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View Full Version : GKnot 0.28 and VDMod 1.5X


gurabli
3rd May 2003, 14:33
GKnot uses VDMod 1.4.13.
Now the new 1.5.X mod is released, can it be used in GKnot?
Simply download the new Dub and put it in the GKnot dir instead of the previous version?
Is it worth to do this?

Thanx for the BEST Program for encoding!
Gurabli

Swede
3rd May 2003, 14:47
A quick search reveals (amongst other threads) :
http://forum.doom9.org/showthread.php?s=&threadid=52320&highlight=update

epere4
3rd May 2003, 23:48
There is a new update that makes VDubMod 1.5 work...
http://forum.doom9.org/showthread.php?s=&threadid=52433