View Full Version : My animated menu
McQuaid
17th February 2003, 20:40
Here is something I finished off a little while ago and just wanted to see what people think.
It's an animated menu for batman tas, that I created with avisynth.
I don't have anywhere to host it myself but I have it on a streamload acct.
removed acct thx sh0dan for the mirro
sh0dan
17th February 2003, 20:49
Very impressive!
You must be very glad for having Layer :)
Put it in a mirror (http://cultact-server.novi.dk/kpo/avisynth/animated_menu.mpeg). It seems you have only 40MB download left.
McQuaid
17th February 2003, 21:29
Thank you, couldn't have done it without layer, and imagesequence either. I remember reading imagesequence doesn't work in 2.5, has that been updated? Also dup post by accident, it said the server was busy when I first tried to post, so plz delete.
bb
18th February 2003, 07:29
Very nice! How long did you fiddle around to achieve this result?
bb
Wilbert
18th February 2003, 10:03
Nice! Could you post the script?
I remember reading imagesequence doesn't work in 2.5, has that been updated?
Yes, see Q3.4.
McQuaid
18th February 2003, 15:14
heh, yeah it took awhile playing around with it to get it right. This might have been a job better suited to something like premiere, but I wanted to make it as easy as possible to just drop in the next video sources and encode it.
At first it was just a still, then I decided to animate the thumbnails, then I wanted the number buttons to cover a bit of the thumbnail so I had to use masks, and then I thought since I learned masks might as well have some fun with the logo area. ;)
I'll post the script, let me just take some time to clean it up, as I was meaning to anyways, cause right now it's a mess, but it works.
The one problem I couldn't figure out was the audio. I couldn't get a peep out of avisynth when using layers/imagesequence. Can't recall if the problem started with trying to use audio with imagesequence or layers. The audio source was uncompressed pcm. In the end, I just pointed tmpgenc to the wav source, but would like to have gotten everything coming from the script.
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