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View Full Version : How to mask blocks during motion compensation?


althor1138
20th December 2020, 00:24
Firstly, I apologize if there is some thread explaining this but I could not find anything.

I would like to generate a motion compensated clip and then mask off the blocks that fail based upon the input settings. I don't want to mask the vectors. I want to mask only the blocks that would have passed through a filter untouched. Is it possible?

johnmeyer
20th December 2020, 01:33
You might try looking at this massively long thread. I've provided a link to the middle of the discussion where things get interesting:

https://forum.doom9.org/showpost.php?p=1804226&postcount=93

althor1138
20th December 2020, 18:35
Thanks. I've now read through most of that thread and the official thread. I should be able to adapt the script to my needs. It's too bad that nobody knows really how the inner workings of mvtools works. Nobody active anyway. Seems like a thing that could be implemented. Using mmask to mask the vectors just never really has worked out very well for me.