Stigma
24th May 2003, 01:32
Hi, and thank you for taking the time to help.
Iwe recently taken it upon myself to make some encodes of the R1 version of Hellsing, and iwe hit some snags i cant seem to figure out on my own. Hellsing isnt too clean when it comes to fielding, and thus i dont think a perfect IVTC is possible, so im not gonna ask about that. I got good enough results allready exept for my problem.
The problem occurs when there is panning of the camera directly up or down (which happens alot in anime). Neurons telecide decombing filter seems to have problems when this panning happens at a spesific speed (thus only a few ofthe panning straight up/down scenes are affected). Here are some screenshots hosted on my own server that will show you the problem. One good, as it should be, and one of the artifact. Note the jagged edges and "staircase" effect. it looks terrible in motion because the artifact also moves. The one good frame here is just one i found by cooincidence among all the bad ones.
ftp://help:help@stigma.serveftp.com/sample1(bad).jpg
ftp://help:help@stigma.serveftp.com/sample2(good).jpg
these pictures are taken with: telecide (chroma=true,blend=true,threshold=254) I could not seems to fix it by using any other paramters in the decomb help though.
also, here is a 50-frame and a smaller 10-frame (same scene) uncompressed huffyuv directly from the .vob (via DVD2AVI, no fielding operation), without any filtering of any kind. I assume this is as good as the vob itself, however i CAN fix the vob tomorrow if that will help solve the problem.
ftp://help:help@stigma.serveftp.com/error_sample.rar
ftp://help:help@stigma.serveftp.com/error_sample_small.rar
If more samples are needed from other scenes that create artifacts, then let me know. I just didnt have time for it right now ^_^
So far there HAS been a way for me to avoid this artifact though, by manually switching from telecide to IT.dll in the ares where telecide has problems (IT seems to mange these fine, but has other problems that prevent me from using it on all of the video). This is of course very timeconsuming, but better then nothing.
This sample however seems to throw even IT.dll off balance. Now im stuck with not even an emergency solution. So any way to fix this problem, even if its something like manually matching all the frames, then i would be grateful.
PS: I'l only be awake for another 20 mins or so, so most likely i cant respond until tomorrow morn unless theres someone who answers really quickly ^_^ Server will be operative for the clips&images though unless something unforseen happens.
-Stigma
Iwe recently taken it upon myself to make some encodes of the R1 version of Hellsing, and iwe hit some snags i cant seem to figure out on my own. Hellsing isnt too clean when it comes to fielding, and thus i dont think a perfect IVTC is possible, so im not gonna ask about that. I got good enough results allready exept for my problem.
The problem occurs when there is panning of the camera directly up or down (which happens alot in anime). Neurons telecide decombing filter seems to have problems when this panning happens at a spesific speed (thus only a few ofthe panning straight up/down scenes are affected). Here are some screenshots hosted on my own server that will show you the problem. One good, as it should be, and one of the artifact. Note the jagged edges and "staircase" effect. it looks terrible in motion because the artifact also moves. The one good frame here is just one i found by cooincidence among all the bad ones.
ftp://help:help@stigma.serveftp.com/sample1(bad).jpg
ftp://help:help@stigma.serveftp.com/sample2(good).jpg
these pictures are taken with: telecide (chroma=true,blend=true,threshold=254) I could not seems to fix it by using any other paramters in the decomb help though.
also, here is a 50-frame and a smaller 10-frame (same scene) uncompressed huffyuv directly from the .vob (via DVD2AVI, no fielding operation), without any filtering of any kind. I assume this is as good as the vob itself, however i CAN fix the vob tomorrow if that will help solve the problem.
ftp://help:help@stigma.serveftp.com/error_sample.rar
ftp://help:help@stigma.serveftp.com/error_sample_small.rar
If more samples are needed from other scenes that create artifacts, then let me know. I just didnt have time for it right now ^_^
So far there HAS been a way for me to avoid this artifact though, by manually switching from telecide to IT.dll in the ares where telecide has problems (IT seems to mange these fine, but has other problems that prevent me from using it on all of the video). This is of course very timeconsuming, but better then nothing.
This sample however seems to throw even IT.dll off balance. Now im stuck with not even an emergency solution. So any way to fix this problem, even if its something like manually matching all the frames, then i would be grateful.
PS: I'l only be awake for another 20 mins or so, so most likely i cant respond until tomorrow morn unless theres someone who answers really quickly ^_^ Server will be operative for the clips&images though unless something unforseen happens.
-Stigma