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View Full Version : Any new stable builds?


Zarxrax
22nd March 2003, 01:08
I've always been using Koepi's stable build, but I just came to realize that this thing is almost a year old! Haven't any more features went stable over all this time? Or are there maybe some more recent stable builds by someone else that I would be better off using?

Koepi
22nd March 2003, 01:43
No.

Loul
23rd March 2003, 18:28
Well I searched through a lot of threads some time ago ( had to stop for personnal reason, anyway...) and I got that the venerable Koepi (/me is bowing) didn't want to release a newer stable build for a lot of reasons.

Well I'm sure Koepi has excellent reason for that ! :)

Personnaly I m annoyed as some friends tend to give me encodes of theirs done with feature the stable build can't decode.

So far I always preferred to stay away from FFdshow for playing back . So I m stockpiling those encodes for the day where a stable build or something like that would appear and would allow me to decode well without jeopardizing the encoding.

Well I have had an idea for an alternative solution.

What about releasing a modified unstable build that would encode only with specifications ok for archiving (that would be decodable without flaws by future versions) ?

The idea would be to simply "greying out" and not allowing options that are not stable and unsure.

Again I don't want to bother our very helpful developper friends and especially Koepi, I'm just asking !

Wishing all of you well !

bond
23rd March 2003, 18:46
sure it would be great to have a new stable build since the last one (koepis) is already half a year old, but on the other side if the options arent stable there will be no stable build of course.

i hope that relatively old options like b-frames will be stable soon...

sam_b
23rd March 2003, 19:05
nic's decoder?

sungey
27th March 2003, 20:54
maybe u wanna try Umaniac's for latest stable build ....

Umaniac's latest stable - XviD.Root.24.02.2003.1100.exe

i have no idea what is new in it ... but theres a change log on that site ..

Calculon
27th March 2003, 21:49
Originally posted by sam_b
nic's decoder?


Exactly what I was thinking... What's stopping you from updating just the decoder and keeping the stable build for your own encodes?

BoNz1
28th March 2003, 00:01
Originally posted by sungey
maybe u wanna try Umaniac's for latest stable build ....

Umaniac's latest stable - XviD.Root.24.02.2003.1100.exe

i have no idea what is new in it ... but theres a change log on that site ..

It isn't stable, Umaniac's insta build system got kind of mixed up when they merged CVS_HEAD and dev3api and made a seperate branch for dev4api. At least that is what I understand happened, at any rate that build is not stable.

Loul
28th March 2003, 00:11
Exactly what I was thinking... What's stopping you from updating just the decoder and keeping the stable build for your own encodes?

Well in fact nothing and that's what I'm doing for a week now :)

It would be perfect if one could switch on will from one decoder to the other.

Well anyway that's quite useful and I won't moan any longer on that topic :).

No urge for me to get a stable encoder, though as I'm curious and as I'm looking forward XviD making it to a larger public I still think it would be good to let know what agenda is planned for a new stable candidate release (either in terms of time or in terms of feature to fix).

And the final word : THANK YOU ALL ! :)

sungey
28th March 2003, 08:12
Originally posted by BoNz1
It isn't stable, Umaniac's insta build system got kind of mixed up when they merged CVS_HEAD and dev3api and made a seperate branch for dev4api. At least that is what I understand happened, at any rate that build is not stable.

It _is_ stable ... Umaniac fixed it ... im pretty sure since this build has no bframe ...

BoNz1
29th March 2003, 03:12
Ah, that is the 0.9.1 build which contains some small bug fixes from 0.9 I think. But at any rate you are right it is the latest stable. It doesn't have anything different such as b-frames, 1/4 pixel or chroma motion which you would find in a dev build though. I guess you will have to wait for 1.0 for these kind of things which might not be too long.