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View Full Version : VHS transfer - request cleaning help


Piper
9th October 2003, 03:16
As I posted earlier, I'm having a hard time cleaning up this 10 year old VHS (SLP mode) capture.

I've learned a lot in the last couple of days from the 80's Anime LD capture... need some help cleaning it up! (http://forum.doom9.org/showthread.php?s=&threadid=62873) thread, but I'm at a point now where I need to ask for help.

I've tried many variations of my standard scripts and I'm able to clean up the chroma, and get Telecide properly pattern matching with the help of GuavaComb, but I'm struggling quite a bit with finding the right denoiser. Please consider this request the denoising equivalent of BBQmyNUTZ's Rainbow cleaning.

Here's a screenshot:
ST-TAS.jpg (http://www.32bitwonder.org/misc/ST-TAS.jpg) (204 Kb)

and the clip (Unfiltered MPEG-2):
ST-TAS.mpg (http://www.32bitwonder.org/misc/ST-TAS.mpg) (21 Mb)

My best cleaning routine so far involves:
VagueDenoiser(threshold=8,method=1,nsteps=6,chroma=true,debug=false)
FluxSmooth(10,-1)

Can someone please have a go at this clip and let me in on better ways of cleaning up this clip? :confused:
Thanks in advance.

Piper
12th October 2003, 21:14
No takers? Perhaps a moderator could delete this thread as it appears my super duper Vague/Flux combo is perfect for this source. :rolleyes:

I do realise that I'm not going to get much out of this source, but I was hoping that someone could help get just a wee bit more more out of it.

sh0dan
12th October 2003, 22:50
An alternative:

mipsmooth(preset="animelq", spatial=3)

It's much more "flat", but most noise is killed, and general line sharpness is better than Vague.

Use newest mipsmooth I just released. You could also try a combination:

VagueDenoiser(threshold=4,method=1,nsteps=6,chroma=true,debug=false)
mipsmooth(preset="animelq", spatial=7, method="supersoft")

Piper
14th October 2003, 17:46
VagueDenoiser(threshold=4,method=1,nsteps=6,chroma=true,debug=false)
mipsmooth(preset="animelq", spatial=7, method="supersoft")

Thanks for the suggestion, and for the new MipSmooth update. MipSmooth seems to do a very good job cleaning up the edge noise which is what I was using FluxSmooth for initially. Replacing FluxSmooth with MipSmooth (in conjunction with VagueDenoiser) in this case cleaned it up nicely.

btw, I particularly like how VagueDenoiser preserves edges vs other denoisers and it's now become my denoiser of choice. Now if it could only preserve time a little better, one could do away with C3D all together. :)