View Full Version : Big artifact on few random frames
BiaTch 5.0
8th June 2003, 10:49
Can anyone explain why I get:
geocities.com/westgroveg/3.11.jpg
in many 3.11 encodes & is there a fix?
I use GKnot with MAIA pack v1.0 & am very happy with the quality but with this poping up I'm forced to use another codec.
Acaila
8th June 2003, 13:12
Looks like 'normal' shit to me (which is AFAIK unpredictable). Have you tried playing with the anti-shit setting in Nandub?
BiaTch 5.0
9th June 2003, 00:06
Originally posted by Acaila
Looks like 'normal' shit to me (which is AFAIK unpredictable). Have you tried playing with the anti-shit setting in Nandub?
No. I'm using via GKnot, I have no experiance with manual SBC in Nandub. I'll try "anti shit" via GKnot should I use 16db? is there any quality degrade when using "anti shit" ? .
esby
10th June 2003, 01:06
From what i'll view that's heavy shit
that will prolly be catched by allmost all antishit settings.
Antishit doesn't degrade quality in term of image,
(in theory)
but it can degrade playability of certain scenes ( travelling),
rendering them blocky (as not smooth) as hell...
In practical terms, the antishit sometimes introduces non desired high DRF (like drf=16 or DRF=32) for a few frames,
in this case, the pictures will look as if you zoomed in then zoomed out, while keeping the pixel block.
The other drawback of antishit it's it won't catch ALL problems
especially the one that are on a small part of the picture,
(like a pixel flip or a single luma inverted block or a couple of them).
esby
BiaTch 5.0
10th June 2003, 07:56
Thanx esby,
Me<--XivD
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