View Full Version : Navigation between vts's
whaqatac
29th July 2003, 07:58
Has anyone tried to encode Daredevil R2 yet?
I am having a real problem understanding how to make this disc work and am hoping someone here can give me a quick and easy solution.
The disc has a similar feature to the ‘white rabbit’ in the matrix where it will jump from the main movie to an extra and then back again to the movie.
The first disc has a vts file that contains all of the extras and a vts file which contains the main movie. The main movie vts is made up of three pgcs but contains only two vob-id’s.
PGC1 – main movie - vob-id2
PGC2 – 12 Frame Blank - vob-id1
PGC3 – main movie - vob-id2
So as you can see the first PGC is the movie and the third PGC again contains the main movie but also contains information in the ifo that causes the movie to jump to the extras in the other vts at certain chapters.
I have managed to author a disc like this before using the ‘button over’ method, but this film does not contain any buttons that I can use to navigate to the second vts.
How can I set the navigation in Scenarist when I have no button to navigate?
I hope this sounds clear to someone and any help would be appreciated.
influenza
29th July 2003, 14:41
I don't have Dardevil myself, but if I understand correctly:
When you activate this option the jumps will be made automatically to an extra and then jump back?
If so this is something I would like to call autocell activation. It works is quite a similar way as button over video (except there are no buttons). So a register will be set to a certain value and then there will be a jump to a dummy PGC in the Videomanager.
So basically it comes down to creating exactly the same structure in scenarist (every single cell has to be in place). Create a dummy VMG with the nummber of PGCS needed. Find out the register values. And then simply drag a line from the cell command to the dummy VMG (and also set the register value).
If you have any questions about finding the button commands or creating the dummy VMG please read my button over video guide that you can find on www.doom9.org.
If you have more questions I would need your ifo files (the one of the main movie and video_ts.ifo)
whaqatac
29th July 2003, 16:10
Influenza,
I don't have a copy of 'Snatch' but I am assuming that the extras on that DVD work in a similar format to the 'Daredevil' one.
If that is the case then I will work from your guide tonight and post back my results.
Thanks for your help.
influenza
29th July 2003, 18:21
No, I'm sorry but maybe I'm not clear. The extras in Snatch do not work the same (they are button over video), but in snatch you also have to create a dummy VMG.
If I have your ifo files I could provide some more insight, but I think it works as I wrote before. It's quite easy to reauthor this, since you do not have to make any buttons.
whaqatac
30th July 2003, 13:20
Okay, I think I understand what you mean now. I borrowed a copy of 'Snatch' from a friend last night and the stealing stones is different.
I left cce encoding the Daredevil movie whilst I'm at work today, so when I get home tonight I will try to create the scenarios with the dummy VMG on it.
I will also PM you the IFO's for the movie just so I could get your opinions if I do run into any problems.
Thanks for taking the time on this, Influenza.
influenza
30th July 2003, 13:24
No problem at all. I really like Button over video titles (and things related to it). I'm curious about this title myself. But I think it only came out here yesterday.
If you are going to reproduce this title and draw lines from the cell command to the corresponding PGC in the VMG it's best to do it one at a time. All the cell commands will be shown when you double click on any cell and if you draw all the lines first and then start editing the commands you can easily loose track. (I don't know how many commands there are anyway?). But as you said you already have some BOV experience so it will probably not be too hard for you.
Good luck
whaqatac
30th July 2003, 21:23
Okay, I need help now.
I have set up the scenarios as in the original and have followed the BOV guide and collected all the values I need.
To make the jump it compares Gpreg <0> and Gpreg <4>, so for the first jump at cell 3 the value would be 100 based on the info in the VIDEO_TS.IFO. This jump is held in PGC-Menu 9.
I can find no jump to PGC-Menu 9 so it must be a direct jump from the cell like in the Snatch guide.
Okay, the problem. I have created PGC in the video manager. When I come to add the commands to the buttons I can add the the first command of Set GPRM, Immediate, GPRM 4,100 but I am having a problem with the second command. I can set the Jump to PGC in system space but I cannot highlight the PGC in video manager box. All options apart from that one and the titleset are available for selection.
