jslombar
12th March 2003, 17:58
Just a few questions on Eyes of Horus's Guide.
Please refer to Number 16
When I switch to the X signal (the X file we've been working on). Resample it to a 16 bit mono file, do I keep it with a 50% mix on each Channel? Do I enable dithering?
Please refer to Number 18
When I switch to the Y signal, do I enable dithering?
Your help would be appreciated.
1. Rip a stereo track from a CD
2. Using CoolEdit and Aurora, do this.
3. Start CoolEdit.
4. Load the UHJ-W filter file ,a 44.1 Khz file . Copy it to the windows clipboard. Press CTRL+6 for Windows Clipboard and the CTRL+C to copy to that clipboard.
5. Load the stereo signal (the ripped stereo track you want to convert).
6. Launch the "Convolve with Clipboard" Aurora module, and set the following settings:
8. Channels to convolve: Audio data: Both. Imp. Res: Both. No Crosstalk cancel mode. No remove DC component. No autorange result. No timeReverse Imp. resp. Gain =0.
9. Convolution begins. When it ends, you'll have a stereo file. We need it in mono.
10. Convert Sample type, from Stereo to Mono, with a 50% mix on each channel and 32 bit resolution.
11. Close and restart Cooledit. This is necessary to be sure that the clipboard is empty again ! Make sure you set the Windows clipboard (CTRL+6)
12. Repeat the procedure, but load the UHJ-X and UHJ-Y files, so you end up with three mono files (which will be your w, x, and y signals).
13. Now remember, the "Z" component means "height". So we really don't need to decode it.
14. Close and restart Cooledit
15. Now we have to pack the W signal along with the X signal.
Re-transform W in a stereo wave file, with 16 bits depth, using the Convert Sample Type module in Cooledit. Be sure 100% of the signal goes to the left mix, 0% to the right, and that resolution is 16 bits. Enable dithering.
16. Now switch to the X signal (the X file we've been working on). Resample it to a 16 bit mono file and Copy it to a Cooledit Clipboard. Go back to the W signal, select the entire right channel and paste the X signal file into the right track of the W stereo signal. You'll end up with a stereo file with the W signal on the left channel and the X signal on the right channel. Save it !
17. Close and restart Cooledit
18. Switch to the Y signal. Convert it to stereo, 44.1/16. The Y signal will be 100% on the left channel. Since we don't have a height (Z) signals, the right channel signal should be left empty. Save it !
Please refer to Number 16
When I switch to the X signal (the X file we've been working on). Resample it to a 16 bit mono file, do I keep it with a 50% mix on each Channel? Do I enable dithering?
Please refer to Number 18
When I switch to the Y signal, do I enable dithering?
Your help would be appreciated.
1. Rip a stereo track from a CD
2. Using CoolEdit and Aurora, do this.
3. Start CoolEdit.
4. Load the UHJ-W filter file ,a 44.1 Khz file . Copy it to the windows clipboard. Press CTRL+6 for Windows Clipboard and the CTRL+C to copy to that clipboard.
5. Load the stereo signal (the ripped stereo track you want to convert).
6. Launch the "Convolve with Clipboard" Aurora module, and set the following settings:
8. Channels to convolve: Audio data: Both. Imp. Res: Both. No Crosstalk cancel mode. No remove DC component. No autorange result. No timeReverse Imp. resp. Gain =0.
9. Convolution begins. When it ends, you'll have a stereo file. We need it in mono.
10. Convert Sample type, from Stereo to Mono, with a 50% mix on each channel and 32 bit resolution.
11. Close and restart Cooledit. This is necessary to be sure that the clipboard is empty again ! Make sure you set the Windows clipboard (CTRL+6)
12. Repeat the procedure, but load the UHJ-X and UHJ-Y files, so you end up with three mono files (which will be your w, x, and y signals).
13. Now remember, the "Z" component means "height". So we really don't need to decode it.
14. Close and restart Cooledit
15. Now we have to pack the W signal along with the X signal.
Re-transform W in a stereo wave file, with 16 bits depth, using the Convert Sample Type module in Cooledit. Be sure 100% of the signal goes to the left mix, 0% to the right, and that resolution is 16 bits. Enable dithering.
16. Now switch to the X signal (the X file we've been working on). Resample it to a 16 bit mono file and Copy it to a Cooledit Clipboard. Go back to the W signal, select the entire right channel and paste the X signal file into the right track of the W stereo signal. You'll end up with a stereo file with the W signal on the left channel and the X signal on the right channel. Save it !
17. Close and restart Cooledit
18. Switch to the Y signal. Convert it to stereo, 44.1/16. The Y signal will be 100% on the left channel. Since we don't have a height (Z) signals, the right channel signal should be left empty. Save it !