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iSeries
22nd January 2017, 19:24
Hi

I know an end to end full RGB chain is considered optimal, but on a greyscale ramp I can see slight banding that isn't there with MadVR limited-GPU full-TV limited. Anyone have any idea why that would be? Would this happen if the TV does it's processing in YCbCr limited range?

huhn
23rd January 2017, 11:57
your TVs processing is bad or you disabled dithering in madVR

iSeries
21st February 2017, 12:17
your TVs processing is bad or you disabled dithering in madVR

But could this slight banding be because when the TV receives a full range RGB signal it is converting it to YCbCr limited range for processing and then converting again to full range RGB for display? If this is the chain of events then wouldn't it make more sense to just send limited range RGB and avoid another range conversion?

huhn
21st February 2017, 17:47
it has to do it in low bit deep to add banding which means it has bad processing.

you have to try it out.