FranceBB
1st December 2018, 16:22
Hi,
I've been dealing with this content for far too much.
I've got a few episodes of a TV Series in UHD XAVC Intra Class HDR PQ, which is basically an H.264 progressive file encoded with the Intra profile, level 5.1, 4:2:2 planar 10bit, muxed in .mxf with 6 PCM audio channels.
So far so good.
General
Complete name : I:\Production\UHD05432.mxf
Format : MXF
Format version : 1.3
Format profile : OP-1a
Format settings : Closed / Complete
Overall bit rate : 260 Mb/s
Writing application : Colorfront Transkoder/On-Set Dailies 2017.36665
Video
ID : 2
Format : AVC
Format/Info : Advanced Video Codec
Format profile : High 4:2:2 Intra@L5.1
Format settings, CABAC : No
Format settings, GOP : N=1
Format settings, wrapping mode : Frame
Codec ID : 0D01030102106001-0401020201323001
Bit rate : 253 Mb/s
Maximum bit rate : 250 Mb/s
Width : 3 840 pixels
Height : 2 160 pixels
Display aspect ratio : 16:9
Frame rate : 25.000 FPS
Standard : Component
Color space : YUV
Chroma subsampling : 4:2:2
Bit depth : 10 bits
Scan type : Progressive
Bits/(Pixel*Frame) : 1.220
Color range : Limited
Color primaries : BT.2020
Transfer characteristics : PQ
Matrix coefficients : BT.2020 non-constant
Audio #1
ID : 3
Format : PCM
Format settings : Little
Format settings, wrapping mode : Frame (AES)
Codec ID : 0D01030102060300
Bit rate mode : Constant
Bit rate : 1 152 kb/s
Channel(s) : 1 channel
Sampling rate : 48.0 kHz
Frame rate : 25.000 FPS (1920 SPF)
Bit depth : 24 bits
Locked : Yes
Audio #2
ID : 4
Format : PCM
Format settings : Little
Format settings, wrapping mode : Frame (AES)
Codec ID : 0D01030102060300
Bit rate mode : Constant
Bit rate : 1 152 kb/s
Channel(s) : 1 channel
Sampling rate : 48.0 kHz
Frame rate : 25.000 FPS (1920 SPF)
Bit depth : 24 bits
Locked : Yes
Audio #3
ID : 5
Format : PCM
Format settings : Little
Format settings, wrapping mode : Frame (AES)
Codec ID : 0D01030102060300
Bit rate mode : Constant
Bit rate : 1 152 kb/s
Channel(s) : 1 channel
Sampling rate : 48.0 kHz
Frame rate : 25.000 FPS (1920 SPF)
Bit depth : 24 bits
Locked : Yes
Audio #4
ID : 6
Format : PCM
Format settings : Little
Format settings, wrapping mode : Frame (AES)
Codec ID : 0D01030102060300
Bit rate mode : Constant
Bit rate : 1 152 kb/s
Channel(s) : 1 channel
Sampling rate : 48.0 kHz
Frame rate : 25.000 FPS (1920 SPF)
Bit depth : 24 bits
Locked : Yes
Audio #5
ID : 7
Format : PCM
Format settings : Little
Format settings, wrapping mode : Frame (AES)
Codec ID : 0D01030102060300
Bit rate mode : Constant
Bit rate : 1 152 kb/s
Channel(s) : 1 channel
Sampling rate : 48.0 kHz
Frame rate : 25.000 FPS (1920 SPF)
Bit depth : 24 bits
Locked : Yes
Audio #6
ID : 8
Format : PCM
Format settings : Little
Format settings, wrapping mode : Frame (AES)
Codec ID : 0D01030102060300
Bit rate mode : Constant
Bit rate : 1 152 kb/s
Channel(s) : 1 channel
Sampling rate : 48.0 kHz
Frame rate : 25.000 FPS (1920 SPF)
Bit depth : 24 bits
Locked : Yes
Other #1
ID : 1-Material
Type : Time code
Format : MXF TC
Time code of first frame : 00:00:00:00
Time code settings : Material Package
Time code, striped : Yes
Other #2
ID : 1-Source
Type : Time code
Format : MXF TC
Time code of first frame : 00:00:00:00
Time code settings : Source Package
Time code, striped : Yes
Other #3
Type : Time code
Format : SMPTE TC
Muxing mode : SDTI
Time code of first frame : 00:00:00:00
The problem is that they didn't include any info about the content: no master-display, no max/min-cll, nothing. It just says that it's HDR PQ, but I have no idea how many nits it is, which mastering display has been used and so on.
