Log in

View Full Version : Has development of GKnot 0.29 stopped?


xero2002
6th December 2003, 17:51
I didn't hear anything new about GKnot 0.29 in the last ~2 months.
Are you more into AutoGK at the moment or is development of GKnot 0.29 continuing?

Tuning
6th December 2003, 17:56
Hi xero2002,
Welcome to Doom9 forums

This question has asked before.
Look this (http://forum.doom9.org/showthread.php?s=&threadid=65005)