How can I complete this command or am I reading the IFO wrong?
Thanks
influenza
30th July 2003, 21:34
All you're saying is absolutely correct. You have to set the values (GPRM0 to 100 etc) you're mentioning and you have to jump to pgc9 in the VMG! So that's nice work.
I'm not at my own PC right now and do not have scenarist at hand unfortunately.
So you've created a dummy VMG and added 9 pgcs to it right? Otherwise do this first (you do not have to add any video to it). Then from cell 3 where the first jump is made click and hold the little cell icon on the cell and drag a line to the VMG pgc 9. After this (and see the line) double click on the same cell thing and then add the GPRM values. This should work.
whaqatac
31st July 2003, 08:28
Okay,
I figured out what the problem was. I only created eight PGC's (1 for each extra) not nine.
I set the nine PGC's up and dragged the corner of cell 3 to the PGC9 and entered the GPRM value of 100, I compiled the project, burned it on a RW and it almost worked. The problem was that when it got to the end of cell 3 it jumped to the extra, played the extra and jumped back to the beginning of cell 3. In hindsight I should have set the jump from cell 2(doh!).
I compiled the project with only one jump in it last night because I was having trouble setting up the second jump. Whenever I dragged the corner of cell 10 to the PGC9 it brought up the GPRM information from cell 3. So when I changed the value from 100 to 200 it updated both cell 10 and cell 3. How can I keep the cells with different values? Its probably simple but it was very late by the time I was trying to compile it (thats my excuse and I'm sticking to it!)
Thanks
influenza
31st July 2003, 08:37
Glad you figured it out! Yes my mistake as well. The command should be at the end of cell two ofcourse, since it will resume in cell 3...:cool: But now you know this one works, the others will probably work fine too :D This is only the second title I come across that has a feature like this (the other one was some animation movie called atlantis). Because I was curious about this one I got it myself yesterday, but so far I did not have time to look at it.
But back to your question: when you drag the second line/command to the VMG (also to PGC 9 ofcourse) there should be added a second command. So you'll see the first command you created and under that you see the other jump for which you'll have to set the GPRM values. So for each cell command you create you'll also see the ones you have already created. Maybe you have to scroll down al little bit to see it.
whaqatac
31st July 2003, 09:07
Thats makes sense! It did enter in a second value when I done it last night and I removed it as I thought it was duplicating the same command. Now I realise that it was setting up a different one.
Finally, tonight I should be able to finish this.
I'll be intrigued to know how your backup goes. For my method I used the 'big 3'.
I did not author VTS5 as it had multi angles in it and I thought there was enough to be going on with the 'button over' to author the multi angle too. So I ripped VTS 1 and 4. In VTS 1 I did not rip the third PGC as it is just a copy of pgc 1. I loaded the files into Reauthorist and deleted the DTS track, the visually impaired track, and vts 4. I encoded it with cce and it gave me an excellent quality movie. I then let reauthorist compile the scenario, created a title 3 in vts 1 and copied pgc 1 to title 3. This kept all the cells in exactly the same format as the original.
This has now created a disc that is identical to the original with all subtitles and extras except it is missing the DTS and VI tracks.
I'll post back when I have completed the final 'button over' jumps tonight.
Thanks for your advise on all this, Influenza and I'd be interested to know how your backup goes.
influenza
31st July 2003, 09:15
Well I took a little different path. I demuxed by vobid. Bu thta should not make any difference, since pgc1 and 3 use the same vobid, so I could also have left out pgc3 as you did. Advantage of your method is that you can use reauthorist, but this should not to long to do manually anyway. Most important thing is to keep the cells exactly the same otherwise you can get some unexpected jumps .:p
I also ripped the extras (also by vobid). It's multiangled, but that's not to hard to reauthor. Again no reauthorist here, but I was getting too lazy anyway :D. The extras are rather large (1100 MB or so) so I wanted to save some space here too.
I ended up with an bitrate of the extras of 2500 and for the main movie 4100 I think. Also lost the DTS track but kept the commentary tracks.
