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View Full Version : Announcing Zoom Player v3.20 beta 2


Blight
21st August 2003, 17:30
Download here (http://www.inmatrix.com/files/zoomplayer_beta.shtml)
Full Change list here (http://forum.inmatrix.com/ikonboard/ikonboard.cgi?s=3f44efdf4a80ffff&act=ST&f=7&t=2254)

Soulhunter
24th August 2003, 21:06
TXH !!! ;)

myth465
25th August 2003, 02:03
thnaks i just discovered zoom player and bs player and overall plan on using zoom to replace all the other players

the only prob i have is when i resize the screen it doesnt save when i reload the player besides that everything is very nicely done

KpeX
25th August 2003, 03:54
Originally posted by myth465
the only prob i have is when i resize the screen it doesnt save when i reload the player besides that everything is very nicely done

Try this:
Options / settings / Interface / Check "Remember Window State on Exit" box.

(btw, in general, if you think Zoom Player can't do it, you probably haven't found it yet ;))
hth,

KpeX

Soulhunter
25th August 2003, 19:09
Nice thing that "LoadTrailer()" command... :D :D :D

In the "default.df" I read it's possible to throw a additional command in, to change the AR between different trailers... ?!?

Thought it should look like this...

SetAspectRatio(3)
LoadTrailer(C:\Videos\Intros\Dilby Digital Intro (Space).VOB)
SetAspectRatio(1)
LoadTrailer(C:\Videos\Trailers\Snatch Trailer.avi)

But the AR is always the same... :confused:

Did I something wrong ???

Bye

Blight
29th August 2003, 06:09
The default.df file is just an example... each media file can have it's own .df file with associated commands.

Soulhunter
31st August 2003, 17:18
@Blight

Ohw, sorry... Think my question was not precise enough ! :)

I know that the default.df is only a example with all the commands...

Ive made new *.trailer file with my custom trailers, and thought Its possible to put the AR-Command in it...

Example:

SetAspectRatio(3)
LoadTrailer(C:\Videos\Intros\Dolby Digital Intro (Space).VOB)
SetAspectRatio(1)
LoadTrailer(C:\Videos\Trailers\Snatch Trailer.avi)

But the AR dont changes between the trailers, so I aked if I did something wrong... :confused:

bye

Soulhunter
8th September 2003, 19:03
Ohhw... :scared:

I see, Ive to use booth a *.df + *.trailers file... :rolleyes:

Trailer file with the file path's, and a *.df file fore the AR... :D

Thought all stuff from the *.df could be also used in the *.trailers file... :p

Bye