CruNcher
3rd December 2025, 13:42
MPC Video Renderer in Potplayers Framework is in test and im not really surprised but that looks awesome
https://iili.io/fzr47n9.jpg
https://iili.io/fzPo4s4.jpg
Doing this test right is not easy when Firefox writes the last life space possible for its Database
This test Mix from Sony conducted with the Politecnica Madrid and TVE and Dolby Lab Film test (HDR) showcases 2 very important factors one is correct Motion Blur in Film and one is Missing Motion Blur in different situations and its stutter perception at film speed (The Art Gallery Test) (failing Ken Burns perception involving very high frequency cracked oil paint perception).
https://iili.io/fzLHp6X.jpg
And it really showcases the efficiency of your Transport Stream Handling
In Potplayer you can partly simulate the ken burn on the timeline preview so performant low latency it seeks
That combination can do some Magic in certain scenarios
MPCVR stability inside Potplayer is perfect maybe perfect is not the right word lets say its on a very high level of perfection working together.
https://iili.io/fzZ8y1S.jpg
Of course you can still do evil things and brake it
that nice slider bar to EVIL (who cant resist to move it ?)
https://iili.io/fzm6PpV.jpg
Lets open the GATES
https://iili.io/fzmmpV4.jpg
Now we open the door in a secure way ;-)
https://iili.io/fzpWphQ.jpg
https://iili.io/fzyZ5kg.jpg
Some might want to know how many tabs in Firefox those are 123 with 14 Extensions
Some might think wait you got maybe 16 GB Physical but there's 35 GB (good eyes boy/gal), yeah Playstation 5 trick works since centuries UMA even if Sony/AMD made it look like something extra Special (hardware detail wise it is in their case but general no) and this here is a Playstation 5 comparable System fully cloned to be in the range of it.
But for you it's more important what you see not what i say ;)
and what some applications want to tell you here which is absolute nonsense
https://iili.io/fIJ2deR.jpg
But there is also a big drawback when MPC Video Renderer is in a fullscreen mode recovering that back can take some time.
Seek still working but playback no chance need to reload the stream could be a UMA issue resambles the same problem but different cause as the MPC-BE Parser seek stop problem interesting.
Ah fuck i still have the Evil Gate enabled
WOW end result froze the System in the end with Potplayer + MPCVR had to hard reboot could draw a lot of System Information windows on MPCVRs surface before it froze entirely no chance to recover fucked the driver fucked the kernel, nice :)
So lets see what this can do with a normal user with 1 firefox tab in his forum and watching some video opening another google doing some normal things
Firefox Engine on MPCVR surface what happens when we move it, this can happen but it can recover so its not completely dead
https://iili.io/fIFfDR1.jpg
Normal AVG user (Mr/Ms Normal Dude/y)
https://iili.io/fIFZ15l.jpg
https://iili.io/fIKf8p1.jpg
This is tricky it does the sync to 30 or it can only do max 30 ?
the vblank double sided sword
https://iili.io/fIK0JPR.jpg
That 79 frame skip was now either a bitstream peak over the VP11 or a transport stream issue bitstream peak that long ehhhh nope transport stream brake hmmm more likely
do the peaks really get that more bad in MPCVR than soon a lot more peaks will arrive and put it on it's knees
https://iili.io/fIfNE7a.jpg
https://iili.io/fIfceNn.jpg
Here the Peak Showtime is maybe starting or the Parser and Renderer will do Magic
https://iili.io/fIqtO0X.jpg
The Peaks are here but the Graph doesn't recognize them but the counter recognizes the drops
The Graph is slower in showing them then the counter reacts not as efficient trackable as with MPC-BE but it recognizes the fluctuations and it trys to compensate itself to 59 this was never a 60 int broadcast
You could transmit data like this nobody would ever realize it you just must be very precise on the send and receive side wow the iead is crazy instead of the datastream you hide it in errors and fluctuations everyone would look in the data and bitstream but who would suspect data in errors and fluctuations.
The first transmission part seems clear 60p int but the 2nd.
