FranceBB
1st November 2021, 14:35
Hi there,
in chrome://flags/ I enabled:
Override software rendering list
Overrides the built-in software rendering list and enables GPU-acceleration on unsupported system configurations. – Mac, Windows, Linux, Chrome OS, Android
#ignore-gpu-blocklist
GPU rasterization
Use GPU to rasterize web content. – Mac, Windows, Linux, Chrome OS, Android
#enable-gpu-rasterization
Zero-copy rasterizer
Raster threads write directly to GPU memory associated with tiles. – Mac, Windows, Linux, Chrome OS, Android
#enable-zero-copy
Vulkan
Use vulkan as the graphics backend. – Windows, Linux, Android
#enable-vulkan
However, when I go to chrome://gpu/ I can see:
Graphics Feature Status
Canvas: Hardware accelerated
Compositing: Software only. Hardware acceleration disabled
Multiple Raster Threads: Enabled
Out-of-process Rasterization: Hardware accelerated
OpenGL: Enabled
Rasterization: Hardware accelerated on all pages
Skia Renderer: Enabled
Video Decode: Software only. Hardware acceleration disabled
Vulkan: Enabled
WebGL: Hardware accelerated but at reduced performance
And also:
Gpu compositing has been disabled, either via blocklist, about:flags or the command line. The browser will fall back to software compositing and hardware acceleration will be unavailable.
Disabled Features: gpu_compositing
Accelerated video decode has been disabled, either via blocklist, about:flags or the command line.
Disabled Features: video_decode
WebGL2: Hardware accelerated but at reduced performance
I have an Intel i7 6700HQ with its internal graphic card (Intel(R) HD Graphics 530) + an NVIDIA GTX 950M.
"Use Hardware Acceleration" is indeed enabled.
https://i.imgur.com/EEuroOR.png
yet...
https://i.imgur.com/8TIkkKY.png
Is there anything I can do?
This is particularly frustrating when watching VP9 videos on YouTube... -.-
in chrome://flags/ I enabled:
Override software rendering list
Overrides the built-in software rendering list and enables GPU-acceleration on unsupported system configurations. – Mac, Windows, Linux, Chrome OS, Android
#ignore-gpu-blocklist
GPU rasterization
Use GPU to rasterize web content. – Mac, Windows, Linux, Chrome OS, Android
#enable-gpu-rasterization
Zero-copy rasterizer
Raster threads write directly to GPU memory associated with tiles. – Mac, Windows, Linux, Chrome OS, Android
#enable-zero-copy
Vulkan
Use vulkan as the graphics backend. – Windows, Linux, Android
#enable-vulkan
However, when I go to chrome://gpu/ I can see:
Graphics Feature Status
Canvas: Hardware accelerated
Compositing: Software only. Hardware acceleration disabled
Multiple Raster Threads: Enabled
Out-of-process Rasterization: Hardware accelerated
OpenGL: Enabled
Rasterization: Hardware accelerated on all pages
Skia Renderer: Enabled
Video Decode: Software only. Hardware acceleration disabled
Vulkan: Enabled
WebGL: Hardware accelerated but at reduced performance
And also:
Gpu compositing has been disabled, either via blocklist, about:flags or the command line. The browser will fall back to software compositing and hardware acceleration will be unavailable.
Disabled Features: gpu_compositing
Accelerated video decode has been disabled, either via blocklist, about:flags or the command line.
Disabled Features: video_decode
WebGL2: Hardware accelerated but at reduced performance
I have an Intel i7 6700HQ with its internal graphic card (Intel(R) HD Graphics 530) + an NVIDIA GTX 950M.
"Use Hardware Acceleration" is indeed enabled.
https://i.imgur.com/EEuroOR.png
yet...
https://i.imgur.com/8TIkkKY.png
Is there anything I can do?
This is particularly frustrating when watching VP9 videos on YouTube... -.-