encoding
,Error,SDK Encoding,2004/02/24 20:06:03,0,disableAudio was set to true and the Input only contains audio - there is nothing to encode
,Error,SDK Encoding,2004/02/24 20:06:03,0,Failed to set up MediaProfile for encoding
,Error,SDK Encoding,2004/02/24 20:06:03,0,Failed to set up OutputProfile for encoding
,Error,SDK Encoding,2004/02/24 20:06:03,0,Output Unknown could not be started.
,Error,SDK Encoding,2004/02/24 20:06:03,0,Output Unknown failed.
,Error,SDK Encoding,2004/02/24 20:06:03,0,All Outputs could not be started.
,Informational,Statistics,2004/02/24 20:06:03,19000, Total | Audio | Video | Avg | Min | Avg | Min | Pre- |Audience Name
,Informational,Statistics,2004/02/24 20:06:03,19001, kbps | kbps | kbps | FPS | FPS | QI | QI | roll |
,Informational,Statistics,2004/02/24 20:06:03,19002,Total Bitrate = 0 kbps
,Error,SDK Encoding,2004/02/24 20:06:03,15001,Job failed to start encoding


someone understand??

Sirber
24th February 2004, 21:54
yes, it's youe jobfile that sucks. Post it here.

damrod
24th February 2004, 23:39
strange : the jobfile works with producer.exe but not the dll?

kilg0r3
25th February 2004, 09:19
Clicking on the images and or buttons in the tool section -> Error message '... fichier introuvable' and application crash.

I downloaded the full version and checked that all tools (avsgenerator etc.) are in their directories.

damrod
25th February 2004, 19:55
check the realbatch.ini at the beginning : i store here the path of the tools... check there are correct....

else you can delete the realbatch.ini
after that clicking on the button/image will ask you the path for each tools...

damrod
25th February 2004, 19:56
you can add relative path ie : rmvb_muxer\rmvb_muxer.exe instead of
c:\realbatch\rmvb_muxer\rmvb_muxer.exe

kilg0r3
25th February 2004, 19:57
thx! .)

damrod
25th February 2004, 20:22
if you want to try release 1.41...

here is the link for the exe :

http://damrod66.free.fr/site/inc/RealBatch.exe

btw in tools tabs don't use "test dll" button : it crash the soft... i try to use activx dll instead of producer cmdline...but it isn't working at this time :-(

Sirber
25th February 2004, 22:19
same thing when I tryed it :)

damrod
26th February 2004, 00:12
it call job_tmp.rpjf which is in app.path directory

if you want to launch one of your own jobfile...

h9903209
26th February 2004, 08:45
how to use the new exe? I just replace the old, but once open it popup something about helixprodctrl.dll... I guess missing some dll again... can't try it... T__T

kilg0r3
26th February 2004, 09:09
@ damrod
- The encoding button says "Stop encoding"
- Fddshow is currently configured to load as postprocessor for raw video. I would like to leave it that way. Is there a way to prevent ffdshow from loading although it is configured this way?
- The language file is incomplete and it seems some values are used where they shoud not.

@ h9903209
Just search it on your drive and copy it to the real batch directory

damrod
26th February 2004, 10:09
helix dll??
ah it comes from my test on activx dll for producer... sorry for that

language file are incomplete i know...next thing i will correct... it wasn't important at the moment...

i will correct the value when i have time ;-))

h9903209
26th February 2004, 11:19
@kilg0r3
thx for info but I have tried search in whole drive and cannot find this file, maybe just wait for next release...

damrod
26th February 2004, 11:29
the dll comes from producer10sdk... bin directory...
it seems you must register this dll in windaube...arg!!

damrod
26th February 2004, 21:09
bad luck : if you want the dll

http://damrod99.free.fr/dwld/producersdk_10_beta_windows.zip

btw i'm learning .net and c#

maybe i will release the v2.00 in c#

does someone knew if user need framework .net or just a dll...the frontend mmg for mkvtools is in .net (the dll mvc70.dll indicates that i think) but i need only the dll to make it works it seems..

Sirber
27th February 2004, 00:09
If you use the .NEt framework, users will have to install it. You should use Delphi (pure) instead :)

h9903209
27th February 2004, 11:48
oh, you mean copy the dll from the zip to realbatch folder or system32? and what does it mean by "register this dll in windaube(is this word French? don't understand at all...T__T)"? ... so complicated...T__T is this dll necessary for the list view?

btw, about which langugae to use, in my view, as long as the software function is good, e.g. can use brp direct access dll way ^_^, it's ok even we need to install some additional stuff. Just like users don't mind to install java just to use azureus (superb bt program).

damrod
27th February 2004, 13:14
i will remove the activx control....

and make another test/project to find how to use it ;-) so no need for the dll :-)

btw i will finish language file...and make it work...

for c# it's only an idea for the v2.00 so it's not for tonight ;-))

windaube is for windows... but in french a "daube" is like a "bulls...t" if you know what i mean... it's a french computer joke (a giocci di parole like said italians guys)

h9903209
27th February 2004, 13:48
that's nice, no need trouble the dll stuff... ^^

btw, language file means French or English interface interchange? seems I can do it without any problems in about tab...

Sirber
27th February 2004, 13:59
A "daube" in Québécois means nothing, so we laught at the guy who say that usualy :p :D

damrod
27th February 2004, 15:56
i'm not sure the about tab works great for changing labels...the language file aren't completed : i need to put in it all the labels of the gui...sorry ;-))

quebecois is not french :-p
a french will not talk about his children with a quebecois : in french we talk about children, child or "gosses"... ask sirber about the meaning of "gosses" in quebec ;-))

lol

Sirber
27th February 2004, 17:51
can be translated by "testicles". Frenchies are wirdos... calling their child testicles :p

kilg0r3
27th February 2004, 21:43
@ damrod

I suspect that you use a too small variable for the max bitrate field. When encoding in Constant-Quality-Mode I want to set the Maxbitrate to something really high, e.g. 999999. However 99999 already crashes realbatch with an "erreut d'exécution '6': Dèpassement de capacitè"

Cheers, kilg0r3

damrod
27th February 2004, 22:48
@sirber : we know where they comes from (les garcons ds les choux, les filles ds les roses ;-))

@kilg03 : it's a textbox so the crash comes from producer i think...99999 is a very high value...why do you want to use it?

oh i replace the link for v1.41... it's the same without the dll stuff...

kilg0r3
27th February 2004, 23:42
I just want to make sure that the constant quality mode is not being constrained by max bitrate no matter how demanding the scene is. Actually, it was Karl who mentioned this value.

Cheers.

damrod
28th February 2004, 00:32
i will verify that ;-)

Sirber
28th February 2004, 05:30
Originally posted by kilg0r3
I just want to make sure that the constant quality mode is not being constrained by max bitrate no matter how demanding the scene is. Actually, it was Karl who mentioned this value.

Cheers. Depends on the Quality mode. There are 2 CQ settigns IIRC.

kilg0r3
28th February 2004, 17:43
@sirber
yeah? which ones?

@damrod
this is from the audience file docsMaximum Bit Rate maxBitrate
This setting limits total bit rate for the audience from going above the specified value in bps (bits per second). Only applies to encodingType if encodingType is vbrBitrate or vbrQuality.
Default: No Default
Values: Any positive integer of 1-999999
RealBatch crashes with a value of 32768 (2^15)

h9903209
28th February 2004, 18:02
Originally posted by damrod

oh i replace the link for v1.41... it's the same without the dll stuff...

seems the file is still 1.40... no list view...

damrod
28th February 2004, 19:42
you must dwld only the RealBatch.exe

i put only the exe online ;-))

the zip is still the 1.40 sorry ;-))


http://damrod66.free.fr/site/inc/RealBatch.exe

kilg0r3
28th February 2004, 19:56
Don't want to appear like an egomaniac, but did you check my last post?

damrod
28th February 2004, 20:14
"RealBatch crashes with a value of 32768 (2^15)"

ouahhh

no i don't have the time to check
asap i will do it... very weird i think...maybe a pb with vb...

achtungfeuer
28th February 2004, 21:47
Sorry for this question:
What's the difference between RealAnime & realBatch?

damrod
28th February 2004, 21:56
at the beginning it was just a mod to add the choice "2passes on/off"

but i add many others things like a mtroskamuxer gui, an mp4 creator, a rmeditor gui and for the soft itself : save/load settings, language, list of files...

btw you can add :
- a file
- a list of file (via a .lst file or drag&drop)
- a directory : you select the dir and it will add the video files to be encoded...

i don't remember all the mods :-)
i do it at the moment... maybe i will write a history release :-)

after finishing the chm/help file ;-))

achtungfeuer
28th February 2004, 22:24
thanks

Sirber
28th February 2004, 23:17
damrod went to my house and stole my source :devil: Now he's making money with it :devil: :devil: :devil: ;)

Would be cool to have you (damrod) in YSRealAnime team :D

h9903209
29th February 2004, 01:09
two prolems about realbatch:

1. for old exe, after encoding repeatedly a few times T__T, I find that if the filename only contains no., e.g. 123.avi, then it would crash at the end...

