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View Full Version : CBR+Luma masking is broken (4/14 build)


Bulletproof
22nd April 2003, 04:43
I'm not sure if this is known already, but if you use luma masking in CBR mode it makes big gray blocks in high motion scenes, to make sure I independantly checked all the features 1 by 1 and it is definitely only luma masking that causes the gray blocks. I can only get the gray blocks in CBR mode, every other mode works fine. If screenshots are needed I can make them.

Bulletproof
23rd April 2003, 20:54
Can anybody else confirm this?

Bulletproof
27th April 2003, 21:38
Still broken in the latest build. Syskin? anyone?