View Full Version : What about GK .29 ?
jeremymacmull
13th November 2003, 23:17
With all this talk about GKFFU
any news updates as to whats happening with .29
for me personally i would really love the ogg updates
JEREMY
ps this is in no way a criticsm of the authors just a question!
len0x
17th November 2003, 16:55
I don't know honestly :)
Too busy to think about it :(
Anyway, tHe gLoCh, are you ready for public testing? I won't able to actively support 0.29 alphas for a little while, but if you can then I can start building them at SF.
sillKotscha
17th November 2003, 17:01
this forum is best to support alphas :D
@ len0x
do you plan to integrate your wonderful deint_method(s) at one day into GKnot ??
that would be very much appreciated
cheers Sill
len0x
17th November 2003, 17:13
I'm sure forum will welcome 0.29 alphas, but if nobody able to fix the bugs then it'll be pretty sad discussion like:
- user: I found a bug.
- user2: I found that as well.
- developer: OK
- user 3: And I got that bug as well.
- developer: I know.
- user 4: I found annoying bug, when it's going to be fixed?
- developer: it was reported several times already. no promises on when it'll be fixed
- user 5: I just came across this nasty bug. I've read somewhere that others had the same problem, but couldn't find solution for it. Anybody can help me?
- developer: :devil:
You know what I mean :)
P.S. I don't know yet if I'm gonna integrate IVTC/interlacing detection, coz GK currenly doesn't have a mechanism to do anything automatically before job goes into queue.
sillKotscha
17th November 2003, 17:28
Originally posted by len0x
I'm sure forum will welcome 0.29 alphas, but if nobody able to fix the bugs then it'll be pretty sad discussion like:
- user: I found a bug.
- user2: I found that as well.
- developer: OK
- user 3: And I got that bug as well.
- developer: I know.
- user 4: I found annoying bug, when it's going to be fixed?
- developer: it was reported several times already. no promises on when it'll be fixed
- user 5: I just came across this nasty bug. I've read somewhere that others had the same problem, but couldn't find solution for it. Anybody can help me?
- developer: :devil:
You know what I mean :)
I know what you mean ;)
Originally posted by len0x
coz GK currenly doesn't have a mechanism to do anything automatically before job goes into queue.
but that's exactly of what I'm thinking of ;)
jeremymacmull
18th November 2003, 05:15
cheers for the news update
Look forward to whatever u do
JEREMY
Hiro2k
20th November 2003, 15:10
Hi Lenox, I know this has been discussed before, but is it possibe to use Mosu's mkvtoolinux for muxing mkv files in gknot .29? The reason I ask is because I don't know what the current Vdubmod developmers are going to add to vdubmod for mkv. Mosu has already added the new lacing to mkvtoolinux, and it can now properly mux vobsub subs. As it is right now with the current build of Vdubmod, I can't even edit my new mkv's with the new lacing. I know that the devs will add this later, but I don't think that they could add all the features to vdubmod as fast as mosu is. Also it's much easier to replace mosu's exe than having a whole new build of vdubmod each time something new comes out.
len0x
20th November 2003, 15:16
Originally posted by Hiro2k
Hi Lenox, I know this has been discussed before, but is it possibe to use Mosu's mkvtoolinux for muxing mkv files in gknot .29?
no :)
Each job = vdubmod script. I don't want to break that unless VDubMod cannot be used at all (and considering that mkv support is not released even at alpha stage i assume that was only hypothetical question :) )
P.S. If you're saying that MKV changes that rapidly that VDubMod cannot even be updated properly then I would rather wait until it gets stable enough to produce not more that 2 updates a year (god I love AVI - no hassle whatsoever :) )
Hiro2k
21st November 2003, 07:13
Originally posted by len0x
no :)
Each job = vdubmod script. I don't want to break that unless VDubMod cannot be used at all (and considering that mkv support is not released even at alpha stage i assume that was only hypothetical question :) )
P.S. If you're saying that MKV changes that rapidly that VDubMod cannot even be updated properly then I would rather wait until it gets stable enough to produce not more that 2 updates a year (god I love AVI - no hassle whatsoever :) )
Hahahaha
I completely understand your concern as a developer. No one wants to update that frequently, especially if it's not your program that needs to be updated. And yes it was a hypothetical question, but I wanted to make a suggestion anyways.
Rash
5th December 2003, 01:27
Hey, you forgot. New XviD too. :D
XviD 1.0-beta1
Doom9
5th December 2003, 09:48
it's pretty tough to work on two programs at the same time. I'm sure that when AutoGK has stabilized (in terms of "works for most people"), GK development will resume, but you can't have both at the same time.
Aqa
5th December 2003, 17:08
That is if, its even lenox intention to further develop Gordian Knot?
Perhaps AutoGK will eventually replace Gordian Knot! I mean he’s only got two hands, (you do only have 2 hands don’t you) so he will probably have to concentrate on developing one of the two, don’t get me wrong I hope I’m wrong, but if I’m not, it’s more that understandable and I’m still grateful for the great work that he’s doing.
bilu
5th December 2003, 17:21
Originally posted by Aqa
That is if, its even lenox intention to further develop Gordian Knot?
Perhaps AutoGK will eventually replace Gordian Knot! Not necessarily , but I hope the Auto-IVTC process gets exported to GK as an option - and what a great option it would be :)
Originally posted by Aqa
(you do only have 2 hands don’t you)If we had one more we would drive happier... :D
(sorry, couldn't resist)
Bilu
len0x
5th December 2003, 20:25
Originally posted by Aqa
Perhaps AutoGK will eventually replace Gordian Knot!
That's very optimistic scenario. Many ppl still use GK as bitrate calculator/resizer. I'd rather do minor support for existing features then bringing the whole architecture to AutoGK (Pro version).
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