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View Full Version : Error : Layer size was exceeded affect to project in scenarist UHD?


no-one
4th February 2019, 14:44
Get Error |ERROR|MUX_SN_E_FS_LAYER_SIZE_OVER||0|Layer size was exceeded.|FileAllocator.dll:CAllocator:CheckLayerSize::Layer size was exceeded. [Layer0=16739136 blocks] [Layer1=16739136 blocks] [Layer2=16279744 blocks] [Max=16292864 blocks]

I fix by edit Regedit: HKEY_CURRENT_USER\SOFTWARE\Scenarist\Scenarist BD
Edit MuxStreamSizeCoef: 1,06 to 1 (or 0.9 or 0.8). But still get this error.


So this error affect to the project?

http://image.free.in.th/v/2013/it/190204014559.jpg

ocean
4th February 2019, 17:12
Hi no-one, which version are you using of Scenarist UHD?
The project should work, Scenarist UHD 1.3.1 includes the following resolved issues:
Fixes an error where a user may receive a message that stated that the layer size is exceeded while Disc Info shows the content fits properly.
https://www.scenarist.com/scenarist-uhd-v1-3-1/

no-one
4th February 2019, 17:18
version 1.1.0, and I have only version 1.1.0

From https://forum.doom9.org/showthread.php?t=172522, jmsmarcelo said "This bug does not affect the project, it only returns wrong information of the final project size in Disc Info. This error appeared in version 6.0, and fixed in v6.1.2" but he mentions for scenarist BD. I don't know it same for scenarist UHD?

ocean
4th February 2019, 17:27
Exactly, update to the next version, but I think as written in the release notes version 1.3.1, that the project works despite the error.

no-one
4th February 2019, 17:45
The problem is I don't have version 1.3.1

mp3dom
7th February 2019, 16:03
What jmsmarcelo is referring to, is another kind of "problem" (it's not really a problem).
What's the data allocation Scenarist gave you in the Disc Layout? Is your project correctly setup as a triple layer? And the occupation percenteage per layer is fine?
Also, are you using a legit version?