View Full Version : Menu item placement
sh0dan
17th June 2003, 20:39
Please!
Do not move the Menu items so much around. I finally got used to "Save As AVI" was placed in the fourth menu - just to find out it has been moved to "Save As". Also "Tools/Script Editor" has been moved around. I'm sorry, but I have already started up the binary editor 50 times - guess I'm just slow at killing old habits.
:rolleyes:
Belgabor
17th June 2003, 23:02
Sorry for that ^^'
The new arrangement that put the 'save as avi' to the avi menu was my idea because I thought it would make things more clear in the old version, which was not the case (even I myself thought it sucked soon). With 1.5.x there are no distinct 'save as avi' and 'save as ogm' items anymore, so its just one placed in the file menu where it bleongs (and it will stay there).
Movement of the script editor menu item was unintensional, i didnt notice since I mostly use the hotkey and never got fixed on the placement of the menu item.
Guest
18th June 2003, 05:04
I still have 1.4.13. It amuses me that Video has its own pulldown menu but Audio is hidden away somewhere, where?, oh there it is, under AVI. Huh? :)
Josip Tosic
18th June 2003, 17:01
I gave up and started using [F7] exclusively. It doesn't change places. Ever. :)
sh0dan
18th June 2003, 20:32
I hope you know I didn't mean it as hard as I wrote it - just a moment of spontanious irritaion. Placing all the options in the "Save As" menu is a great idea! I love to be able to change Video Mode and Compression - since I usually forget one of them, and have to cancel the dialog to get back out and set them! ... as well as 100 other features I love.
I love you have the courage to reorganize and extend VdubMod the way you do! I guess this is a good time to learn the shortcuts. ;)
(Moving slightly off topic)
We should really get together and get that "Crash on AviSynth reload" fixed. My traces mostly point back to Scilexer - could it be that it references the exported plugin names from AviSynth, which has been deallocated?
I also got "Deallocate: Heap memory referenced beyond requested size xxxx" at times, when I invoke vdubmod through VC, and I reload. Could this be an int3 trap that causes VdubMod to disappear?
Belgabor
18th June 2003, 22:30
Originally posted by sh0dan
I hope you know I didn't mean it as hard as I wrote it - just a moment of spontanious irritaion. Placing all the options in the "Save As" menu is a great idea! I love to be able to change Video Mode and Compression - since I usually forget one of them, and have to cancel the dialog to get back out and set them! ... as well as 100 other features I love.
I love you have the courage to reorganize and extend VdubMod the way you do! I guess this is a good time to learn the shortcuts. ;)
No offense taken :)
@neuron2: Original plan was to deconfuzzle users who mixed up audio for avi and for ogm, but it good intentions didnt work out =)
Originally posted by sh0dan
We should really get together and get that "Crash on AviSynth reload" fixed. My traces mostly point back to Scilexer - could it be that it references the exported plugin names from AviSynth, which has been deallocated?
So far I read about this bug but couldnt reproduce it. I'll think about the hint with the names, perhaps something like this is going wrong.
Originally posted by sh0dan
I also got "Deallocate: Heap memory referenced beyond requested size xxxx" at times, when I invoke vdubmod through VC, and I reload. Could this be an int3 trap that causes VdubMod to disappear?
I never had that on reload. You say sometimes, is it reproducible under specific circumstances?
Cheers
Suiryc
18th June 2003, 23:29
Originally posted by sh0dan
Placing all the options in the "Save As" menu is a great idea! I love to be able to change Video Mode and Compression - since I usually forget one of them, and have to cancel the dialog to get back out and set them!
sysKin said the same thing when he proposed this unified "Save as" window :)
It's true the old layout sucked a lot, but at that time OGM support was really a big hack over VirtualDub core. The main goal for 1.5.x (well what became the goal for 1.5.x since it happened Avery Lee told us - in advance, providing source code of his betas :) - about his plans for 1.5.0 at the same time) was to reorganize our mods so that it would be more clean inside VirtualDub core, and more easily extensible. That's why in the old versions the OGM support was in its own menu, somewhat dissociated from the AVI features (that's what sucked most and confused many users).
Fortunately we sorted all of this and the new layout shouldn't change as much as in the past (well ok just wait after 1.5.4.1a since Avery Lee added some new menu items :p).
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