2. for new exe, once executed, something about "microsoft office pro set up popup..."... when I press cancelled, it popups "erreur d'execution '7': memoire insuffisante".... still cannot try it... T__T

3. also, it would be nice if your rm editor allow drag and drop. ^^


btw, each real gui has its own adv:
brp - direct access to dll, fastest, no ugly dos window
YS original gui - all-in-one interface, simple
realanime - tabbed, simple
realbatch - tabbed, has log window (I love this feature! ^^), has many tools included
YS realanime - very complete and sophisticated (still under development)

currently I mainly use realbatch because of log window, tools, can encode ape and dat successfully, retain files in error... ^O^

Sirber
29th February 2004, 05:18
you can always use the original ;), and RealAnime has a log window :)

damrod
29th February 2004, 20:56
for new exe i will check the project reference in vb6... maybe an error in that.. i don't have the problem ;-))

for the others ideas.. thx i willl think about how to add them

the dll direct access is still in dev...

maybe this week i will finish it ;-))

escobar
1st March 2004, 19:54
hi im a noob first off so be gentle i got a question ive been using real batch 1.02 and it was working fine for me then the other day i tryed to encode a file and i keep getting a error saying batch encoding aborted errors detected producer returned 1. so i tryed using realbatch 1.40 and it says runtime error 13 type mismatch im confused what do i do im using a athlon xp1800,640mb ram,win me and 80 gig harddrive any help would be useful thanks.

damrod
1st March 2004, 20:56
which sort of file do you want to encode??

escobar
1st March 2004, 21:42
i was trying to encode a avi file that used xvid then i tryed different types of files and it didnt work so i used real producer 10 basic with the same files and they all worked am i doing something wrong? i also tryed to encode a file that had worked before and now it doesnt work.

damrod
1st March 2004, 22:04
i don't understand...

encoding work with 1.03 but not the 1.40??
did you try with this version :
http://damrod66.free.fr/site/inc/RealBatch.exe

escobar
1st March 2004, 22:15
1.03 was working fine for me then one day i wanted to encode a file and it didnt work keep giving me the errors i mentioned before so i tryed 1.40 and it also gave me a this error runtime error 13 type mismatch just tryed the realbatch exe and it says run time error 339 comonent fm20dll or one of its dependencies not correctly regestered a file missing or invalid

damrod
1st March 2004, 23:52
pfff vb6 is really a bull....
i will check the reference projects....

h9903209
2nd March 2004, 00:08
I just encode two normal anime episodes successfully with 1-pass vbr 65, and notice the time seems a bit strange ( I never read the encoding time before... ^^):

1. 21:49:-7 (why negative?)
2. 01:08:17 (why 1 minute?)

damrod
2nd March 2004, 00:25
ok i think i will have some bugfix to do ;-))

Liisachan
2nd March 2004, 04:38
Thanks for the nice tool, Damrod :)
I really like it. What's more, it comes with DTDriver etc. (They are precious "rarewares")

Here's a bug report for RealBatch 1.40, on my Windows 2000 Japanese version:

If your System Locale is not equal to your User Locale, RealBatch cannot start normally, getting an error message "Run-time error '13': Type mismatch" and it doesn't work (You can't add a file to encode into the file list). If System Locale == User Locale, this problem doesnt happen and RealBatch works fine.
(For some complicated reasons, I usually set User Locale = English and Sys Def Language = Japanese, or vice versa)
Altho my situation is rather exceptional, RealAnime does work fine even if the System Locale is different from the User Locale, so I hope you can fix this prob easily... Producer.exe itself does work in a "askew" lolcale too.

Another thing: AFAIK RealAnime GUI doesnt let you set maxBitrate, while RealBatch does let you customize this param, which is ofcos a good thing. But the default value used is, min=450K and max=1000K, right? I guess the def value used by RealAnime (min=450K, max=min*5=2250K) will be safer, especially when the vid has both very quiet scenes and very high-mothion scenes...

Tho, these are small, trivial, things...^^;

Thanks again for releasing this nice group of software. It's really useful.:)

damrod
2nd March 2004, 20:54
oh i see.. i release the soft with my own realbatch.ini ;-))

usually for some vidcap i use 450/1000 ;-)

for the problem... i think it comes from my vb version : i use visual studio 6 FR so maybe my dll is a french version and not the english-standard which comes within realanime... any idea sirber?

i will try to fix the bugs and release the 1.41 version ;-)

Sirber
2nd March 2004, 21:29
heu? Might not be a bug related to RealAbatch itself, but a bug related to Visual basic :confused:

damrod
2nd March 2004, 21:32
maybe if he remove the dlls in realbatch (mines ;-)) and replace them by those standard us dlls from krosoft website it will work better...

damrod
3rd March 2004, 01:07
for those interested...

http://damrod66.free.fr/RealBatch2.exe

i re-organize the gui...give me your opinion...less tab and more info in one shot...

just need to copy the exe in the same directory of "classic" realbatch...

h9903209
3rd March 2004, 02:04
1. for new exe
"ms office setup" popup disappear, but still popup "memoire insuffisante" once executed.... T__T cannot open... old exe never has this problem...

2. for old exe
I just cut a 16 seconds short clip and after finish encode popup "erreur d'execution '58': ce fichier existe deja" and crashed... other gui no problem for the same clip.

Sirber
3rd March 2004, 03:32
buy more RAM. A GUI is very memory extensive! LOL :D

Liisachan
3rd March 2004, 06:08
damrod:
I now know the reason: it's not DLL nor OCX but realbatch.ini

RealBatch_bin121.zip has \producer\realbatch.ini, which contains:

[optMKV]
Value=Faux
[optRMVB]
Value=Vrai

If you change these into =False and =True, the problem is sloved :)

Another (very trivial) thing I don't like too much, is, that realbatch selects COOK as audio codec by default. I suppose most ppl would like to use RAAC or RACP...

I like RealBatch2.exe GUI :) (tho not yet tested functionality)
You can control many related things in one single tab "Files" now, which I like. Keep doing a good job! Ganbatte :D

damrod
3rd March 2004, 09:41
"memoire insuffisante" ?? strange ... you have a french windows?

Liisachan : funny thing... i didn't know that vb6 fr save boolean value in french!!

new exe must work... it's only a rebuild of the gui... i didn't modify the code behind......execpt i have a bug...it try to delete producer log...

h9903209
3rd March 2004, 10:23
I just try it on another computer, still has the same problem... T__T old exe no problem, new exe still has that popup... all popup from realbatch are in french... I'm using winxp pro... is that due to the list view interface in new exe?

btw, what about that "erreur d'execution '58': ce fichier existe"?

damrod
3rd March 2004, 11:15
i put a new realbatch2.exe on the web

the error58 comes from renaming problem...i encode dosname then rename in windowsname...if it exists can't rename...

but i solve the problem...

damrod
3rd March 2004, 11:26
what's the number version of your exe?

h9903209
3rd March 2004, 11:53
Originally posted by damrod
what's the number version of your exe?

sorry, don't quite understand what you mean... I just download from the link you post before:
http://damrod66.free.fr/RealBatch2.exe

but it fails to execute on both computer I tried... the same popup... so I cannot see its version no...

damrod
3rd March 2004, 12:07
strange... you put it in the same directory of realbatch.exe??

h9903209
3rd March 2004, 12:28
yes, the same place as the old exe... old exe can execute but not new exe... T__T memoire insuffisante...

damrod
3rd March 2004, 12:47
very strange
how much memory on your computer?

the exe take 3Mo of RAM on my pc...

try deleting the producerlog before...

i will check memory leak ...

h9903209
3rd March 2004, 14:00
one 512, another 1gb... both cannot open the new exe... both using winxp pro...

damrod
3rd March 2004, 14:08
very strange problem

i don't know why it doesn't work...

