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View Full Version : ogg audio ( anyone got a gun?)


Xndo
15th June 2003, 01:29
anyways, I seem to be haveing a problem with syncing audio where the 2nd audio stream is smaller than the first. since alot of dubed anime have different opening credits, its hard to sync the audio just right.

is there an easier step to correct this problem ?
like is is 2nd audio - 1st audio = negative number, and is that the dealy you set ? and if oggmux won't set it, does anyone know what besweet command to use to add that -ms number as a black infront of the smaller audio ?


or would it just be easier to make the blank clip and put it into a wav file and then transcode that to a ogg ?

Koepi
15th June 2003, 07:56
OggMux sets negative delays as well - you have to enter them of course, it can't guess what you want out of thin air :)

Rgeards
Koepi

Xndo
15th June 2003, 13:48
well i know that much, and I have set the ms to a higher number than 0 and still the 2nd audio stream starts at the begining of the video, when it shouldn't


the first audio is 22:22 mins long and second is like 18:49 if I subtrace thoses two times I get 373, + or - .. i guess I'm doing someting wrong cause I've set it 373 and i have tried -373 unless I'm not converting it right don't know.. maybe someone to kick me in the head to make me understand here =/

APF_Gandalf
15th June 2003, 14:05
values in oggmux are milliseconds unless I'm mistaken, so you should add (3x60x1000)+(33x1000)=213000 ms

Xndo
16th June 2003, 07:12
the version i have of oggmux won't go over 200000ms, maybe I just have an out of date version or something.


would useing vdubmod work better than oggmux ?