Colyptic
9th March 2003, 11:20
I'm just getting into using external avisynth 2.5 plugins, used to use only Gordian Knot default scripts. Here is the script:
LoadPlugin("C:\PROGRA~1\GORDIA~1\mpeg2dec3.dll")
LoadPlugin("C:\PROGRA~1\GORDIA~1\decomb.dll")
LoadPlugin("C:\PROGRA~1\GORDIA~1\Convolution3DYV12.dll")
LoadPlugin("C:\PROGRA~1\GORDIA~1\Blockbuster.dll")
mpeg2source("D:\movie.d2v", cpu=6)
Telecide().Decimate(5)
crop(4,2,714,474)
Convolution3d (preset="movieHQ")
LanczosResize(512,272)
Blockbuster(method="sharpen",block_size=3,luma_offset=-2,luma_threshold=30,detail_min=1, detail_max=30)
Using XviD 170203 (Koepi's build) with 3 Bframes 150/100, VHQ 1, Chroma Motion, motion search - ultra high, MPEG quants...The quality looks great, but the encoding took over 10 hours for a 100 min. film on an XP 1800+ takes 6 hours with the same script with the post processing left out. I would like to speed it up a bit without losing much (if any) quality.
I think I might be doing about the same thing with blockbuster and post-processing. Would it be better to use just the post-processing and forget about the convolution3D and blockbuster, vice versa, or does this script look alright to you?
TIA
LoadPlugin("C:\PROGRA~1\GORDIA~1\mpeg2dec3.dll")
LoadPlugin("C:\PROGRA~1\GORDIA~1\decomb.dll")
LoadPlugin("C:\PROGRA~1\GORDIA~1\Convolution3DYV12.dll")
LoadPlugin("C:\PROGRA~1\GORDIA~1\Blockbuster.dll")
mpeg2source("D:\movie.d2v", cpu=6)
Telecide().Decimate(5)
crop(4,2,714,474)
Convolution3d (preset="movieHQ")
LanczosResize(512,272)
Blockbuster(method="sharpen",block_size=3,luma_offset=-2,luma_threshold=30,detail_min=1, detail_max=30)
Using XviD 170203 (Koepi's build) with 3 Bframes 150/100, VHQ 1, Chroma Motion, motion search - ultra high, MPEG quants...The quality looks great, but the encoding took over 10 hours for a 100 min. film on an XP 1800+ takes 6 hours with the same script with the post processing left out. I would like to speed it up a bit without losing much (if any) quality.
I think I might be doing about the same thing with blockbuster and post-processing. Would it be better to use just the post-processing and forget about the convolution3D and blockbuster, vice versa, or does this script look alright to you?
TIA