h9903209
3rd March 2004, 14:52
does it related to the new list view? becasue seems never succeed execute the new exe after adding the list view... T__T

damrod
3rd March 2004, 16:59
euh very strange indeed

damrod
4th March 2004, 17:47
i think i will release v1.42 this we...

what's new :
- new interface : only three panels
- debug
- Matroska Muxer v1.01
- added new tools....

damrod
4th March 2004, 18:37
new interface :
http://damrod66.free.fr/site/inc/RealBatch.exe

new tool :
http://damrod66.free.fr/site/inc/AVSEdit.rar

new matroska muxer:
http://damrod66.free.fr/site/inc/mkvmux.exe

h9903209
4th March 2004, 19:10
still the same: memoire insuffisante... T__T
I love the new all-in-one interface so much (seen from web) but cannot use... T__T anyone else got the same problem?

kilg0r3
4th March 2004, 20:00
WTH is cameo?

damrod
4th March 2004, 20:14
cameo is a tool to make vidcap... like with a webcam or a tvcard
but the purpose is to make small file to be send by mail ;-))
or to do streaming....

i add it hoping it can be usefull

btw avsedit can help people who don't know much about avisynth (there is an english help file with the soft)

i add both avsedit and avsgenerator because avsedit is a notepad-like tools (more filters than in filters panel) and avsgenerator is an all-in-one tool to make avs from avi/d2v file with crop/resize....

damrod
4th March 2004, 20:15
a little help... i will complete it later ;-))


http://damrod66.free.fr/site/img/realanime/help.chm

damrod
4th March 2004, 20:17
"still the same: memoire insuffisante... T__T
I love the new all-in-one interface so much (seen from web) but cannot use... T__T anyone else got the same problem?"

i need feedback for this problem : i don't have it and don't understand why it appears...
did you try replacing the dlls built-in realbatch zip with english dlls from microsoft website??

your message is in french and my dlls are french one so...

Sirber
4th March 2004, 20:42
help on realanime? LOL

damrod
4th March 2004, 20:50
:-pp


i don't want to change my directory name on the webserver ;-)

h9903209
5th March 2004, 01:46
Originally posted by damrod
"still the same: memoire insuffisante... T__T
I love the new all-in-one interface so much (seen from web) but cannot use... T__T anyone else got the same problem?"

i need feedback for this problem : i don't have it and don't understand why it appears...
did you try replacing the dlls built-in realbatch zip with english dlls from microsoft website??

your message is in french and my dlls are french one so...

english dlls? I already install vbrun60.exe... and don't know how to use it instead of build-in dll...

however, old exe don't have this problem with built-in dll... if not too troublesome maybe try making a exe without the list view part? because the main diff between new and old is the list view.

Sirber
5th March 2004, 03:42
VB6 don't built-in DLLs. I don't know what you're talking about.

damrod
5th March 2004, 21:00
the dlls i put in the zip file....my french vb6 dlls...

the listview is for the log textbox...

h9903209
6th March 2004, 01:07
I just send the link and ask one of my friend to test it on his notebook... here's the result he replys me:

"when I execute the original exe:

Run-time error '13':
Type mismatch

Then the program continue to load and the program is opened.

when I execute the new one:

Run-time error '7':
Out of memory

Then nothing happens. The dialogue close. "

seems similar result.... but strange why his msg is in english while mine is french...? he's also using winxp pro.

Sirber
6th March 2004, 04:11
lol

I don,t understand why you get that much errors with a VB software. Could you please install RealAnime, take all the "non-EXE" files from it's root folder, and copy them into where "RealBatch.exe" is?

Trying to help :D

h9903209
6th March 2004, 04:36
thx, tried, but result still the same... T__T

damrod
6th March 2004, 13:24
sirber : you have the same problem with my exe??

i'm under windows 2000sp4

OutsiderX
6th March 2004, 14:10
h9903209 : delete realbatch.ini and run realbatch.exe

Sirber
6th March 2004, 14:41
Originally posted by damrod
sirber : you have the same problem with my exe??

i'm under windows 2000sp4 Haven't tryed it yet :(

h9903209
6th March 2004, 16:02
Originally posted by OutsiderX
h9903209 : delete realbatch.ini and run realbatch.exe

thx, tried but fail too... just wondering whether you're using winxp pro or not? because I test it on three computers which is also using winxp pro and all fail...

achtungfeuer
6th March 2004, 20:29
Pb with mscomctl.ocx.
I have win98 and I change the .exe and delete .ini.
HELP!!!!!

Sirber
6th March 2004, 20:31
is the OCX missing?

achtungfeuer
6th March 2004, 20:56
Yes Sir!
I only have COMDLG32.ocx

Sirber
6th March 2004, 21:03
You can use google to find it :p

damrod
6th March 2004, 21:48
pppffffffff

sirber... yu have a guide to delphi??


i think i will change for delphi


or new to ;net to become independant of this bullshit of vb6/dlls

very annoying!!!

Sirber
6th March 2004, 22:17
damrod... (tish)... I'm your father. Join me! :D

Delphi is cool and multi-platform. .NET is very Windows oriented, and you also need the .net framework (berk).

damrod
7th March 2004, 01:05
i use vb6 deploy tool to create a mini-setup installing the exe + the dlls

remember to add the directory and ini files for the soft to work : this setup contains Realbatch.exe and the vb6 dlls... nothing else...


http://damrod66.free.fr/RealBatch (install exe + dll only ).rar


hope it will work : that's all i can do...

h9903209
7th March 2004, 02:09
where does it install to? I install it and popup some box in french (don't understand french...what's they about?) and then reboot my computer... but I search my harddisk and cannot find where it install to...

damrod
7th March 2004, 08:01
in program files/realbatch

sorry for the french but i can't change the language in vb6 deploy tool :-(

h9903209
7th March 2004, 15:48
really sorry to bother you so much... can't find it anywhere after install it...I have checked program files before but no...T__T maybe I just wait for your next release in another language... give up...T__T

achtungfeuer
7th March 2004, 17:55
No pb with realBatch since I found *.ocx missing.
Good work

damrod
7th March 2004, 21:29
and you have what os?

damrod
7th March 2004, 21:35
check if it can help...


http://www.daniweb.com/techtalkforums/showthread.php?t=2352

and this!!!
http://www.daniweb.com/techtalkforums/showthread.php?t=2443

it remember me one ppost ;-))




http://www.daniweb.com/techtalkforums/showthread.php?t=371

h9903209
8th March 2004, 03:05
oh, the second link is exactly the same with my case... but no reply or solutions too... T__T

Sirber
8th March 2004, 03:09
Why don't you take the source and compile it yourself? VB is really selfish sometimes... :)

h9903209
8th March 2004, 05:53
oh, compile it in different computer os would lead to different result??? I know nothing about writing software... if yes then how do I compile it?

damrod
8th March 2004, 10:16
you need to install visual basic 6 on your computer...

damrod
8th March 2004, 12:47
i think i will make, v2 in delphi7

h9903209
8th March 2004, 14:44
Great!!! finally no need bother with those visual basic stuff... ^^ continue using 1.40 first... ^^

damrod
8th March 2004, 15:26
i will release the 1.42 in vb6 soon

it works except for people who have strange pc like you :-p

i'm trying to make the gui in delphi7

h9903209
8th March 2004, 15:46
not strange pc... it's windows xp sp1 problem T__T... but I don't think I should uninstall sp1 just to use 1.42... so let's wait... ^^

damrod
8th March 2004, 16:03
windows xp is a problem :-)

damrod
8th March 2004, 17:36
@sirber
http://damrod66.free.fr/Project1.zip

don't laugh... it's my firest try in delphi... only gui no code behind :-)

Sirber
8th March 2004, 18:14
hahahaa

oh sorry, I failed :D

damrod
8th March 2004, 19:01
fire in the hole!!!!!!!!!

where's my desert eagle?!!!

