mikeathome
6th January 2003, 20:16
Hi,
help request. I am currently trying to completely rebuild Matrix R2 (PAL). And I stuck with the VobID + Cell recreation. I did not find a fast and reliable way to rebuild this yet. I got an idea howto rebuild the cells (scenes) in the individual VobIDs (tracks) in Scenarist but I am having some trouble...
1'st I found a 'bug' in ScenCap ver. 1.27, sorry I know this is a bad start, but that's what it is ... pls see the log and ignore the blue and green block for a moment, pls. see the red line:
PGC 1, 38 Chapters, 116 Cells, Playtime 02:10:46;10/25
Cell 1 (2/1) Chap 1, Type 2, Angle 0, Start 00:00:00;00/25
Cell 2 (2/2) Chap 0, Type 8, Angle 0, Start 00:00:29;19/25
...
PGC 9, 1 Chapters, 1 Cells, Playtime 00:01:07;17/25
Cell 1 (14/3) Chap 1, Type 2, Angle 0, Start 00:00:00;00/25
PGC 10, 1 Chapters, 1 Cells, Playtime 00:00:58;05/25
Cell 1 (23/1) Chap 1, Type 2, Angle 0, Start 00:00:00;00/25
...
PGC 14, 38 Chapters, 116 Cells, Playtime 02:10:46;10/25
Cell 1 (2/1) Chap 1, Type 2, Angle 0, Start 00:00:00;00/25
Cell 2 (2/2) Chap 0, Type 8, Angle 0, Start 00:00:29;19/25
...
Cell 67 (21/2) Chap 0, Type 12, Angle 0, Start 01:20:36;02/25
Cell 68 (23/1) Chap 0, Type 10, Angle 0, Start 01:20:38;12/25
Cell 69 (23/2) Chap 25, Type 8, Angle 0, Start 01:21:36;17/25
Cell 70 (23/3) Chap 0, Type 8, Angle 0, Start 01:22:18;18/25
Cell 71 (23/4) Chap 0, Type 8, Angle 0, Start 01:22:41;20/25
Cell 72 (23/5) Chap 0, Type 8, Angle 0, Start 01:22:46;11/25
Cell 73 (23/6) Chap 0, Type 8, Angle 0, Start 01:23:33;22/25
Cell 74 (23/7) Chap 26, Type 8, Angle 0, Start 01:26:04;22/25
Cell 75 (23/8) Chap 27, Type 8, Angle 0, Start 01:27:43;05/25
Cell 76 (23/9) Chap 0, Type 8, Angle 0, Start 01:28:41;10/25
Cell 77 (23/10) Chap 0, Type 8, Angle 0, Start 01:29:41;21/25
Cell 78 (23/11) Chap 28, Type 8, Angle 0, Start 01:33:26;06/25
Cell 79 (23/12) Chap 29, Type 8, Angle 0, Start 01:36:56;22/25
Cell 80 (24/1) Chap 0, Type 10, Angle 0, Start 01:37:16;02/25
...
Cell 99 (35/2) Chap 33, Type 8, Angle 0, Start 01:48:19;11/25
Cell 100 (36/1) Chap 0, Type 10, Angle 0, Start 01:50:07;11/25
Cell 101 (37/1) Chap 0, Type 14, Angle 0, Start 0
A kind of overflow, although the titleset 2 (VTS_02) has 18 PGCs (titles) ScenCap Ver. 1.27 stops in the middle of PGC 14. W/o having that solved I can stop with my tests.
2'nd this is just a dumb question of a Scenarist nb. Pls. look at PGC 9 the green block. Do I understand that right, it is made from VobID (track) 14 CellID (scene) 3 only ??? Is this possible ??? Normally I drop a track onto a title and get the PGC, what do I drop here ? Scene 3 only ???
OK, what is my goal. Well, look a the output ScenCap produces when droping an IFO. If you separate the Cells of a VOBID in sequence and deduct the predecessor's timecode (assuming VOBID/CELL 1 starts at 00:00:00;00/fps) you get very easily the individual cell timecode within the VOBID (you know that silly issue, where you have to manual calculate with ChapterXtractor the cell-timecode when rebuilding a VOBID (track) in Scenarist).
Example:
see the blue block above:
Cell 68, VobID 23 CellID 1 will start at 00:00:00;00/fps in the scenarist track, so deduct 01:20:38;12/25 from all cells in VobID 23 and you get the individual cell times.
(23/1) Start 00:00:00;00/25
(23/2) Start 00:00:58;05/25
(23/3) Start 00:01:40;06/25
(23/4) Start 00:02:03;08/25
(23/5) Start 00:02:08;01/25
(23/6) Start 00:02:55;10/25
(23/7) Start 00:05:15;10/25
(23/8) Start 00:07:05;17/25
(23/9) Start 00:08:02;10/25
(23/10) Start 00:09:03;09/25
(23/11) Start 00:12:47;06/25
(23/12) Start 00:16:18;10/25
Note: maybe something wrong, just the principle, I did a rough calc by hand will do with X-Cel exactly ;-).
If you find a 23/x further down the road you would need to add. I'll programm something in X-Cel the next days (as soon as the ScenCap bug is solved). Btw. what is meant by the 'type' ?
