View Full Version : How is it called and how to remove it?
tormento
10th August 2024, 18:53
https://i.ibb.co/pJyvwh9/S09-D1-168-174-00.png (https://ibb.co/pJyvwh9)
https://i.ibb.co/XYP8w75/S09-D1-168-174-01.png (https://ibb.co/XYP8w75)
I have properly (I hope ;) ) resized Bleach BD from 1920×1080 to 960×540 but it seems that the "halo" close to the black border isn't a upscale artifact, as it stays where it was.
How is it called and how to remove it properly without neither cropping nor losing image quality.
Here (https://pixeldrain.com/u/JxV3SNax) a short clip.
Selur
10th August 2024, 19:55
If cropping the black bars and adding them back after filtering is an option, you could Crop,BalanceBorders,AddBorders (https://imgsli.com/Mjg2MzE2).
Cu Selur
tormento
10th August 2024, 23:44
If cropping the black bars and adding them back after filtering is an option, you could
Look at the cloud.
Perhaps I am a bit too picky but I can still see the halo.
Selur
11th August 2024, 06:31
Increasing the top values (8 or 10) in BalanceBorders should help, but this will only work around edges. if you use too high values it will cause visible smearing,...
Cu Selur
tormento
11th August 2024, 12:51
Increasing the top values (8 or 10) in BalanceBorders should help, but this will only work around edges. if you use too high values it will cause visible smearing
I've found many, many versions and mods of BalanceBorders.
Can you link me the one you use?
Selur
12th August 2024, 16:48
I used Vapoursynth's BalanceBordersMod (https://github.com/Selur/VapoursynthScriptsInHybrid/blob/80a7196e2eef0bd3bacf5e706d924d0d9bbd948d/havsfunc.py#L4495) which should be the same as https://github.com/Asd-g/AviSynthPlus-Scripts/blob/master/bborders.avsi
Arx1meD
12th August 2024, 21:00
Try Edgefixer (https://github.com/sekrit-twc/EdgeFixer)
For example, fix black (or semi-black) fields:
ContinuityFixer(left=1, top=0, right=2, bottom=0, radius=2)
For example, fix the brightness of a large field:
ref = last.Blur(1.58).Blur(1.58).Blur(1.58)
ReferenceFixer(ref, left=6, top=6, right=8, bottom=6, radius=5)
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