Sirber
8th March 2004, 21:43
Your mom took it last week. Your ISP complaned :P

damrod
8th March 2004, 21:56
no problem i will use my FAMAS....

damrod
10th March 2004, 16:24
i uploading v1.42
wait 30 minutes and i will be complete...

hope it will work ...else for people using xp sp1 it seems :-(

kilg0r3
11th March 2004, 08:54
Erm, damrod, why do include three Realbatch.exe files in your binary package, and which one is THEONE?

damrod
11th March 2004, 09:03
i put three exe?? sorry i forgot to delete the old ones...

use RealBatch2.exe :-)

don't forget to check the realbatch.ini for the tools path ;-)

damrod
11th March 2004, 21:28
whaaaaaaaaaaaaaaaaaaa....sirber we are stars!!!!!

http://www.faireal.net/articles/8/15/
http://www.faireal.net/articles/8/25/#d40104
http://www.google.com/search?q=realbatch&sourceid=opera&num=0&ie=utf-8&oe=utf-8

and i don't try realanime search ;-))

Lagoon
11th March 2004, 21:59
I always get weird errors when trying to convert my RMVBs to MKV with mkvmerge anyone know what might be the cause ? The srouces are RV10/HE-AAC and it seems its the video that's causing problem since even when I want to convert video only it crashed with that type of error :

'die' called: common.cpp/safemalloc() called from file r_real.cpp, line 977: malloc() returned NULL for a size of -305265267 bytes.
'die' called: common.cpp/safemalloc() called from file r_real.cpp, line 977: malloc() returned NULL for a size of -352320182 bytes.

etc..

Thanks.

Edit : I'd also need to demux the HE-AAC audio from the RMVB files, every program I tried got an error (packet lenght too small or something)

damrod
11th March 2004, 22:42
do you use last version of mkvtools?

which file format do you want for your audio He-aac ??
mp4, m4a or aac??

you can try with my mp4creator tool... it use mkvmerge and mkvextract to do it :-) (and also mp4 tools)

damrod
11th March 2004, 22:49
i try to mux in mkv a rmvb file with racp audio track -- ie an he-aac track -- it works...

Lagoon
11th March 2004, 23:09
When i'm muxing directly RMVB to MKV it muxes fine but on playback there is no audio or weird sounds, and MPC crash.

I use the tools that are included in the binaries release of realbatch, dunno if they're the last ones :confused:

I don't really care about the format of the demuxed file I just want to mux it back fine into MKV ;)

MP4creator is giving me an error 53 : fichier introuvable when I click demux from an rmvb file.

Edit : I had MKVTools 0.8.2, works fine with 0.8.5 sorry for the trouble :)

Liisachan
12th March 2004, 00:44
Originally posted by damrod
whaaaaaaaaaaaaaaaaaaa....sirber we are stars!!!!!

http://www.faireal.net/articles/8/15/
http://www.faireal.net/articles/8/25/#d40104
http://www.google.com/search?q=realbatch&sourceid=opera&num=0&ie=utf-8&oe=utf-8

and i don't try realanime search ;-))

Oh well, a lot of ppl are now interested in RV9/10 here in Japan, reading these pages. Some of them are using job files too, and even trying Elysian (http://www.faireal.net//articles/8/27/#d40126) Would you please make a GUI which can control Elysian options in the future? That'd be great. :)

Anyway, those sites ( www.faireal.net, http://ld-anime.faireal.net, etc ) are ours..."our" here means, basically our fansub group... that's why we have a lot of fansub related articles there. Incidentally, we're proudly helping doom9.org's bandwidth too, like 230GB / month. So please don't attack our servers ;) Some parts of faireal.net and some parts of doom9.org share the same physical server, using different virtual domains. Moreover, most ppl visit matroska.org via our "Lazy Man's Guide" if not via Google. Since our sites are focusing on new multimedia technology like that, it's not surprising to see articles about RV9/10 there and related GUI, such as RealBatch. Oh year that reminds me, Matroska logos in RealBatch are made by us too!!!!
http://www.faireal.net/matroska/matroska_logo1
We, too, are happy you use them!!!! Those pics are created by a talented high-schooler in Japan.

and i don't try realanime search ;-))
Well, well....... Well, this is a touchy subject.
As a matter of fact, in that page you mentioned, we were introducing RealAnime first. That's why some of the pics are very old, coming from RealAnime 1.1x, and why we were there talking about TabCtl32.ocx & Comdlg32.ocx (older versions of RealAnime didn't work unless you register these components manually)
Sirber didn't like that page for some reason and asked us to delete it, saying "I haven't recieved any request about posting links to my software nor screens on your sites. Please remove ASAP."
So eventually we had stopped to recommend RealAnime respecting the author. Well, I'd say, I'm sorry Sirber, for having upset you about that. Probably you have your reasons, but don't be mad because we had introduced RealAnime because it was nice, not because we wanted upset you. Thankx for understanding.

That how it was, damrod. I feel happy because you didn't say "Don't write about RealBatch in your page without asking me!" or "In order to use RealBatch, you need Product Activation" or something as such ^^;

Sirber
12th March 2004, 01:36
Originally posted by Liisachan
Sirber didn't like that page for some reason and asked us to delete it, saying "I haven't recieved any request about posting links to my software nor screens on your sites. Please remove ASAP."
So eventually we had stopped to recommend RealAnime respecting the author. Well, I'd say, I'm sorry Sirber, for having upset you about that. Probably you have your reasons, but don't be mad because we had introduced RealAnime because it was nice, not because we wanted upset you. Thankx for understanding.I sent you this mail some time ago cause your webpage was directly linking to my web server. I don't mind that people talk about my soft :D. The correct thing would have been to link to doom9 or to host the file directly on your server. Reading my webserver logs, I'm still bombarded with RealAnime 1.14 requests :(. The server is not mine and neither the bandwith. In any case, stay tuned for YS RealAnime :D. Peace.Originally posted by Liisachan
That how it was, damrod. I feel happy because you didn't say "Don't write about RealBatch in your page without asking me!" or "In order to use RealBatch, you need Product Activation" or something as such ^^;I never ment to "never talk about it" :D. It was just bandwith issue. Also, as you can see, RealAnime is now GNU (as well as RealBatch), by "now" I mean... since 1.60 I think... Happy moding :D

Liisachan
12th March 2004, 03:19
Originally posted by Sirber
I sent you this mail some time ago cause your webpage was directly linking to my web server. I don't mind that people talk about my soft :D.

Err.. if that's the case. I think I kinda misunderstood you, Sirber :(

I didn't link directly to you pics; still you asked me to remove the screenshots, so I thought you were unhappy with those pics. Plus, the title of your mail was "RealAnime links and tutorial", so I assumed you were warning about that tutorial per se, not only about links.

Anyway, it was just misunderstanding and I promise you that i'll do better when YS RealAnime is officially out and if I write about it :)
So... I hope youll feel better now. in spite of that superficial misunderstanding that happned, I've been always thinking RealAnime is great. And as you mentioned, it's cool that it is GPLed now; which enables damrod to make RealBatch/RealBatch2 that I found very useful. :D

Sirber
12th March 2004, 04:03
The mail was like 3 months ago, I totally forgot until you posted this :). I have to admin I was kinda mad of that direct link stuff, so I asked to remove all things related to my soft. A direct link if when you use a link that is pointing to someone else web server. If you wish, you can post RealAnime again, even if it's kinda old, using doom9's URL, since most people have less problems with RealAnime than RealBatch (damrod :p) :D.

You can read more about what was supposed to be RealAnime 2.00 with the YS RealAnime link in my signature. Long live to anime :D

damrod
12th March 2004, 08:54
grrr@sirber : is seems the crash problem is with xp-sp1 and comes from the listview component... :-(

Maybe i will remove it...

I'm still working on the delphi version...it will solves all these problems :-)

damrod
12th March 2004, 08:54
release 2.00 will be the same as 1.42 but in delphi7
release 2.10 will include the elysium options..

h9903209
12th March 2004, 11:16
yes yes, since the addition of list view winxp sp1 cannot execute anymore T__T... but the list view is sweet, must not remove... ^^

and happy waiting delphi7 version. ^^

btw, there's one more nice feature in brp which I wish you can think about it: in brp I can add and encode files from another computer in lan directly. computer A is busy doing something... so I can use computer B to directly encode files and save resulting file in computer A

Sirber
12th March 2004, 13:44
Originally posted by h9903209
btw, there's one more nice feature in brp which I wish you can think about it: in brp I can add and encode files from another computer in lan directly. computer A is busy doing something... so I can use computer B to directly encode files and save resulting file in computer A lol... sounds like YS RealAnime. This feature is kinda tricky to implement. From what I know, the delphi version will is just to "bugfix" the current RealBatch and add the new RC features.

h9903209
12th March 2004, 15:11
no, the purpose is different, I wish YS realanime can have this feature too. My idea is just to use computer A to "directly" encodes files in computer B, it does not involve copying files to and fro.


btw, how to include the subtitle (idx, sub, srt, etc) in the resulting rmvb in realbatch? in brp it automatically hard-subbed. in YS original GUI I can do so by drag and drop the subtitle files as well.

damrod
12th March 2004, 15:24
to hardcode the sub in the video?? mum the more simple is :

- install vobsub
- rename your avi and sub (srt;ssa;sub) with same name -- ie toto.avi and toto.srt for exemple

btw i prefer to mux sub and rmvb in mkv file
you can choose also to use rmvb muxer to mux sub and rmvb in another rmvb files (read before readme file in rmvbmuxer directory)

you can also use AVSEdit to "mux" you source (avi...) and your sub in an avs file...and drag and drop the avs in realbatch

sirber said it : i re-do realbatch in delphi because of the dlls problems in vb6/xp-sp1 :-(

first release v2.00 will includes some bugfix...but il will ne identical to v1.42
v2.10 will include elysium features...and maybe more features

hellfred
12th March 2004, 16:24
Originally posted by damrod

sirber said it : i re-do realbatch in delphi because of the dlls problems in vb6/xp-sp1 :-(
I am one of those users that have problems running RealBatch v1.42 under WindowsXP SP1. I have copied the ocx files from realanime into the same folder that contains RealBatch2.exe and i can open and use the GUI. But when i press Start Encoding, the cmd-windows will be visible for the fracture of a second and thats it. I think the window says 0 errors 0 warnings.
What am i doing wrong? I did the same on another computer running Windows98. There everything works like expected.

