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FranceBB
26th October 2021, 14:08
Right. The "issue" is that I use (or rather "we use" here at Sky) indexers in an automated fashion, so there must be a way to detect that it's actually DolbyE in an automated fashion without extracting the .u8 every time and I think it should be included in the indexer, I mean, indexers should be able to detect this and handle the case accordingly without the user having to see the mediainfo every time or know that it's getting DolbyE prior to indexing it.

Myrsloik
26th October 2021, 14:19
Right. The "issue" is that I use (or rather "we use" here at Sky) indexers in an automated fashion, so there must be a way to detect that it's actually DolbyE in an automated fashion without extracting the .u8 every time and I think it should be included in the indexer, I mean, indexers should be able to detect this and handle the case accordingly without the user having to see the mediainfo every time or know that it's getting DolbyE prior to indexing it.

BestAudioSource doesn't index. And with that roundabout procedure it certainly sounds like half your post should become a FFmpeg bug report. If FFmpeg commandline fails you fix things upstream.

tebasuna51
27th October 2021, 11:22
Maybe any further comment about this feature request can continue here: https://forum.doom9.org/showthread.php?p=1955900#post1955900

sl1pkn07
5th August 2024, 14:22
Hi, this project still works? github repo is archived by owner

fails build with ffmpeg 7.x

greetings

Myrsloik
5th August 2024, 17:07
Hi, this project still works? github repo is archived by owner

fails build with ffmpeg 7.x

greetings

The sequel:
https://github.com/vapoursynth/bestsource

Katie Boundary
7th August 2025, 20:37
Does an XP-compatible version of this exist? FFmpegsource is having some problems decoding the audio from one of my files.

Katie Boundary
21st October 2025, 20:37
Correction: FFmpegsource is having some problems decoding the audio from many of my files.

FranceBB
27th October 2025, 21:16
Correction: FFmpegsource is having some problems decoding the audio from many of my files.

Unfortunately not. :(
We're stuck with either ffms2 (i.e FFAudioSource()) or an old version of lsmash (i.e LWLibavAudioSource()). :(