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alucard83
5th September 2003, 19:30
I just recently encoded an anime using the following script:

mpeg2source("G:\DBGT\Preparation\prep.d2v")

#DEINTERLACE
KernelDeint(order=1,threshold=3,sharp=false)

#FILTERS
ConvertToYUY2().SeparateFields().PeachSmoother().Weave()
ConvertToYV12().Convolution3d("AnimeLQ").Temporalsoften(4,4,8,mode=2,scenechange=8)
WarpSharp(45,2)
Xsharpen()
UnFilter(-10,15)
TemporalCleaner()
UnDot()


This dvd is purely interlaced(I checked the frames in Gknot and almost every one of them I can make out is interlaced, so I left it at 29.97fps). After I encoded and played it back, it seems to stutter when the camera is panning in different directions. For kerneldeint, I made sure to check the field order which was indeed the the top field. I used Koepi's most recent build of XviD. Does anyone know where in the script what might be causing this?

Guest
5th September 2003, 22:27
KernelDeint() is intended for pure interlaced video. For this kind of anime, FieldDeinterlace() often produces a smoother result.

Dreassica
5th September 2003, 23:46
Why use deinterlacer on material that can be easily ivtced? Cc thats what GT is.

alucard83
6th September 2003, 01:53
What's CC?

Dreassica
6th September 2003, 08:25
doh!! Thats me typing Cuz but doing it all wrong :D