I've been asked to tone-map it to SDR and encode it to FULL HD MPEG-2 4:2:2 planar 8bit interlaced TFF, with a closed GOP, 8 PCM audio files muxed in an mxf.
In other words, an old XDCAM-50 file.
Since the content it's 25fps progressive, I'm simply gonna make a progressive flagged as interlaced, it's not a big deal, but the problem is how to do the tone-mapping.
1) Attempt 1: 65x65x65 LUT
I tried to make a LUT in order to convert the PQ curve to an old SDR one, applying a knee in order to avoid to get non-legal BT709 values.
I tried to adjust the power, the slope, and other parameters.
#Indexing
video=FFVideoSource("UHD05432.mxf")
audio1=FFAudioSource("UHD05432.mxf", track=3)
audio2=FFAudioSource("UHD05432.mxf", track=4)
audio3=FFAudioSource("UHD05432.mxf", track=5)
audio4=FFAudioSource("UHD05432.mxf", track=6)
audio5=FFAudioSource("UHD05432.mxf", track=7)
audio6=FFAudioSource("UHD05432.mxf", track=8)
audio=MergeChannels(audio1, audio2, audio3, audio4, audio5, audio6)
AudioDub(video, audio)
#Bringing everything to 16bit
ConvertBits(16)
#Downscale with 16bit precision
Spline64Resize(1920, 1080)
#Convert from YUV 4:2:2 to Planar RGB with 16bit precision
ConvertToPlanarRGB()
#Applying a 65x65x65 LUT with 16bit precision
Cube("C:\Programmi\AviSynth+\LUTs\PQ_to_BT709_slope_v2.cube")
#Converting from planar RGB to 4:2:2 planar with 16bit precision
Converttoyuv422()
#Dithering down to 8bit with the Floyd-Steinber error diffusion
ConvertBits(bits=8, dither=1)
Unfortunately, my sample got rejected.
The reason is that I didn't manage to make a LUT that produces a result accepted by the studio, no matter how many times I tried.
https://i.imgur.com/vTdFPck.png
2) Attempt 2: HDR Tools
As a second attempt, I tried to use the filter written by Jean-Philippe Scotto Di Rinaldi: HDRTools.
I've been using his filter a few times for some amatorial HDR to SDR conversion and I also made a few tests in the past with some blurays and the results I got back then were quite nice, especially with Reinhard (old tests with bluray disks) (https://forum.doom9.org/showthread.php?t=175488&page=4).
After a few other attempts, playing around with Hable, Mobius, Reinhard and even Scale, I managed to get the luma kinda close to the original as well as the chroma, however my sample got rejected again as it's still "not close enough":
#Indexing
video=FFVideoSource("UHD05432.mxf")
audio1=FFAudioSource("UHD05432.mxf", track=3)
audio2=FFAudioSource("UHD05432.mxf", track=4)
audio3=FFAudioSource("UHD05432.mxf", track=5)
audio4=FFAudioSource("UHD05432.mxf", track=6)
audio5=FFAudioSource("UHD05432.mxf", track=7)
audio6=FFAudioSource("UHD05432.mxf", track=8)
audio=MergeChannels(audio1, audio2, audio3, audio4, audio5, audio6)
AudioDub(video, audio)
#Bringing everything to 16bit
ConvertBits(16)
#Downscale with 16bit precision
Spline64Resize(1920, 1080)
#Converting YUV to XYZ with 16bit precision
ConvertYUVtoXYZ(Color=0, OutputMode=1, HDRMode=0, fullrange=false)
#Tone-mapping HDR PQ to SDR
ConvertXYZ_Reinhard_HDRtoSDR(exposure_X=6.9, contrast_X=0.9)
#Converting XYZ back to YUV with 16bit precision
ConvertXYZtoYUV(pColor=0)
#Converting to 4:2:2 planar with 16bit precision
Converttoyuv422()
#Dithering down to 8bit with the Floyd-Steinber error diffusion
ConvertBits(bits=8, dither=1)
I also tried with Scale by manually setting coefficients getting not so terrible results:
#Indexing
video=FFVideoSource("UHD05432.mxf")
audio1=FFAudioSource("UHD05432.mxf", track=3)
audio2=FFAudioSource("UHD05432.mxf", track=4)
audio3=FFAudioSource("UHD05432.mxf", track=5)
audio4=FFAudioSource("UHD05432.mxf", track=6)
