eaglebtc
4th August 2003, 20:47
Please read the entire thread; this is an audio issue.
I have DirectX 9.0b installed on Windows Server 2003 (yes, it has been through the 'Workstation' process and I have successfully played games and watched movies). Trying to run 3dMark2001 SE on a Celeron 2.4GHz, GeForce4 based system. I have the DefilerPak installed for watching movies, but 3dMark hates me:
3dMark2001SE_build_330 came out of the closet to say:
MP3 exception - Unable to instantiate all filter for MP3 playback
According to GSpot, the MP3 file takes this path:
(Source) --> MPEG-I Stream Splitter --> Moonlight Odio Dekoda --> (Render)
Whereas it should not be going through the Moonlight decoder. How can I fix this? I already tried unregistering the device (regsvr32 -u mlcom.ax) and then GSpot showed this path:
(Source) --> MPEG-I Stream Splitter --> ACM Wrapper --> (Render)
But 3DMark still won't play the demo. I even reinstaled the Fraunhofer Mp3 codec and set its priority to 1 (through Sound Devices control panel, Hardware tab, Audio Codecs).
What should I do now?
I have DirectX 9.0b installed on Windows Server 2003 (yes, it has been through the 'Workstation' process and I have successfully played games and watched movies). Trying to run 3dMark2001 SE on a Celeron 2.4GHz, GeForce4 based system. I have the DefilerPak installed for watching movies, but 3dMark hates me:
3dMark2001SE_build_330 came out of the closet to say:
MP3 exception - Unable to instantiate all filter for MP3 playback
According to GSpot, the MP3 file takes this path:
(Source) --> MPEG-I Stream Splitter --> Moonlight Odio Dekoda --> (Render)
Whereas it should not be going through the Moonlight decoder. How can I fix this? I already tried unregistering the device (regsvr32 -u mlcom.ax) and then GSpot showed this path:
(Source) --> MPEG-I Stream Splitter --> ACM Wrapper --> (Render)
But 3DMark still won't play the demo. I even reinstaled the Fraunhofer Mp3 codec and set its priority to 1 (through Sound Devices control panel, Hardware tab, Audio Codecs).
What should I do now?