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View Full Version : Edit AVS script with Gknot


bullfrog
10th March 2003, 14:39
Why won't gknot let you edit the avs script when you select "Both (enc. credits sparately)" in the AVS window?

I want edit avs of movie for put filter Lanczos resize and also I want encoding credits separately. All in Gknot.

Thanks

jggimi
10th March 2003, 17:04
I cannot answer for Wef, but you can get around this design limitation very easily: Press the "Save" button Save the individual .avs files Edit them as desired Go to the Encoder tab Press "Add Job" button Select audio as desired Select both files in the appropriate DivX tab Encode...

TheWEF
11th March 2003, 23:51
obviously it's not possible to edit "both" at the same time - so i wouldn't call this a "design limitation" ;)

btw, using lanczos resize for credits is nothing but counterproductive. use bilinear...

wef.

AJ2
12th March 2003, 01:31
When resizing a movie to a lower resolution, I heard it was always best to use Bilinear. Bicubic and Lanczos just add bits and should be used for increasing the resolution only. If I'm wrong please let me know. I'm fairly new and I'd like to learn things I may have missed in any of the guides/FAQs. :)

manono
12th March 2003, 01:46
Hi-

If I'm wrong please let me know.

You're wrong. :) Most of us trying to make quality encodes won't touch Bilinear resize. Only if you're trying to squeeze a really hard to compress movie into 1 CD should you even consider using Bilinear as it smooths way too much (although it aids compressibility a lot). Even then you should be using Neutral or Soft Bicubic instead. but using Bilinear for the credits is definitely a good idea, as it frees up bits for the main movie.

AJ2
12th March 2003, 02:22
Cool, thanks! Most of my rips are 1CD rips. So for 1CD rips with Gknot, I should resize the movie itself with bicubic neutral/soft and the credits in bilinear. I'll remember that from now on. Again thanks. :)

jggimi
12th March 2003, 02:46
...obviously it's not possible to edit "both" at the same time..perhaps. perhaps it just takes opening 2 editing windows. But then, I haven't been a software developer by profession since the late '70s, and they didn't have GUIs back then.. :eek: