View Full Version : The OggMachine !
Huge
5th March 2002, 08:09
Odd,
The copy command to clipboard was broken in 1.0, fixed in 1.11 and is now broken again in 1.12
DSPguru
5th March 2002, 08:20
sorry guys, i don't meet the -160 delay bug. please show me the commandline was used
Originally posted by Huge
Odd,
The copy command to clipboard was broken in 1.0, fixed in 1.11 and is now broken again in 1.12 believe it or not. i didn't change anything regarding this since v0.1. conclusion - VB sux :D !
Huge
5th March 2002, 08:44
"besweet.exe" -core( input "e:\encode\eagle act t01_2_0ch 256Kbps DELAY -160ms.ac3" -output ( e:\encode\eagle act t01_2_0ch 256Kbps DELAY -160ms.ogg" -logfilea BeSweet.log ) -azid( -L -3db -g 9db -n1 -c normal -s surround ) -ota( -d -160 ) -ogg( -q 0.4 )
Phew! Please fix the Copy Command to clipboard button ;-)
DSPguru
5th March 2002, 08:45
Originally posted by Huge
Phew! Please fix the Copy Command to clipboard button ;-) hehe, you could just paste the command from the logfile (if exists..).
Huge
5th March 2002, 09:04
It crashes before anything get's written to the log file ;-)
Pasqui
5th March 2002, 09:09
Hi DSPguru,
could you think about the possibility to use vorbis.dll instead of Tobias's Directshow filters ? If I ask this it is because RC3 is more than 3 months old and on Hydrogenaudio forums you can find updated binaries with latest improvements done to the library.
Currently if I want to benefit from both Besweet and latest Vorbis, I have to decode the AC3 file to a temporary wav file and I can't use float mode.
Thanks in advance,
Pasqui.
DSPguru
5th March 2002, 09:24
@Pasqui
BeSweet is working directly against the RC3 sdk dlls. Tobias's DSF isn't involved in the process. it's just a nice installer of the DLLs ;).
it's also an easy way to avoid the need for ppl to redownload the files from the internet. each user who have once installed the DSF won't need to find the dlls in BeSweet's zip file.
now, if there are a new compatible binaries of ogg.dll,vorbis.dll&vorbisenc.dll , feel free to switch them with the one supplied by Tobias.
I know that the guys over at hydrogenaudio have modifed CDEX's vorbis.dll , which is something Albert Faber made. it's based on RC3. but got nothing to do with the SDK's vorbis.dll.
afaik (could be wrong here), they didn't improve sound quality in Albert's dll. just modified few stuff.
if you know of any improved OGG releated dll. please post a link.
Pasqui
5th March 2002, 12:09
@DSPguru
in fact, I already tried to change the vorbis.dll file installed by Tobias's Directshow filter in /system32/ but then I was not able to watch an ogg container movie. At least, if a vorbis.dll file is in the same directory as Besweet, could you use it instead of the one in system32 folder ? It would allow us to use an up-to-date dll.
Concerning new dlls, here is what john33 posted on Hydogenaudio's board:
"The daily binary encoder versions - oggenc, libvorbis.dll and vorbis.dll - now show the date of the last library update in the vendor string. So the versions at Roberto's site will now add the date as 20020228 being the date of the last library update. To continue to use the RC3 release date seemed a little silly considering that the libraries have moved on quite a bit since then."
You can found Roberto's site here (http://www.inf.ufpr.br/~rja00/)
LigH
5th March 2002, 15:30
Originally posted by DSPguru
... VB sux :D !
Then better use a real compiler programming language instead! ;)
I'm about to write one in Delphi. But I'd like to have docs about all the new command line options of BeSweet, especially regarding Ogg. Please update soon!
And another few questions:
(1) Is "-boost( /disable )" the same as not adding a boost option?
(2) Do you have a few details about the second boost algorithm by Dg?
MaTTeR
5th March 2002, 16:12
@Pasqui
The Vorbis DLL that Tobias is using is the latest version with the same quality that any of the other alternative DLL's will provide. Mos tof the other modified DLL's were hacked in order to work with apps like EAC, CDex, etc.
Tobias is very quick toupdate the OggDS package when need be. The modified DLL you speak of from john33 just contains the proper library date. AFAIK know other modifactions were made such as quality enhancements, etc.
DSPguru
5th March 2002, 18:54
Hi all,
i won't have time to reply to all the posts at the moment. only a quick one.
i have updated the list of switches in my site. and will continue to do so.
find it on the "guides & help" section. especially :
http://dspguru.notrace.dk/ogg.txt
i've also updated the 'KnownIssues' thread (http://forum.doom9.org/showthread.php?s=&threadid=15738) regarding v1.2bX.
@Pasqui
i've checked the link, and still agree with MaTTaR. no REAL difference in the dlls regarding the Ogg encoding product.
and this vorbis.dll isn't compatible with the RC3's vorbis.dll, it's only compatible with cdex's vorbis.dll .
Pasqui
5th March 2002, 19:27
OK, maybe you are right. Main objective was to achieve the best quality possible. If it is already the case, then perfect !
Thanks for taking a bit of time to check.
Pasqui.
MaTTeR
5th March 2002, 19:40
That is the case as Tobias seems to stay very current.
I'd suggest updating each time he releases a new OggDS package. I suspect we will see a new one coming pretty soon which will support multi-channel playback:D
DSPguru
5th March 2002, 20:12
Originally posted by Charlieds
Confirm the -160 delay bug reported by Huge,
crash on AppName BeSweet.exe ModName vorbis.dll Offset 00002c44.
the "-d -160" bug was fixed in BeSweet v1.2RC .