You do this for every VobID and you're ready, much easier than ChapterXtractor. Any thoughts...
best regards, mike
help request. I am currently trying to completely rebuild Matrix R2 (PAL). And I stuck with the VobID + Cell recreation. I did not find a fast and reliable way to rebuild this yet. I got an idea howto rebuild the cells (scenes) in the individual VobIDs (tracks) in Scenarist but I am having some trouble...
1'st I found a 'bug' in ScenCap ver. 1.27, sorry I know this is a bad start, but that's what it is ... pls see the log and ignore the blue and green block for a moment, pls. see the red line:
PGC 1, 38 Chapters, 116 Cells, Playtime 02:10:46;10/25
Cell 1 (2/1) Chap 1, Type 2, Angle 0, Start 00:00:00;00/25
Cell 2 (2/2) Chap 0, Type 8, Angle 0, Start 00:00:29;19/25
...
PGC 9, 1 Chapters, 1 Cells, Playtime 00:01:07;17/25
Cell 1 (14/3) Chap 1, Type 2, Angle 0, Start 00:00:00;00/25
PGC 10, 1 Chapters, 1 Cells, Playtime 00:00:58;05/25
Cell 1 (23/1) Chap 1, Type 2, Angle 0, Start 00:00:00;00/25
...
PGC 14, 38 Chapters, 116 Cells, Playtime 02:10:46;10/25
Cell 1 (2/1) Chap 1, Type 2, Angle 0, Start 00:00:00;00/25
Cell 2 (2/2) Chap 0, Type 8, Angle 0, Start 00:00:29;19/25
...
Cell 67 (21/2) Chap 0, Type 12, Angle 0, Start 01:20:36;02/25
Cell 68 (23/1) Chap 0, Type 10, Angle 0, Start 01:20:38;12/25
Cell 69 (23/2) Chap 25, Type 8, Angle 0, Start 01:21:36;17/25
Cell 70 (23/3) Chap 0, Type 8, Angle 0, Start 01:22:18;18/25
Cell 71 (23/4) Chap 0, Type 8, Angle 0, Start 01:22:41;20/25
Cell 72 (23/5) Chap 0, Type 8, Angle 0, Start 01:22:46;11/25
Cell 73 (23/6) Chap 0, Type 8, Angle 0, Start 01:23:33;22/25
Cell 74 (23/7) Chap 26, Type 8, Angle 0, Start 01:26:04;22/25
Cell 75 (23/8) Chap 27, Type 8, Angle 0, Start 01:27:43;05/25
Cell 76 (23/9) Chap 0, Type 8, Angle 0, Start 01:28:41;10/25
Cell 77 (23/10) Chap 0, Type 8, Angle 0, Start 01:29:41;21/25
Cell 78 (23/11) Chap 28, Type 8, Angle 0, Start 01:33:26;06/25
Cell 79 (23/12) Chap 29, Type 8, Angle 0, Start 01:36:56;22/25
Cell 80 (24/1) Chap 0, Type 10, Angle 0, Start 01:37:16;02/25
...
Cell 99 (35/2) Chap 33, Type 8, Angle 0, Start 01:48:19;11/25
Cell 100 (36/1) Chap 0, Type 10, Angle 0, Start 01:50:07;11/25
Cell 101 (37/1) Chap 0, Type 14, Angle 0, Start 0
A kind of overflow, although the titleset 2 (VTS_02) has 18 PGCs (titles) ScenCap Ver. 1.27 stops in the middle of PGC 14. W/o having that solved I can stop with my tests.
2'nd this is just a dumb question of a Scenarist nb. Pls. look at PGC 9 the green block. Do I understand that right, it is made from VobID (track) 14 CellID (scene) 3 only ??? Is this possible ??? Normally I drop a track onto a title and get the PGC, what do I drop here ? Scene 3 only ???
OK, what is my goal. Well, look a the output ScenCap produces when droping an IFO. If you separate the Cells of a VOBID in sequence and deduct the predecessor's timecode (assuming VOBID/CELL 1 starts at 00:00:00;00/fps) you get very easily the individual cell timecode within the VOBID (you know that silly issue, where you have to manual calculate with ChapterXtractor the cell-timecode when rebuilding a VOBID (track) in Scenarist).
Example:
see the blue block above:
Cell 68, VobID 23 CellID 1 will start at 00:00:00;00/fps in the scenarist track, so deduct 01:20:38;12/25 from all cells in VobID 23 and you get the individual cell times.
(23/1) Start 00:00:00;00/25
(23/2) Start 00:00:58;05/25
(23/3) Start 00:01:40;06/25
(23/4) Start 00:02:03;08/25
(23/5) Start 00:02:08;01/25
(23/6) Start 00:02:55;10/25
(23/7) Start 00:05:15;10/25
(23/8) Start 00:07:05;17/25
(23/9) Start 00:08:02;10/25
(23/10) Start 00:09:03;09/25
(23/11) Start 00:12:47;06/25
(23/12) Start 00:16:18;10/25
Note: maybe something wrong, just the principle, I did a rough calc by hand will do with X-Cel exactly ;-).
If you find a 23/x further down the road you would need to add. I'll programm something in X-Cel the next days (as soon as the ScenCap bug is solved). Btw. what is meant by the 'type' ?
You do this for every VobID and you're ready, much easier than ChapterXtractor. Any thoughts...
best regards, mike