Hellfred

damrod
12th March 2004, 17:08
did you check the producer log??

for what i understand the cmd window open then close without encoding??
view the producer log : it can comes from the video decoder
do you use overlay or ffdshow??
if you use overlay sometimes producer can't work good

try configure video decoding like under your 98...

can you show use the producer log?


the ocx of realanime make woorks realbatch?? great!!!
vb6 is still bull....it will still continue in delphi

hellfred
12th March 2004, 22:48
Originally posted by damrod
did you check the producer log??

for what i understand the cmd window open then close without encoding??
view the producer log : it can comes from the video decoder
do you use overlay or ffdshow??
if you use overlay sometimes producer can't work good

try configure video decoding like under your 98...

can you show use the producer log?


the ocx of realanime make woorks realbatch?? great!!!
vb6 is still bull....it will still continue in delphi
No producer log is created. Therefore i do not have any idea what is going wrong.
No rmvb file is being created, not even one with 0 bytes size.
So i started examining the problem and found two mistakes I made.
First a had folder names with empty spaces in the names, which RealBatch does not like. Renameing e.g. folder "RealBatch v1.4" to "RealBatch_v1.4" enabled me to use that one.
The other error was related to a missing tools folder in the (helix) producer folder. I must have accidentally deleted it somehow.
I think I did use the ocx files that come with RealBatch_bin.zip.

Here the "log" of the stuff i did exactly:
RealBatch v1.42 (from RealBatch_bin.zip 18.799.028 Bytes Containg RealBatch2.exe v.1.0.0.2= RealBatch v.1.42
Unpacked and renamed producer to RealBatch v1.42


RealBatch v1.4 (from RealBatch_bin_light.zip 6.266.746 Bytes Containing RealBatch.exe v.1.0.0.2 = RealBatch v1.40)
COMDLG32.OCX 6.0.84.18
TABCTL32.OCX 6.0.90.43

Message Box
Encoding completed

GUI Encoding Message:
Error#1 detected, Going to next file
Fix: Rename Folder "RealBatch v1.4" to RealBatch_v1.4


cmd window just one line:
Done: Error 0 Warning 0
Dialog:
Encoding completed
Encoding Message: Error #1 detected. Going for next file.
Stop encoding does not work.
Producer log is empty.
No Files added to this directory:
->COMDLG32.OCX 6.0.84.18
->TABCTL32.OCX 6.0.90.43

Test in cmd.exe
C:\Programme\Stefan\RealBatch_v1.42\producer>producer.exe
Done Errors: 0 Warnings: 0
C:\Programme\Stefan\RealBatch_v1.42\producer>

Dialog "Select dir to add" does not disappear after choosing a directory and pressing add.
Second Message Box confirming action and then Dialog box reappears.

Moving RealBatch2.exe to folder RealBatch_v1.4 will enable encoding!
Comparing the directories:
RealBatch_v1.42 was missing list.lst.

Starting RealBatch with empty file list and loading a list will not enable Start Encoding Button.
After adding another file it is enabled.

Copying realbatch.ini from RealBatch_v1.4 to RealBatch_v1.42 did not help.


producer subdirectorie was missing the tools folder!
Copying it from RealBatch_v1.4/producer to RealBatch_v1.42/producer finally enabled encoding.

Checked RealBatch_bin.zip: That one contains the tool folder. How did i loose it?

RealBatch is picky about spaces in path where you extract it.

damrod
13th March 2004, 00:13
i wonder... maybe when loading the app it check the ini file... maybe the space in path makes some pbs....encoding use dos name so...


the add dir window does not disapear : it's normal -- i let it open so you can add more than one directories...you close it when you have finish...

List.lst is created when you close RealBatch and if File List is not empty...

i will check the start button... maybe i forgot to enable it after loading a list...

the tools directory is the directory where you can put tools like AVSEdit or MatroskaMuxer? i delete it in the Light version...

because you don't need this directory ... you can put the tools in another directory... be sure to check the first lines of RealBatch.ini... i store there the path to the tools exe ;-)

actually i'm working on the delphi migration...good stuff in delphi to manage ini and xml files... it will work better :-)

hellfred
13th March 2004, 09:08
Originally posted by damrod
i wonder... maybe when loading the app it check the ini file... maybe the space in path makes some pbs....encoding use dos name so...

If i remember right I used the logfile to see that the problem was loading the jobfile in folders with spaces. Producer did simply not find the jobfile because of broken/splitted path to file argument.

the add dir window does not disapear : it's normal -- i let it open so you can add more than one directories...you close it when you have finish...

Ah, that makes sense.

the tools directory is the directory where you can put tools like AVSEdit or MatroskaMuxer? i delete it in the Light version...

Just to clarify my statement. There are two tools folders.
producer/tools with the AVSEdit etc
producer/producer/tools with lots of dlls. Somehow i managed to delete this one.

actually i'm working on the delphi migration...good stuff in delphi to manage ini and xml files... it will work better :-)
Keep the good work up. I really like using the free GUIs for helix producer.

damrod
13th March 2004, 14:15
producer/tools dir with dlls...yes if you delete this one it's bad ;-))

btw you can rename the man producer directory... when i start dev RealBatch the app dir was producer with a subdir named producer...

i don't change it to realbatch that's all ;-))

i see the problem with spaces : if you check the rpjf file... the names are dos names but when i call producer.exe -j toto.rpjf

i indicate the complete path to toto.rpjf and if there's space in it...

normally it must be encapsulated by " : i will check to be sure.. maybe i will use dos path to access toto.rpjf ;-)

hellfred
13th March 2004, 15:15
Keeping all the different producer of RealBatch, (YS) RealAnime, AutoRV10 folders up to date with the latest patches from Karl means lot of work. Do you think you can make the location of the helix producer variable with another line in the realbatch ini file (like it is done for AVSGenerator.exe, mp4creator.exe etc.)?
It is not that important, though.

Hellfred

damrod
13th March 2004, 15:26
it can be done... i must check if it affects how i call the producer.exe...

Sirber
13th March 2004, 16:12
Originally posted by h9903209
no, the purpose is different, I wish YS realanime can have this feature too. My idea is just to use computer A to "directly" encodes files in computer B, it does not involve copying files to and fro.


btw, how to include the subtitle (idx, sub, srt, etc) in the resulting rmvb in realbatch? in brp it automatically hard-subbed. in YS original GUI I can do so by drag and drop the subtitle files as well. You mean computer A start encoding in computer B, and everything is on computer B?

Solution:

1) Get VNC :)
2) Encode on LAN with samba

damrod
13th March 2004, 17:24
more simple

if you're on lan... map a directory in you windows

you will affect a letter to yur network directory.... and then you encode as usual :-))

and you can choose the tmp directory : your windows temp or in computer B :-)

Sirber
13th March 2004, 18:02
@damrod

what you said is my #2 with more words :p. But, encoding by LAN means also transfering source and destination.

damrod
13th March 2004, 18:14
why transfering???

it's like watching a divx which is on another computer : you need a good network connection!!!

i said to map network drive in windows because it's simpler to use after in realbatch

i'm not sure producer can handle path like \\PC_TOTO\toto.avi ;-))
but if you map the PC_TOTO to the letter M for exemple you get M:\toto.avi and this producer can handle :-)

Sirber
13th March 2004, 18:40
it will, but the file will be transfered to computer A to encode, and sent back to B after.

damrod
13th March 2004, 18:56
???
why transfering : producer will rrad the file through the network.. no need to transfer!!