audio5=FFAudioSource("UHD05432.mxf", track=7)
audio6=FFAudioSource("UHD05432.mxf", track=8)
audio=MergeChannels(audio1, audio2, audio3, audio4, audio5, audio6)
AudioDub(video, audio)
#Bringing everything to 16bit
ConvertBits(16)
#Downscale with 16bit precision
Spline64Resize(1920, 1080)
#Converting YUV to XYZ with 16bit precision
ConvertYUVtoXYZ(Color=0, OutputMode=1, HDRMode=0, fullrange=false)
#Tone-mapping HDR PQ to SDR
ConvertXYZ_Scale_HDRtoSDR(Coeff_X=33.3, Coeff_Y=34.2, Coeff_Z=34.2)
#Converting XYZ back to YUV with 16bit precision
ConvertXYZtoYUV(pColor=0)
#Converting to 4:2:2 planar with 16bit precision
Converttoyuv422()
#Dithering down to 8bit with the Floyd-Steinber error diffusion
ConvertBits(bits=8, dither=1)
I didn't manage to get any closer with Hable and Mobius.
This is as close as I got:
https://i.imgur.com/HfIri9K.jpg
Unfortunately, though, as you can see, luma is pretty close but still not close enough as mid-high whites are too bright and I kinda need to bring them down without affecting the rest of the luma, however I don't know how to do it using HDRTools (if it's possible at all).
As a matter of fact, my sample got rejected once again.
3) Attempt 3: AVID Media Composer
I use AVID on a daily basis, however I think that it still lacks behind when it comes to 4K HDR.
I tried to make a simple XDCAM project and I imported the masterfile provided.
AVID asked me whether to apply an automatic "transform" which is basically a conversion it tries to do.
The result was horrible. Absolutely impossible to use.
I tried to modify it with the manual color correction mode, but it wasn't good at all.
I use AVID on a daily basis, but I've been using it to edit SDR BT709 contents only, I've never actually used it to tone-map HDR PQ to SDR.
4) Attempt 4: Davinci Resolve
When it comes to color correction, Davinci Resolve it's a great piece of software, but I don't generally use it, so I'm not very familiar with it (and I have the free version).
I quickly noticed that it has some default LUTs to do this kind of conversion and I tried to apply one of the default LUTs (PQ 4000 nits to Gamma 2.4) and it was the one that was closest to the result, but it was still too bright, so I tried to do it myself in Davinci.
I managed to get a pretty good result, as I was finally able to bring down the value of the mid-whites to make them resemble the official one, as well as several different blacks and whites, and I modified the saturation as well by grading each component individually, however I still wasn't able to get the blue right.
As result, my sample got rejected (again).
After all these attempts, I decided to ask here, 'cause even though I work in broadcast and I'm an encoder, I've never been a good colorist (shame on me, I know).
I'm pretty sure there are more experienced colorists that will be able to get something that won't get rejected.
Sample files:
- Official HDR PQ: Link (https://mega.nz/#!KR0ngKaL!2xfMeEJ7q8hZXACypszzO0ZzcgK2Kjniz3v3cI18G-0)
- Official SDR: Link (https://mega.nz/#!GJ8jHYoQ!M8u6uGhzIJ19fCdvZbDhOP_YYaElFblIxzBDtzxm7Fs)
- My tone-mapping attempt with LUT: Link (https://mega.nz/#!qIlTkIBS!UuKgFscOAvprZIcxYh2Q1YdbtW0K_5OWJNrUeQfhNJc)
- My tone-mapping attempt with HDRTools: Link (https://mega.nz/#!HZ0BVIpQ!qC6PHdjKc1Col8nCQXmZtoiiRdQ8RlztkbDhaRGzJpM)
- My tone-mapping attempt with DavinciResolve: Link (https://mega.nz/#!zQ0xCSJK!mJk6EnXJz6OrD4gZbCSMyNCWikxvIghjO2HG1huZuxM)
The target is to get the tone-mapping as close as possible to the "Official SDR" provided by the major, so that the Studio will accept it and it will finally go on air.
