Monster
10th April 2002, 09:18
Hi all!
I've got a problem using GKnot 0.23. I have debug version of DX8.1 run-time DLLs installed on my machine. When I play files which were created using GKnot (following Doom9's guide) in Windows Media Player, I receive a message "Hard coded breakpoint - Invalid audio but not signaling an error". Everything looks like it's a warning from debug DX run-time DLLs, because when I install retail version, there's no error and playing is fine. My old files which were created by Flask are playing fine with both versions. Seems to me this is invalid muxing of audio problem.
Does anyone know why it's happening?
Thanx!
I've got a problem using GKnot 0.23. I have debug version of DX8.1 run-time DLLs installed on my machine. When I play files which were created using GKnot (following Doom9's guide) in Windows Media Player, I receive a message "Hard coded breakpoint - Invalid audio but not signaling an error". Everything looks like it's a warning from debug DX run-time DLLs, because when I install retail version, there's no error and playing is fine. My old files which were created by Flask are playing fine with both versions. Seems to me this is invalid muxing of audio problem.
Does anyone know why it's happening?
Thanx!