I've encoded it overnight using docce4u and don't know the results yet. I'm 'working' right now, so I also have to wait for tonight to compile things. I don't think this will all take longer then one hour becvause of all the insight we already have now. i'll let you know the final results, but i'm sure it will be a very fine backup
influenza
31st July 2003, 09:19
I can also use some feedback on my BOV guide, so I'll know if it needs to be improved.
whaqatac
31st July 2003, 10:50
Generally I thought the guide was very good, but when I finish the project tonight I will send you detailed feedback on it.
influenza
31st July 2003, 10:57
ok, thanks. The guide doesn't handle titles like this though, they are very rare anyway. But maybe I'll give it a little bit attention.
whaqatac
1st August 2003, 08:22
Influenza
How did your backup turn out.
I am stilling having problems making the jumps. Jump 1 is fine, jump 2 is missed out, jump three is fine, jump four is missed out and jump 5 jumps to jump 7!!
Did yours turn out correctly? and what settings did you use in scenarist for gprm, etc.
Thanks
influenza
1st August 2003, 09:36
I didn't have time yet. Since I'm going on holiday fro two weeks tomorrow I don't know if I will do it before that.
What do you mean by jump 5 jumps to 7?
whaqatac
1st August 2003, 10:32
When it gets to the button over part for jump 5 which should jump to the extras part 5 it jumps to extras part 7. This then returns to the film at the beginning of jump 7 and misses out about 25 minutes of film.
influenza
1st August 2003, 10:35
This would mean a wrong GPRM value (at least that should be the most logical explanation). Howe many cells do you have in your scenario? You use RA which sometimes leaves cells out. I'm working on it right now. I'll let you know when I finish (but it can take some time, since I'm doing lots of things at the same time :mad: )
whaqatac
1st August 2003, 15:03
My scenarios have 41 cells which is the same as the original.
I have tried it with different GPRM values and it still makes the same jump even if I give it a GPRM value of 500 or 100!
I'll keep trying and will post back if I find a solution.
influenza
1st August 2003, 16:32
I'm compiling as we speak. I thin we made a mistake with the commands. A closer look at the ifo learned that I think the correct command is set gprm5=100 linktail pgc etc. (as you take a close look at the pgc you'll see that gprm0 is set through the ifo and is comapred to gprm 5. This is all based on post commands in which the menu is called. But I'll let you know the final result in a couple of minutes
influenza
1st August 2003, 17:44
It isn't working for now. Strange thing is that in my ripped iso nothing happens as well!!!!No jumps are made at all, very strange
I've to sort it out later, but I'm afraid it has to wait two weeks.
whaqatac
2nd August 2003, 08:02
I've found that too. If I play my original ripped iso or my authored one in PowerDVD on the computer then it will not make any jumps when the special features are turned on but if I burn it onto a RW and play it in a standalone it does work.
PowerDVD obviously doesn't like this kind of disc.
influenza
16th August 2003, 20:55
Well I'm back from holiday now. Did you succedd in backing this up? And what commands did you finally use?
whaqatac
18th August 2003, 09:42
Unfortunately I had to put Daredevil on hold for a while as the kids wanted their Disney films!!!!
I backed the Daredevil film up with IC7 just to check that my IFO was working correctly and it made the jumps in the right place but the quality was questionable.
I'll have to re-load it and have another crack at it. I'll start looking at it again tonight.
wollmann
26th October 2003, 06:21
Hey ther you two.
I took Daredevil this weekend without knowing the problem.
but I did it with a little help from here.
but I think you just read the IFO wrong.
if you didn't succeed with this, tell me and I will help you.
Thanks
Wollmann
influenza
26th October 2003, 14:01
There's a seperate thread on this called daredevil and the big three or so. In fact the ifo was read wrongly at first you're right about that (too much in a hurry and too much to do ;) ).
But everything's solved. There's a difference between the PAL and the NTSC version BTW.
wollmann
26th October 2003, 19:39
I'm on the PAL.
but it worked for me.
:-)
lets find another hard one and make it too :-)
I love this, it is hard but cool.
Wollmann
influenza
27th October 2003, 11:25
Actually this title was quite easy. But isn't everything with hindsight ;)
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