Thank you in advance.
I've been dealing with this content for far too much.
I've got a few episodes of a TV Series in UHD XAVC Intra Class HDR PQ, which is basically an H.264 progressive file encoded with the Intra profile, level 5.1, 4:2:2 planar 10bit, muxed in .mxf with 6 PCM audio channels.
So far so good.
General
Complete name : I:\Production\UHD05432.mxf
Format : MXF
Format version : 1.3
Format profile : OP-1a
Format settings : Closed / Complete
Overall bit rate : 260 Mb/s
Writing application : Colorfront Transkoder/On-Set Dailies 2017.36665
Video
ID : 2
Format : AVC
Format/Info : Advanced Video Codec
Format profile : High 4:2:2 Intra@L5.1
Format settings, CABAC : No
Format settings, GOP : N=1
Format settings, wrapping mode : Frame
Codec ID : 0D01030102106001-0401020201323001
Bit rate : 253 Mb/s
Maximum bit rate : 250 Mb/s
Width : 3 840 pixels
Height : 2 160 pixels
Display aspect ratio : 16:9
Frame rate : 25.000 FPS
Standard : Component
Color space : YUV
Chroma subsampling : 4:2:2
Bit depth : 10 bits
Scan type : Progressive
Bits/(Pixel*Frame) : 1.220
Color range : Limited
Color primaries : BT.2020
Transfer characteristics : PQ
Matrix coefficients : BT.2020 non-constant
Audio #1
ID : 3
Format : PCM
Format settings : Little
Format settings, wrapping mode : Frame (AES)
Codec ID : 0D01030102060300
Bit rate mode : Constant
Bit rate : 1 152 kb/s
Channel(s) : 1 channel
Sampling rate : 48.0 kHz
Frame rate : 25.000 FPS (1920 SPF)
Bit depth : 24 bits
Locked : Yes
Audio #2
ID : 4
Format : PCM
Format settings : Little
Format settings, wrapping mode : Frame (AES)
Codec ID : 0D01030102060300
Bit rate mode : Constant
Bit rate : 1 152 kb/s
Channel(s) : 1 channel
Sampling rate : 48.0 kHz
Frame rate : 25.000 FPS (1920 SPF)
Bit depth : 24 bits
Locked : Yes
Audio #3
ID : 5
Format : PCM
Format settings : Little
Format settings, wrapping mode : Frame (AES)
Codec ID : 0D01030102060300
Bit rate mode : Constant
Bit rate : 1 152 kb/s
Channel(s) : 1 channel
Sampling rate : 48.0 kHz
Frame rate : 25.000 FPS (1920 SPF)
Bit depth : 24 bits
Locked : Yes
Audio #4
ID : 6
Format : PCM
Format settings : Little
Format settings, wrapping mode : Frame (AES)
Codec ID : 0D01030102060300
Bit rate mode : Constant
Bit rate : 1 152 kb/s
Channel(s) : 1 channel
Sampling rate : 48.0 kHz
Frame rate : 25.000 FPS (1920 SPF)
Bit depth : 24 bits
Locked : Yes
Audio #5
ID : 7
Format : PCM
Format settings : Little
Format settings, wrapping mode : Frame (AES)
Codec ID : 0D01030102060300
Bit rate mode : Constant
Bit rate : 1 152 kb/s
Channel(s) : 1 channel
Sampling rate : 48.0 kHz
Frame rate : 25.000 FPS (1920 SPF)
Bit depth : 24 bits
Locked : Yes
Audio #6
ID : 8
Format : PCM
Format settings : Little
Format settings, wrapping mode : Frame (AES)
Codec ID : 0D01030102060300
Bit rate mode : Constant
Bit rate : 1 152 kb/s
Channel(s) : 1 channel
Sampling rate : 48.0 kHz
Frame rate : 25.000 FPS (1920 SPF)
Bit depth : 24 bits
Locked : Yes
Other #1
ID : 1-Material
Type : Time code
Format : MXF TC
Time code of first frame : 00:00:00:00
Time code settings : Material Package
Time code, striped : Yes
Other #2
ID : 1-Source
Type : Time code
Format : MXF TC
Time code of first frame : 00:00:00:00
Time code settings : Source Package
Time code, striped : Yes
Other #3
Type : Time code
Format : SMPTE TC
Muxing mode : SDTI
Time code of first frame : 00:00:00:00
The problem is that they didn't include any info about the content: no master-display, no max/min-cll, nothing. It just says that it's HDR PQ, but I have no idea how many nits it is, which mastering display has been used and so on.
