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View Full Version : GradCurve VapourSynth plugin port of virtualdub Gradation Curves plugin


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xekon
27th June 2018, 01:57
To confirm, are you using Avisynth or vapoursynth?

This one is for vapoursynth, but you can use vdubplugin import for the original gradation curves plugin if you are using avisynth.

I have not touched any of this code in quite a while. I have been way to busy. If anyone wants to fork or extend this, then go for it.

shader
27th June 2018, 08:07
xekon, Thanks for your fast reply!!!

I'm using Vapoursynth (portable).

I already read though the code, but that was not enough.
More important for me is yet if I do the changes if I could build the plugin of my own? I just want to use free compilers (including MS Build Tools).

One of my future ideas is to switch from the binary file format to e.g. json.

xekon
27th June 2018, 14:08
well, when I originally started porting the vdub plugin to vapoursynth I was porting it to python. It was pointed out to me that the script would have been horribly slow and that I should keep it in c++

When I built the project I was using the free version of MS studio (Microsoft Visual Studio Express) I think the only requirement was that I had to register a username.

xekon
12th July 2020, 19:42
Edit, I was not loading the plugin properly, thanks ChaosKing.

ChaosKing
12th July 2020, 20:25
Hmm maybe you confused plugin with python script?
You can't load/import a plugin with import *

Make sure your script/python module is in the correct folder. On Windows it would be C:\Python38\Lib\site-packages\ OR %AppData% \Roaming\Python\Python38\site-packages

xekon
12th July 2020, 20:53
Thank you ChaosKing, it appears I had a couple of old project files saved from back when I was originally porting it, you are 100% correct and now it is loading perfectly fine. thank you.