View Full Version : Are cnr2, guavacomb and peachsmoother interlace-aware?
FredThompson
20th November 2003, 20:44
Simple question because I'm obviously too brain-fuzzled to find this in the docs.
Are cnr2, guavacomb and peachsmoother interlace-aware?
sh0dan
21st November 2003, 09:02
CNR2 should be fairly safe to use on interlaced material, as it is mostly a temporal filter.
FredThompson
21st November 2003, 09:45
yeah, that's what I thought. Lindsey's notes make it seem like guava is because he mentions it should be used before deinterlacing.
JuanC
21st November 2003, 14:41
PeachSmoother is interlace-aware. Take a look at this particular post from LDubb: http://forum.doom9.org/showthread.php?s=&postid=365047#post365047
Originally posted by High Speed Dubb
I’m not sure whether that will work. Peach Smoother does use a few global variables, so multiple calls in a script might cause problems.
More importantly — Running it separately on the odd and even fields isn’t going to do quite as well as running it simultaneously on both. The temporal correlation in Peach is meant for use on fields, not frames — and if anything is a bit too strong. So taking out half the fields will cause Peach to expect too much correlation between frames.
Also, running it separately on the the odds and evens means that you’ll be ignoring any motion information from half of the fields.
Instead, I’d recommend running it so...
SeparateFields().PeachSmoother(Your parameters here).Weave().etc
WyldeF1r3
24th November 2003, 06:02
guavacomb actually works best on field-based material in my experience
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