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View Full Version : Problems with some artifacts in video......


[AMX]Psych0
20th November 2003, 05:15
Hey everyone, this is my first post here, so please take it easy on me ^_^. Anyways, I've been reading many posts throughout the forums to help me customize my own avs script in order to help me produce good quality anime encodes that I make from my anime dvd's. Currently I am encoding Inuyasha, and I have run into a problem with one of the episodes. The script I was using was fine and was producing very good looking results, until I started on this one episode. The quality turned out good, however the problem is that I notice the "marching ants" problem throughout most of the episode. It's weird because up until now every other episode was encoding fine with no problems, except for this one, where outta nowhere the lines started flickering. I searched the forum for how to fix this problem, and I've tried other filters and such, but so far nothing has fixed the problem. Below is the script that I am using:


LoadPlugin("c:\program files\yatta\Decomb510.dll")
LoadPlugin("c:\program files\yatta\Mpeg2dec3dg.dll")
LoadPlugin("c:\program files\yatta\kerneldeint140.dll")
LoadPlugin("c:\program files\yatta\Warpsharp.dll")
LoadPlugin("C:\Program Files\yatta\Convolution3DYV12.dll")
LoadPlugin("C:\Program Files\yatta\Dup.dll")
LoadPlugin("c:\program files\yatta\msharpen.dll")
LoadPlugin("c:\program files\yatta\masktools.dll")

mpeg2source("C:\DVD\InuYasha\Episode 7\inuyasha.d2v")
Telecide(order=1,post=5,hints=true)
kerneldeint(order=1,threshold=0,sharp=true)
Decimate(cycle=5,quality=3)

#Smoothers
Convolution3d (preset="animeHQ")

org = last
org_u = utoy(org)
org_v = vtoy(org)

msharpen(threshold = 10, mask=true)
reduceby2()
greyscale()
uv = blur(1.5).levels(0,2.0,255,0,255).blur(1.5)

filtered_u = org_u.blur(1.5).blur(1.5).blur(1.5).temporalsoften(2,255,0,3,2)
filtered_v = org_v.blur(1.5).blur(1.5).blur(1.5).temporalsoften(2,255,0,3,2)

u_final = MaskedMerge(org_u, filtered_u, uv)
v_final = MaskedMerge(org_v, filtered_v, uv)

ytouv(u_final, v_final, org)


#Sharpen
WarpSharp(depth=64, blur=2, bump=92, cubic=-0.6)
#Crop
Crop(8,0,-6,0)

#Resize
BiCubicResize(640,480)

#Copy frames that are the same
dup(threshold=0.1,copy=true)

And here is a clip showing the problem that I am having:
http://members.aol.com/darksith87/

Link works now! ^_^

Justinus
20th November 2003, 05:25
The link doesn't work :(

[AMX]Psych0
23rd November 2003, 19:10
Can anyone please help me?

sh0dan
23rd November 2003, 20:58
fluxsmooth(30,20) helps a bit on the static scenes.

[AMX]Psych0
23rd November 2003, 23:04
Thanks for the reply sh0dan, I'll give it a shot and see if it fixes the problem.

[AMX]Psych0
25th November 2003, 05:28
Ok, I tried sh0dan's small fix, and it worked in some areas, but for the most part the marching ant line effect is still there. Anybody have any other ideas on how I could fix this problem? Thanks sh0dan for the tip on how to improve some of it.

[AMX]Psych0
26th November 2003, 07:50
So anyone have any ideas as to what could be the cause of this problem? I was thinking of maybe using YATTA to fix this problem, but I just would like to know if there is some filter I could use that could improve this problem overall. Yes I'm a newbie, but I'm tryin my hardest to fix this problem. I've searched the forum, but could not find a problem similar to mine. Maybe I'm just searching the wrong terms?