View Full Version : anyway to get realone player fullscreen to cover whole screen
wata
20th January 2003, 12:17
i have some realmedia clips that (352x288) when play in realone player in fullscreen there is a black strip on the left and right, is there any way of expanding the picture to cover the whole screen.
i know media player classic can do that with pan&scan option but somehow the 32bits if this player can't play any realmedia files only the 16bits version can.
gabest
21st January 2003, 03:24
Originally posted by wata
but somehow the 32bits if this player can't play any realmedia files only the 16bits version can. Huh, how do you mean 16/32 bit versions? Have you tried enabling/disabling the special renderer for subtitles? (options/realmedia/firstcheckbox)
wata
21st January 2003, 13:36
Originally posted by gabest
Huh, how do you mean 16/32 bit versions? Have you tried enabling/disabling the special renderer for subtitles? (options/realmedia/firstcheckbox)
Yup i try all the option.
Only the rmvb can't be play by the 32bit media classic player not even the audio part, it display opening in the status and the next moment stopped, normal realmedia no problem. But the strange thing is the 16bit player could, but i am using windows 2000.
My video card is matrox g400 and I have try it in another systenm using ati rage fury pro, both result is the same.
gabest
21st January 2003, 16:48
Ah, I think I know the reason. The realmedia dlls need the filename in 8bit characters and in the unicode build (what you call 32bit :)) it converts with ansi, so you might have a letter in the file name which prevents opening the right path.
wata
21st January 2003, 18:24
Originally posted by gabest
Ah, I think I know the reason. The realmedia dlls need the filename in 8bit characters and in the unicode build (what you call 32bit :)) it converts with ansi, so you might have a letter in the file name which prevents opening the right path.
Hi, you are right :D
the filename is in chinese characters plus the path too
i rename it plus move out of the path, and it play, possible to fix it in the next release
thanks.
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