I've been asked to tone-map it to SDR and encode it to FULL HD MPEG-2 4:2:2 planar 8bit interlaced TFF, with a closed GOP, 8 PCM audio files muxed in an mxf.
In other words, an old XDCAM-50 file.
Since the content it's 25fps progressive, I'm simply gonna make a progressive flagged as interlaced, it's not a big deal, but the problem is how to do the tone-mapping.
1) Attempt 1: 65x65x65 LUT
I tried to make a LUT in order to convert the PQ curve to an old SDR one, applying a knee in order to avoid to get non-legal BT709 values.
I tried to adjust the power, the slope, and other parameters.
#Indexing
video=FFVideoSource("UHD05432.mxf")
audio1=FFAudioSource("UHD05432.mxf", track=3)
audio2=FFAudioSource("UHD05432.mxf", track=4)
audio3=FFAudioSource("UHD05432.mxf", track=5)
audio4=FFAudioSource("UHD05432.mxf", track=6)
audio5=FFAudioSource("UHD05432.mxf", track=7)
audio6=FFAudioSource("UHD05432.mxf", track=8)
audio=MergeChannels(audio1, audio2, audio3, audio4, audio5, audio6)
AudioDub(video, audio)
#Bringing everything to 16bit
ConvertBits(16)
#Downscale with 16bit precision
Spline64Resize(1920, 1080)
#Convert from YUV 4:2:2 to Planar RGB with 16bit precision
ConvertToPlanarRGB()
#Applying a 65x65x65 LUT with 16bit precision
Cube("C:\Programmi\AviSynth+\LUTs\PQ_to_BT709_slope_v2.cube")
#Converting from planar RGB to 4:2:2 planar with 16bit precision
Converttoyuv422()
#Dithering down to 8bit with the Floyd-Steinber error diffusion
ConvertBits(bits=8, dither=1)
Unfortunately, my sample got rejected.
The reason is that I didn't manage to make a LUT that produces a result accepted by the studio, no matter how many times I tried.
https://i.imgur.com/vTdFPck.png
2) Attempt 2: HDR Tools
As a second attempt, I tried to use the filter written by Jean-Philippe Scotto Di Rinaldi: HDRTools.
I've been using his filter a few times for some amatorial HDR to SDR conversion and I also made a few tests in the past with some blurays and the results I got back then were quite nice, especially with Reinhard (old tests with bluray disks) (https://forum.doom9.org/showthread.php?t=175488&page=4).
After a few other attempts, playing around with Hable, Mobius, Reinhard and even Scale, I managed to get the luma kinda close to the original as well as the chroma, however my sample got rejected again as it's still "not close enough":
#Indexing
video=FFVideoSource("UHD05432.mxf")
audio1=FFAudioSource("UHD05432.mxf", track=3)
audio2=FFAudioSource("UHD05432.mxf", track=4)
audio3=FFAudioSource("UHD05432.mxf", track=5)
audio4=FFAudioSource("UHD05432.mxf", track=6)
audio5=FFAudioSource("UHD05432.mxf", track=7)
audio6=FFAudioSource("UHD05432.mxf", track=8)
audio=MergeChannels(audio1, audio2, audio3, audio4, audio5, audio6)
AudioDub(video, audio)
#Bringing everything to 16bit
ConvertBits(16)
#Downscale with 16bit precision
Spline64Resize(1920, 1080)
#Converting YUV to XYZ with 16bit precision
ConvertYUVtoXYZ(Color=0, OutputMode=1, HDRMode=0, fullrange=false)
#Tone-mapping HDR PQ to SDR
ConvertXYZ_Reinhard_HDRtoSDR(exposure_X=6.9, contrast_X=0.9)
#Converting XYZ back to YUV with 16bit precision
ConvertXYZtoYUV(pColor=0)
#Converting to 4:2:2 planar with 16bit precision
Converttoyuv422()
#Dithering down to 8bit with the Floyd-Steinber error diffusion
ConvertBits(bits=8, dither=1)
I also tried with Scale by manually setting coefficients getting not so terrible results:
#Indexing
video=FFVideoSource("UHD05432.mxf")
audio1=FFAudioSource("UHD05432.mxf", track=3)
audio2=FFAudioSource("UHD05432.mxf", track=4)
audio3=FFAudioSource("UHD05432.mxf", track=5)
audio4=FFAudioSource("UHD05432.mxf", track=6)