Lagoon
13th March 2004, 23:42
Not really related to the current discussion but I wonder, does realanime/realbatch has any "anime-specific" configuration (like more blurring or something) or it can also be used for movies ?

Sirber
14th March 2004, 06:04
there is no bluring / whatever filtering. It's basicly just feeding producer with the AVI...

@damrod

how do you think you can access a file through a network whitout transfering it (even in stream)? Think about it :)


Computer A ------> Computer B (producer)
Computer B ------> Computer A (output)

It's all transferts, even it's it's not in 1 shot.

damrod
14th March 2004, 21:02
i know that but when you say transfering... people think : copy the file from computer to A, not reading as stream the movie....

when you have an avi on a cdr you open it in vdub then make save avi in direct stream copy mode : you read it from the cdr to create a new one on your HD.... lan is the same :-)

that's why i say to map network drive to have a "classic" file path...

Sirber
14th March 2004, 22:59
now we understand each other :)

Liisachan
15th March 2004, 10:11
damrod:
Just FYI I got this tip about RealBatch2.exe from one of my readers in Japan.


When you try to start RealBatch2, you get this error message and cannot start the app.
"Erreur d'execution '339': Le composant 'FM20.DLL'ou une de ses dependances n'est pas correctement enregistre: un fichier est absent ou incorrect"

You can fix this problem by installing Microsoft ActiveX Control Pad
http://msdn.microsoft.com/library/default.asp?url=/library/en-us/dnaxctrl/html/cpad.asp
SETUPPAD.exe & SETUPJPN.exe


Best regards :)

damrod
15th March 2004, 19:14
good stuff thx

next release in delphi so we won't need anymore dlls and others .... ;-)

Sirber
15th March 2004, 21:02
Delphi Roxor :cool:

damrod
19th March 2004, 22:30
a little screenshot for waiting ;-))

http://damrod66.free.fr/Main.jpg

Sirber
19th March 2004, 23:46
nice :D

damrod
20th March 2004, 11:15
it's finished at 70-75% i think

need to finish :
- job creation
- save/load settings
- filters part...
- list of value...

:-)

damrod
23rd March 2004, 20:45
finish at 80%

i redirect cmdline output to a memobox ;-))

no cmd window during encoding...

need to check how to stop encoding with a control+c send command...
it will then create the rmvb file instead of a tmp :-))

need to finish createjobs and load/save settings

everything else is finished...

Sirber
23rd March 2004, 20:54
what if I want to cancel the job?

damrod
24th March 2004, 19:13
i send you the unit ;-)

you can stop the dos command :-))

i check to send "control+c" command to dos cmd : producer will stop properly and transform the tmp in rmvb file :-)))

Sirber
24th March 2004, 19:17
RV10 GUI : RealBatch 1.42 (mod of RealAnime 1.91)

yeah right... I wonder where I saw that...

about your code, can you define IDLE or get exit code?

kilg0r3
24th March 2004, 19:35
hi to both of you!

I don't know about the chances of my idea [DVD2SVCD Roba (http://forum.doom9.org/showthread.php?s=&threadid=64886) for RV10 Content (and others of course)] being implemented into the producer app. But it might seem worth while to one of you to implement it into one or both of your frontends. :) See the sticky RV10 thread for details.

damrod
24th March 2004, 19:46
i think it will be implemented maybe in ys realanime

my v2.00 is a migration to delphi with some plus...

kilg0r3
24th March 2004, 19:55
COOLOOLOOL! :)

Sirber
24th March 2004, 20:17
Originally posted by kilg0r3
hi to both of you!

I don't know about the chances of my idea [DVD2SVCD Roba (http://forum.doom9.org/showthread.php?s=&threadid=64886) for RV10 Content (and others of course)] being implemented into the producer app. But it might seem worth while to one of you to implement it into one or both of your frontends. :) See the sticky RV10 thread for details. I read about it and I have no clue what is does nor how to use it. :confused: Maybe I'm just dumb...

kilg0r3
24th March 2004, 20:26
Hi Sirber. In the sticky thread I give a relatively short and hopefully readable description of the most important functionality.

Sirber
24th March 2004, 20:31
It's a pluygin of DVD2SVCD, not for producer. I don't get it :confused: :confused: :confused:

kilg0r3
24th March 2004, 20:39
Yes Sirber, I know that the plugin is for DVD2SVCD. I just thought that the same kind of functionality could be useful for encoding of RV10 content. Just imagine not having to do a full first pass but only some short compressability tests.

Sirber
24th March 2004, 20:56
Can you list the functionality you'd like? I'm still lost somewhere unknown... :(

damrod
24th March 2004, 22:43
@sirber

the code let you choose priority
for the exit code there are three variant of the unit
2 gives you the ability to retrieve the exitcode

for the old one (which work good...in the two new they replace the onterminated method for TNotifyEvent to TTerminateEvent
and i can't make it works anymore :-()) you have the exit_code but no propriety to retrieve it...i will add that

Sirber
24th March 2004, 23:12
Ok

I dunno if I will use that, since I don't need to see what producer does. What would be great is to know where producer is at, like what pass number, %, time ,etc :)

damrod
24th March 2004, 23:34
it make disappear the cmdwindow

you have access to exitcode, elapsedtime since beginning and also all the output lines... so you can check encoding... like if you watch the cmd window ;-))

i will send you the delphi exe by mail

put it in the same dir as realbatch

ie

a valid job_tmp.rpjf in tmp subdir
and a subdir producer with the producer.exe

the createjobs doesn't work so you must have a valid rpjf to test ;-))

kilg0r3
25th March 2004, 09:46
Ok Sirber, I'll try to explain.

ATM I have to do a full two pass encode if I want the encode to hit a specific file size. This costs quite a lot of time. The fast-first pass feature reduces the time cost. However, the first pass still takes as long as a full encoding pass with EHQ disabled. Right?

RoBa now achieves the following. It drastically reduces the time needed for the first pass. Actually, it does not do a real first pass; but I'll leave the details for the next paragraph. In order to accomplish this. RoBA sacrifices a bit of the accuracy of file-size prediction. Consequentially, a bit of quality is also lost, because quality is degraded a little if your encode comes out a bit undersized.

How it works: There are several modes of operation of which I will describe only one. Let's say you want to do an encode that fits on one CD. So the resulting file, including audio, subtitles and overhead should not be larger than 700 MB. However it also should not be much smaller. ATM you have to do a full two pass encode to achieve this.

The RoBa approach is a bit different. First of all you give it the relevant values like target filesize, sub-stream size, audio-stream size, container-type and expected overhead. Actually, the RoBa plugin does not require more than the target filesize because it determines the other values by itself. It kicks in after the subs have been ripped and starts audio conversion (besweet) and reads the file size of the resulting file. The overhead is well known for SVCDs but should not pose a great problem for mkv, ogm, rmvb. You'd simply have to select it before encoding starts.

After RoBa has determined the storage space that is left for the video stream it starts its analysis. This works as follows. It creates an Avisynth script that cuts e.g. 2% out if a movie, i.e., it creates a script containing 'SelectRangeEvery(750,15)'. The amount of material which is used for the analysis is configurable but, as exprience shows, a larger portion than 2% does not necessarily mean a more exact filesize prediction.

Now RoBa starts a single-pass encode of the stream which has been created by the script. It does this using a fixed-quality setting. In terms of real producer this would be a single-pass vbrQuality encode at e.g. Quality = 72. After that it reads the size of the resulting file, multiplies it by 50 (2%*50=100%) and compares it to the target file size. Usually the first attempt will not come too close to the target size so it will do a second analysis pass at a different quality setting in order to come as close as possible.

When it has found a value that is close enough (this obviously has to be defined somehow) to the target size, then it starts full encode, which in the case of RV10 would be a single-pass encode at fixed quality.

The functionality descirbed here is only part of what RoBa offers. You can also enter a fixed minimal quality value. So that the plugin determines the minimum amount of CDs you will need to achieve that quality. Audio quality can be entered as a thresholded relative value to the video size etc. But this has already described in the relevant sticky. So there is no point in duplicating it here.

In know that this would have to be programmed from scratch since the Roba plugin is for SVCD. However, I think that the basic prediction algos should be usable also for RV10.

Hey Sirber have you read all this? I am shocked. Never thought you had the patience. :D

Cheers, kilg0r3.