Originally posted by Huge
GUI Bug's
You can click the Give me Ogg twice to start two sessions using the same filenames. That can't be good for performance ;-)
I think it also screwed up the .ogg I was doing
The secret pop-up bitrate/quality fields should be synchronised. Somehow I had one showing 0.01 and the other showing 0.4
the two OggMachine bugs reported by Huge are fixed in v0.13.
as for "copy command to clipboard" - please report back !
and like i always say - thank you all for finding bugs :D !
Dg.
Pasqui
5th March 2002, 20:43
@Matter
You're right. Tobias told me he would release a new filter later this week which should solve the sync issue with DVobSub.
With DVobSub + XviD + Vorbis I guess I've found a winner for my encodes :D
Pasqui.
Huge
5th March 2002, 20:43
Testing with 1.13.
Bug still exists with the -160 delay. :(
Copy command to clipboard now works again. :)
You can't write to the same file again now :)
DSPguru
5th March 2002, 20:51
Originally posted by Huge
Bug still exists with the -160 delay. :( with BeSweet v1.2rc ?
Huge
5th March 2002, 21:08
Originally posted by DSPguru
with BeSweet v1.2rc ?
God I hate people like me... it would help if I read the important stuff at least once in a while ;-)
Yup - it's all fixed now I've got 1.2rc :D
Looking good.
DSPguru
5th March 2002, 21:11
Originally posted by Huge
Yup - it's all fixed now I've got 1.2rc :D
Looking good. YES :cool: !
Pasqui
7th March 2002, 15:49
@DSPguru
Sorry to introduce once more the subject of the dll, but according to that post (http://www.hydrogenaudio.org/forums/showthread.php?s=&postid=10390#post10390) , there has been changes since official RC3 was released. When I check in my Windows/system32 directory, the dlls installed by Tobias's filters are the official ones dated of the 31st of december. That's why I ask you to think once more about using a vorbis.dll installed in the same directory as BeSweet (no I can not simply replace the old dll in system32 by a new one because after this ogg container movies do not play anymore). It would allow us to use more tuned dlls for low bitrates
Pasqui.
PS: I love your program and that's why I want it to be as perfet as possible ;)
MaTTeR
7th March 2002, 16:21
@Pasqui
The thread you provided didn't mention anything about quality improvements. They are just discussing the lib date.
I still think it's the safest method that Dg is providing now. IMO alot of problems could start popping up if people are just using any Vorbis.dll. What if a new DLL introduces quality artifacts? Now you will see users posting that it's a bug in OggMachine, when in fact the new DLL they downloaded from some website is buggy. Ignore me I'm just think out loud and not fully awake yet:D
Pasqui
7th March 2002, 16:31
@MaTTer
I think there have been some improvements in the code, as john33 siad "the current state of the libraries is quite different to the original RC3". But I'm going to ask him directly, so as to close the debate ;)
If you want to avoid people complaining about the quality, DSPguru can add the official dll in his pack, and peolple can take the decision to update the dll.
Pasqui.
DSPguru
8th March 2002, 09:32
@Northpack
Originally posted by Northpack
Help! :(
I can't get OggMachine to work on my system (WinXP). It immediately crashes down with the error message: "System Error &H8007007E (-2147024770). Module not found." Damn!! I would realy like to use this tool!
Northpack you need to register the activex compononet, run this :regsvr32 comdlg32.ocx.
that's the solution !
MaTTeR
8th March 2002, 17:22
I mentioned this to D A awhile back. It would be most helpfull if the tags had information in them like the quality, downmix, channels, etc that were used during the transcode process.
I do mucho testing so for me it would be cool to go back and see what settings were used for different files. Just a thought.
DSPguru
19th March 2002, 23:47
@Pasqui
BeSweet v1.3b2 can now work with the latest vorbis compiles.
download libVorbis.dll (http://www.inf.ufpr.br/~rja00/files/libvorbis.zip) from Roberto Amorim's site (http://www.inf.ufpr.br/~rja00/ogg.html), and place it on the BeSweet directory.
MaTTeR
20th March 2002, 05:21
@DSPguru
Any idea if the new DLL was compiled with ICL? I'm not seeing near the performance boost that's stated on Hydrogen Audio.
On a 7min source file I only seen an ecoding difference of 15 seconds for completion time:confused:
DSPguru
20th March 2002, 06:18
i really don't know what's the differences between this latest compile to the official rc3. mayB quality improvements..., mayB not :)
Pasqui
20th March 2002, 07:27
@DSPguru
Thanks a lot ! I will try it ASAP :D :D :D
Pasqui.
PS: according to hydrogenaudio board, there has been some improvements in the pre-echo domain.
DSPguru
22nd March 2002, 17:42
i've just tested Roberto's Daily vorbis DLLs (http://www.inf.ufpr.br/~rja00/files/OVdllswinlame.zip), and found about 20% speed improvements comparing to the dlls supplied by the latest OggDS.
installation is easy - just download the archive and extract the dlls to your windows/system folder.
DSPguru
19th April 2002, 00:55
hi all,
i've released a prebeta version of AacMachine.
Usage should be very easy for OggMachine users :).
AacMachine can be found here (http://besweet.notrace.dk) & AacEnc can be found here (http://doom9.org/software2.htm#audio).
Cheers,
Dg.
tuco
22nd April 2002, 02:32
I noticed that besweet can't handle .wav using ADPCM. However I was able to convert those types of wavs with winamp. Is it possible to use besweet/Ogg machine to create .ogg files?
DSPguru
22nd April 2002, 05:03
Originally posted by tuco
I noticed that besweet can't handle .wav using ADPCM.true, only pcm,16bit,stereo wavs are supported.Is it possible to use besweet/Ogg machine to create .ogg files? http://doom9.org/oggmachine.htm
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