audio5=FFAudioSource("UHD05432.mxf", track=7)
audio6=FFAudioSource("UHD05432.mxf", track=8)
audio=MergeChannels(audio1, audio2, audio3, audio4, audio5, audio6)
AudioDub(video, audio)
#Bringing everything to 16bit
ConvertBits(16)
#Downscale with 16bit precision
Spline64Resize(1920, 1080)
#Converting YUV to XYZ with 16bit precision
ConvertYUVtoXYZ(Color=0, OutputMode=1, HDRMode=0, fullrange=false)
#Tone-mapping HDR PQ to SDR
ConvertXYZ_Scale_HDRtoSDR(Coeff_X=33.3, Coeff_Y=34.2, Coeff_Z=34.2)
#Converting XYZ back to YUV with 16bit precision
ConvertXYZtoYUV(pColor=0)
#Converting to 4:2:2 planar with 16bit precision
Converttoyuv422()
#Dithering down to 8bit with the Floyd-Steinber error diffusion
ConvertBits(bits=8, dither=1)
I didn't manage to get any closer with Hable and Mobius.
This is as close as I got:
https://i.imgur.com/HfIri9K.jpg
Unfortunately, though, as you can see, luma is pretty close but still not close enough as mid-high whites are too bright and I kinda need to bring them down without affecting the rest of the luma, however I don't know how to do it using HDRTools (if it's possible at all).
As a matter of fact, my sample got rejected once again.
3) Attempt 3: AVID Media Composer
I use AVID on a daily basis, however I think that it still lacks behind when it comes to 4K HDR.
I tried to make a simple XDCAM project and I imported the masterfile provided.
AVID asked me whether to apply an automatic "transform" which is basically a conversion it tries to do.
The result was horrible. Absolutely impossible to use.
I tried to modify it with the manual color correction mode, but it wasn't good at all.
I use AVID on a daily basis, but I've been using it to edit SDR BT709 contents only, I've never actually used it to tone-map HDR PQ to SDR.
4) Attempt 4: Davinci Resolve
When it comes to color correction, Davinci Resolve it's a great piece of software, but I don't generally use it, so I'm not very familiar with it (and I have the free version).
I quickly noticed that it has some default LUTs to do this kind of conversion and I tried to apply one of the default LUTs (PQ 4000 nits to Gamma 2.4) and it was the one that was closest to the result, but it was still too bright, so I tried to do it myself in Davinci.
I managed to get a pretty good result, as I was finally able to bring down the value of the mid-whites to make them resemble the official one, as well as several different blacks and whites, and I modified the saturation as well by grading each component individually, however I still wasn't able to get the blue right.
As result, my sample got rejected (again).
After all these attempts, I decided to ask here, 'cause even though I work in broadcast and I'm an encoder, I've never been a good colorist (shame on me, I know).
I'm pretty sure there are more experienced colorists that will be able to get something that won't get rejected.
Sample files:
- Official HDR PQ: Link (https://mega.nz/#!KR0ngKaL!2xfMeEJ7q8hZXACypszzO0ZzcgK2Kjniz3v3cI18G-0)
- Official SDR: Link (https://mega.nz/#!GJ8jHYoQ!M8u6uGhzIJ19fCdvZbDhOP_YYaElFblIxzBDtzxm7Fs)
- My tone-mapping attempt with LUT: Link (https://mega.nz/#!qIlTkIBS!UuKgFscOAvprZIcxYh2Q1YdbtW0K_5OWJNrUeQfhNJc)
- My tone-mapping attempt with HDRTools: Link (https://mega.nz/#!HZ0BVIpQ!qC6PHdjKc1Col8nCQXmZtoiiRdQ8RlztkbDhaRGzJpM)
- My tone-mapping attempt with DavinciResolve: Link (https://mega.nz/#!zQ0xCSJK!mJk6EnXJz6OrD4gZbCSMyNCWikxvIghjO2HG1huZuxM)
The target is to get the tone-mapping as close as possible to the "Official SDR" provided by the major, so that the Studio will accept it and it will finally go on air.
Thank you in advance.