Sirber
25th March 2004, 14:03
Hum... Don't know if this is needed for RV10. Now first pass is at EHQ50, which is a lot faster with almost no quality loss. What's very slow is second pass. If someone create Delphi code for that, I don't mind adding it, but I currently have no time for that.

damrod
25th March 2004, 20:41
me too

i finish my delphi version then i will work on ys realanime ;-)

damrod
17th April 2004, 18:35
ouinnnnn i lots all my delphi code :-(

ok i will work on ys realanime now

i release the 1.5 vb6 version
here the exe

http://damrod66.free.fr/RealBatchTest2.exe

sorry for the name.... ;-))

i will add elysium parameters abn then i will be all for realanime i think...except correct bugs if needed :-)

don't forget to use ocx and dll from realanime : there's in english so it works better than with my french ones :-(

i think i will finish my realeditor :-)
it can be useful ;-)

Sirber
18th April 2004, 05:00
Originally posted by damrod
don't forget to use ocx and dll from realanime : there's in english so it works better than with my french ones :-(At least realanime is still usefull for something :D

damrod
18th April 2004, 14:30
lol
the pleasure to work with vb6 ;-)

Sirber
18th April 2004, 14:51
"work" or "waste time"? :D

damrod
18th April 2004, 17:53
it's vb ;-))
some strange thing....

ok i update the screenshot and the link to the exe ;-)

sorry for the two exe link... i encode and program at the same time so i switch between the two names at building project...

damrod
21st April 2004, 19:00
ok i add a skin to the soft ;-))
and correct some bug...

i will add better priority management i think...

Sirber
21st April 2004, 20:39
YS is stuck to IDLE. I think it'S the less bogus for the OS.

damrod
21st April 2004, 23:00
euh i don't understand??
encoding is always in idle priority??

sometimes i prefer below normal priority...especialy when i play some mp3 or videos...

if not i use very few cpu to encode...

Sirber
21st April 2004, 23:56
MP3s uses 0% CPU :p. There is not much difference between bellow normal and IDLE, since all your other process are at normal :D

damrod
22nd April 2004, 18:01
when i watch tv on my pc i use around 20% of cpu

if i put encoding in idle .....the encoding is too slow
at below normal priority it's better : the encoding duration is shorter

damrod
25th April 2004, 15:09
very boring the active x dll!!!!



i add the dll in my vb6 project....
after registring the dll in windows...

so i can put an helixproducer object on my form

when i do this code
<code>
HelixProducer1.JobFilename = App.Path & "\tmp\job_tmp.rpjf"
HelixProducer1.LogFilename = "c:\prod.log"
HelixProducer1.TempDirectory = "c:\"

MsgBox "producer running " & HelixProducer1.IsRunning
MsgBox "producer ready " & HelixProducer1.IsReady

HelixProducer1.EnableRealMediaEvents = True
'HelixProducer1.
'HelixProducer1.ReleaseResources


MsgBox HelixProducer1.JobXMLString
'MsgBox (HelixProducer1.JobFilename)
'MsgBox (HelixProducer1.JobStartTime)
If HelixProducer1.IsReady Then HelixProducer1.StartJob

MsgBox HelixProducer1.JobDuration
</code>

(BTW why HelixProducer1.IsReady always say false !!!
my job is correct...it works with the producer.exe cmdline)

i got that in the log

<code>,Diagnostic,SDK Encoding,2004/04/25 16:16:02,0,BuildInstanceFromBuffer unable to instantiate object.
</code>

someone got an idea??


and my application crash!!!

Sirber
25th April 2004, 16:28
if HelixProducer1.IsReady is always false means your jobfile has problems.

damrod
26th April 2004, 23:46
ok i will release asap a 1.50c version with activx dll encoding...
now it works ;-))

i think i will modify the rmeditor gui to use it...

and maybe use a tool who can encapsulate a vb exe and its components/dlls it need into one larger exe...

but you need only one exe ...no dlls, ocx...

Sirber
27th April 2004, 02:06
warning: more DLL/OCX to register :)

damrod
27th April 2004, 18:22
vb6 ocx/dll don't need to be register : only to be in the same directory of app...

and i want to try this encapsulated tool....just to see...

Sirber
27th April 2004, 19:18
always finding new things to *not* work on YS :devil:

damrod
27th April 2004, 21:04
how do you know???!! ;-)

i must install cvs
but i already start looking the delphi code....

btw : how can add the activex dll in the project?? :-O

Sirber
27th April 2004, 23:05
Component menu, install ActiveX :)

damrod
28th April 2004, 07:03
euh so simple?

it will not re-register the dll?

Sirber
28th April 2004, 13:05
dunno :)

damrod
28th April 2004, 18:01
i will see

Sirber
28th April 2004, 19:01
la balle est dans ton camp :)

damrod
28th April 2004, 19:46
lol

i think it's ok

next weekend i reinstall my pc...
and then lets go :-)

damrod
11th May 2004, 19:48
i think i will post the binaries of release 1.50 using activex dll...

sorry no source... windaube choose to crash my main partition.....

100Go lost...i'm so happy!!!!

i lost all my source codes in this crash....

damrod
20th May 2004, 19:52
ok

i upload the last vb6 version

http://damrod66.free.fr/site/inc/Realbatch.01.50.light.zip

i remove all the tools app :-)
take too much space
the zip i around 8MB and contains all the vb6 dlls and ocx needed
don't remember to use the .bat file to register the dll !!!

this version use producer activexdll

like i said i lost all my sourcecode
so i think i will try red it in delphi7

it will use the same look and feel so if you have some advice or wishes.... :-))

btw i think i will also rewrite in delphi7 the tools (rmeditor, matroskamuxer....)
with delphi7 no need to use dll

after that i will be at 100% on ys realanime :-)

victorhooi
21st May 2004, 07:50
Damrod, dude, wait a sec mate...

By crash your partition, what do you mean? Partition table corrupted, bad sectors, damaged MFT?

I'm by no means an expert, but I've had lots of hard-earned experience attempting to recover data from various partitions (attempting being the operative term :) ), FAT12, FAT16, FAT32, NTFS, ext2, ext3 (basically the same), xfs etc.

100 Gb might be a bit much to upload, but you could try using one of the bootable forensix Linux toolkits (eg penguin sleuthkit), or even just Knoppix 3.4, and running something like Lazarus, or TASK.

Alternatively, I have a 20 Mb .iso image with Ontrack Easy Recovery Professional 6 (http://www.ontrack.com/easyrecoveryprofessional/) - pretty much a point and click solution, and effective (commercial, but hey, this is for a greater good :) ).

Basically, just boot into it, click your hardidisk, select the files you want to recover, and save them to floppy/cd/another harddisk. Even works if your partition table is mangled.

Finally, you could just get out that trusty vim, and search for 'cpp'...

Bye,
Victor

damrod
21st May 2004, 10:22
bad luck i format the disk.....
next time i will try to use recovery tools ;-)

victorhooi
21st May 2004, 10:59
Wait, no, all is not lost :).

Like I said, you can still recover using Easy Recovery (or linux, if you prefer :) ) even if your partition table's gone. Just filter for Delphi source files in Easy Recovery - since these are text files, there's a very good chance that you'll be able to recover portions of it.

Even if you've formated the drive, and overwritten with a new partition, you should still be able to recover parts of it (unless of course you've filled all 100 Gb up). Text files are fairly easy to recover; if not all of them, then at least fragments. Binaries, compressed files, images etc. are another story altogether.

How about I upload that 20 Mb iso to you - just burn it to a CD-RW, boot into it, and select Easy Recovery. Then select the option along the lines of - advanced recovery - no partition (since you've deleted the partition - this should do a raw sector scan - basically, if there're fragments of your textfile still on the harddisk (i.e., in the freespace or unallocated regions), Easy Recovery should pick it up. Then just save to a floppy (I'm guessing source files won't be that big - should fit on a coulple of floppies.)

Bye,
Victor

damrod
21st May 2004, 13:20
euh i have near 100Gb on the new partition so...

thx for the offer but don't waste your time uploading it ;-))

it's a good opportunity to code properly :-)

damrod
31st July 2004, 11:02
i'm upgrading my realeditor and matroskamuxer from vb6 to delphi7 (better code ;-))

then i will re-work on realbatch : the vb6/activeX version works good but i want to rewrite it in delphi7....