They ran the Cameras and Encoder in the first part sync on 60 int and in the 2nd they switched one makes perfect sense not.
https://iili.io/fIB3wSp.jpg
https://iili.io/fIn3mfs.jpg
https://iili.io/fzr47n9.jpg
https://iili.io/fzPo4s4.jpg
Doing this test right is not easy when Firefox writes the last life space possible for its Database
This test Mix from Sony conducted with the Politecnica Madrid and TVE and Dolby Lab Film test (HDR) showcases 2 very important factors one is correct Motion Blur in Film and one is Missing Motion Blur in different situations and its stutter perception at film speed (The Art Gallery Test) (failing Ken Burns perception involving very high frequency cracked oil paint perception).
https://iili.io/fzLHp6X.jpg
And it really showcases the efficiency of your Transport Stream Handling
In Potplayer you can partly simulate the ken burn on the timeline preview so performant low latency it seeks
That combination can do some Magic in certain scenarios
MPCVR stability inside Potplayer is perfect maybe perfect is not the right word lets say its on a very high level of perfection working together.
https://iili.io/fzZ8y1S.jpg
Of course you can still do evil things and brake it
that nice slider bar to EVIL (who cant resist to move it ?)
https://iili.io/fzm6PpV.jpg
Lets open the GATES
https://iili.io/fzmmpV4.jpg
Now we open the door in a secure way ;-)
https://iili.io/fzpWphQ.jpg
https://iili.io/fzyZ5kg.jpg
Some might want to know how many tabs in Firefox those are 123 with 14 Extensions
Some might think wait you got maybe 16 GB Physical but there's 35 GB (good eyes boy/gal), yeah Playstation 5 trick works since centuries UMA even if Sony/AMD made it look like something extra Special (hardware detail wise it is in their case but general no) and this here is a Playstation 5 comparable System fully cloned to be in the range of it.
But for you it's more important what you see not what i say ;)
and what some applications want to tell you here which is absolute nonsense
https://iili.io/fIJ2deR.jpg
But there is also a big drawback when MPC Video Renderer is in a fullscreen mode recovering that back can take some time.
Seek still working but playback no chance need to reload the stream could be a UMA issue resambles the same problem but different cause as the MPC-BE Parser seek stop problem interesting.
Ah fuck i still have the Evil Gate enabled
WOW end result froze the System in the end with Potplayer + MPCVR had to hard reboot could draw a lot of System Information windows on MPCVRs surface before it froze entirely no chance to recover fucked the driver fucked the kernel, nice :)
So lets see what this can do with a normal user with 1 firefox tab in his forum and watching some video opening another google doing some normal things
Firefox Engine on MPCVR surface what happens when we move it, this can happen but it can recover so its not completely dead
https://iili.io/fIFfDR1.jpg
Normal AVG user (Mr/Ms Normal Dude/y)
https://iili.io/fIFZ15l.jpg
https://iili.io/fIKf8p1.jpg
This is tricky it does the sync to 30 or it can only do max 30 ?
the vblank double sided sword
https://iili.io/fIK0JPR.jpg
That 79 frame skip was now either a bitstream peak over the VP11 or a transport stream issue bitstream peak that long ehhhh nope transport stream brake hmmm more likely
do the peaks really get that more bad in MPCVR than soon a lot more peaks will arrive and put it on it's knees
https://iili.io/fIfNE7a.jpg
https://iili.io/fIfceNn.jpg
Here the Peak Showtime is maybe starting or the Parser and Renderer will do Magic
https://iili.io/fIqtO0X.jpg
The Peaks are here but the Graph doesn't recognize them but the counter recognizes the drops
The Graph is slower in showing them then the counter reacts not as efficient trackable as with MPC-BE but it recognizes the fluctuations and it trys to compensate itself to 59 this was never a 60 int broadcast
You could transmit data like this nobody would ever realize it you just must be very precise on the send and receive side wow the iead is crazy instead of the datastream you hide it in errors and fluctuations everyone would look in the data and bitstream but who would suspect data in errors and fluctuations.
The first transmission part seems clear 60p int but the 2nd.
They ran the Cameras and Encoder in the first part sync on 60 int and in the 2nd they switched one makes perfect sense not.
https://iili.io/fIB3wSp.jpg
https://iili.io/fIn3mfs.jpg