slk001
7th August 2002, 15:02
I loaded the statement:
ShowFrameNumber()
into a script I was using to debug some sync issues I was having. The results of this addition were:
1) About 10 rows at the left hand side of the clip of the frame number.
2) The inability to play the clip in real time (actually, it slowed my system to a crawl - 1.8GHz P4).
3) The display would jump in random frame increments (ie, would play F#101, F#307, F#662, F#843, etc.).
My .AVS script was simply frameserving a .M2V file to WMP 6.4 (so I could see the frame numbers).
I was using version 2.0.1.
Is this normal behaviour for this function?
ShowFrameNumber()
into a script I was using to debug some sync issues I was having. The results of this addition were:
1) About 10 rows at the left hand side of the clip of the frame number.
2) The inability to play the clip in real time (actually, it slowed my system to a crawl - 1.8GHz P4).
3) The display would jump in random frame increments (ie, would play F#101, F#307, F#662, F#843, etc.).
My .AVS script was simply frameserving a .M2V file to WMP 6.4 (so I could see the frame numbers).
I was using version 2.0.1.
Is this normal behaviour for this function?