Sirber
31st July 2004, 14:53
activex curreltly leak like hell if you use avisynth. that's why I reincluded producer cmdline :(

damrod
2nd August 2004, 09:54
i discover that also

that's why i think to maje a delphi7 clx cmdline gui

it's better to open it in kylix after...

did you plan to use the doscommand.pas unit for catch the ouput of the dos window??

damrod
15th August 2004, 22:03
ok i put the link on my website for the old realbatch 1.5beta (coded in vb6 and which use the activex dll... no elysium features)

i remove the tools soft to gain Mo (around 20 Mo ;-))

http://damrod66.free.fr/RealBatch_1.5b.zip

it's fully functionnal ;-)) i use it actually since i don't have finished my v2.00 in delphi7 :-)
(NB : don't forget the regme.bat to register the producer dll ;-))

Code in progress :
RealBatch 2.00 : http://damrod66.free.fr/RealBatch.exe
RealEditor : http://damrod66.free.fr/Rm_edit.exe
MkvMuxer : http://damrod66.free.fr/mkvmuxer.exe

Sirber
15th August 2004, 22:12
Originally posted by damrod
did you plan to use the doscommand.pas unit for catch the ouput of the dos window?? Nope. My current system works perfectly. When producer will work correctly on linux, I'll be able to convert easily my GUI to Kylix to produce a linux version. I tryed some time ago to build a kylix version but I couldn't find any help about kylix / CLX.

damrod
15th August 2004, 22:13
with the active x dll under linux??

you're talking about the cmdline no?

Sirber
15th August 2004, 22:18
ActiveX don't work in linux :p. It would be with the cmdline version. I can't say much about the Linux version, coz it will be so cool :)

damrod
15th August 2004, 22:41
that's also why i choose to use the cmdline mode ;-)

Sirber
15th August 2004, 22:48
but preview is SO fun!!! :D

damrod
15th August 2004, 23:27
yep but i wonder if it uses cpu...

preview is usefull when capturing video!!

Sirber
15th August 2004, 23:39
SDK uses 20% more CPU than the cmdline.

damrod
16th August 2004, 00:04
argggggggg

Sirber
23rd August 2004, 00:55
Why will you close the sources?

Also, by license, you have to release sources for RealBatch 1.50 even if you lost them :p

damrod
23rd August 2004, 21:03
lol i know that... i find some vb source in a lost dir on one of my disk...
hope it will be 1.5b but i fear it's the 1.5a...it's use the activex but i don't remember the buglist...i think i will put the source on my website...

Sirber
23rd August 2004, 21:08
You have to release them :o. That's the license :p

damrod
24th August 2004, 18:40
http://damrod66.free.fr/RealBatch1.5_src.zip (4Mo)

seems to be the 1.5 i use...maybe a feww bugs more...i don't have vb6 installed so i can't verify completely....


ok it's for test...it's not finished but encoding is working....
http://damrod66.free.fr/RealBatch 2.zip (22Mo)

i'm uploading it so be patient ;)

damrod
25th August 2004, 18:21
I update screenshot of v1.50beta

and btw i add also screenshots of v2 in delphi7
and it works... ;)

i'm working on the matroska tool/gui ...it's near finished :)

Sirber
10th September 2004, 03:12
http://cool18.comicer.com/images/brp15_eng.exe

Is that your EXE?

damrod
10th September 2004, 06:02
no it's another soft: batch real producer....english version of this chinese soft

it's based upon activx dll also

Sirber
10th September 2004, 12:05
Never heard of :confused:

damrod
10th September 2004, 19:07
the faster gui to encode in rmvb....

Sirber
10th September 2004, 19:15
What do you mean?

damrod
11th September 2004, 12:16
i find this soft at the time our soft use cmdline

the first i find to use activex dll so it was faster than ours ;-))

damrod
15th November 2004, 23:28
@everybody : does someone know how to use real activx dll dynamically in delphi7 instead of the static mode (ie registering it)
if i want to test my last realbatch release via the dll i must register it...and previous release (1.5b) based upon an older dll (pre-elysium featues) will not work since the rpjf format change...

btw i will release 2.1.0.0 soon : activxdll works (as good as cmdline mode); i will update my site and the links ;)

Sirber
16th November 2004, 04:28
No. It's an ActiveX, you have to register it :)

damrod
16th November 2004, 13:12
b...t !!!

it's a problem with activx dll???

i add a test on versionstring property to generate the good rpjf/audience format but it's just a trick no?
(it works but i don't like this solution)

tarantism
20th November 2004, 11:12
from the moment that they are interested to a GUI for realvideo I am trying a software adapted for film I wanted to try this Realbatch... sin the link do not work

Autorv10 gives to me of the problems. Blue screen with a famous one to "nv4.dll" ... hours of encoding thrown in stops :angry:

my operating system is windows 2000

P.S. excused for the English translate from Google and I hope that something is comprised :)

Sirber
21st November 2004, 01:10
I think the most suited software for DVD backup is AutoRV10. If nv40.dll crash, update your nvidia drivers :) All GUIs uses producer, so if producer crash, it will be the same for all GUIs.

tarantism
21st November 2004, 13:19
Task of uncovered possession the error. It was be a matter of an image mounted on virtual driver of Alcohol that probably provoked a conflict. The same problem I have found it also on a istallation of a game. When I have removed the image, all it has gone well :confused: :D

thanks for the answer... Sirber

P.S. compliments to this rv10 :)

damrod
23rd November 2004, 21:27
strange..i use alcohol..haven't got this problem yet :|

Sirber
23rd November 2004, 21:53
Any release date yet?

grokwik
26th November 2004, 15:45
This question is for damrod and sirber : for real batch and real anime, is there a way to specify to the producer a target size instead of average bitrate ?

damrod
2nd December 2004, 20:09
maybe i will add this functionnality... but to make it works it's better to use 2passes encoding so i will force it ....

Sirber
3rd December 2004, 00:58
Originally posted by grokwik
This question is for damrod and sirber : for real batch and real anime, is there a way to specify to the producer a target size instead of average bitrate ? No. But I have a simple bitrate calculator in tools.

grokwik
3rd December 2004, 10:50
No. But I have a simple bitrate calculator in tools.
Yes i've seen it.
It was just thinking that a "bitrate mode" AND a "Size mode" is much more convenient than a bir*trate mode + bitrate calculator

maybe i will add this functionnality... but to make it works it's better to use 2passes encoding so i will force it ....
Interesting... Will it be soon ?
I always use 2 pass encoding

damrod
3rd December 2004, 21:39
as soon as i can maybe this week end...

maybe i work on too many things at the same time :)

<new>
i update main page...with new screenshots...add colors to the gui...and correct some bugs also...

damrod
5th December 2004, 23:16
ok
i update my website and the links for
realbatch 2.1, reve 1.0 et magui 1.0

http://www.damrod.com => go to soft ;)

i have a question : when did elysium features appear?
i test the version of producer activeX to be sure to use correct jobfile (at the moment elysium features aren't working...i haven't finish this part :p)

direct dwld links
http://damrod66.free.fr/site/inc/RealBatch_2_1_full.7z
http://damrod66.free.fr/site/inc/MkvMuxer.exe
http://damrod66.free.fr/site/inc/reve.exe

Damrod

damrod
25th January 2005, 20:45
version 2.2 released...
full installer :
http://vasaldo.free.fr/RealBatch_2.20.exe
light:
http://vasaldo.free.fr/RealBatch_2.20_light.exe

else

www.damrod.org then soft...

Sirber
25th January 2005, 21:48
What's new?

damrod
26th January 2005, 00:14
sorry i forgot...

many bugsfix...
the gui is smaller than before
i solve the memory leak with sdk/avs i think...

damrod
24th March 2005, 23:01
i make a gui test with v3.00

http://vasaldo.free.fr/itseasy/inc/RealBatch3.exe

if people prefer this look...
i think it's cleaner

i'm still working on reve and magui so i will make only debug of realbatch since i use it for my rv encoding...

nd normally i will help sirber with realanime...on my free time :)

damrod
2nd February 2006, 06:45
i stopped completely relabatch
you can still ask question but i think people must use realanime4 now ;-)

or try DamBatch if they want (remember it's only a tool for me...it works fine nonetheless)

Sirber
3rd February 2006, 04:40
you can still ask question but i think people must use realanime4 now ;-)What do you mean? ;)

damrod
3rd February 2006, 08:29
if people ask question about RB i will answear when i have the time but since it's a stopped project it's best to use for encoding RA4 or damnbatch that's all...

Sirber
3rd February 2006, 13:26
In that case you should make DamBatch public ;), like by making a thread about it.