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View Full Version : Does KillAudio() just mute the audio or does it remove the audio layer entirely?


Katie Boundary
12th March 2024, 09:03
This distinction is kind of important for projects that require the existence of an audio layer, but don't require it to contain any actual audio.

tebasuna51
12th March 2024, 10:42
Remove the audio layer, like if you open only the video with xVideoSource().

If you want only mute it use Amplify(0)

johnmeyer
13th March 2024, 01:50
When I render through a script which includes Killaudio() and then import the resulting file into my NLE, there is no audio layer. Mediainfo confirms this.

I think you should be able to do this test yourself doing the same thing I describe.

If you need a null audio layer, I think something like MergeAudio should be able to do that, although others who have actually done that should chime in to confirm that this will work.