burfadel
1st December 2016, 10:12
Seeing as the madVR thread:
http://forum.doom9.org/showthread.php?t=146228
is full of all things madVR, any issues reported get quickly lost between people talking of the looks of NGU and other picture quality features.
I decided to make a new thread since it seems many people are reporting issues that others are saying are normal, but really are not! For example, the PC sleep bug.
Madshi has done a great job with madVR, this thread by no means criticism, it's just about highlighting possible bugs or compatibly issues that he may not be aware of. If he is, there hasn't been enough information or reported cases for him to follow, so please report if you have had these issues. No reporting will just mean any issues will go unresolved, so it's in your best interest!
Please ONLY report incidences of the specific issues outlined below. Do NOT post that you don't have any issues or anything related to picture quality etc, leave that to the main thread above.
The prime target for this thread are AMD Radeon RX cards (400 series) and Geforce 1000 series cards, since these two seem to be the series affected. Please note that NONE of these issues occurred on my R9-280X with everything else exactly the same, and interestingly the same applies with Geforce 900 series.
Please report here if you have any of the following issues, and also report your Windows version, graphics card, and driver version. Also whether you have Freesync or G-Sync.
Issue 1:
- PC going to sleep, then the player not working on resume
I have found this, and others also reported it recently in the main thread. If you have the player paused in not full screen, or paused in fullscreen, the computer may go to sleep or at least turn off the computer. On Resume, the player does not work or exhibits bad behaviour. This is NOT meant to happen despite what people said in the main thread. As I said above, it does not happen on older generations of both AMD and Nvidia cards, only recent cards.
*If this is a driver issue that affects both AMD and NVidia, a bit weird that it affects both architectures and only the newer gen?
Issue 2:
- Hard lock with the player after many of the other issues
If you have an issue like the player freezing that is related to any of the other issues, the player may become locked as a process. If you open task manager and view processes, you may still see the player there. This lock is likely caused by something with madVR locking a process. You may be able to run a new instance of the player, or it may not work in fullscreen mode (freeze). Your computer may not restart and you have to do a full restart.
*Check in task manager if you have experienced any of these other issues and have otherwise closed the player
Issue 3:
Frame drops or glitches with 'higher settings'. Note that this seems much improved in v0.91.3. A RX 480 and a GTX 1060 can very easily handle:
Post processing shaders adaptive sharpen, thin edges, enhance details etc, anti-bloating, anti-ringing, with NGU upscaling, NONE of the trade quality for performance settings enabled, smooth motion, error diffusion dithering, etc.
*The GTX 1060 and RX 460/470/480 can handle these because the R9-280 can! without any dropped frames and glitches.
Issue 4:
Direct3D 11 fullscreen exclusive mode set results in a black screen.
I have this and someone else reported it in the main thread with a completely different card. Anyone else experiencing this?
Issue 5:
Direct3D 11 Windows mode after long playing sessions (several hours) and several different files may freeze picture. You may be able to close it off properly, or you could face a variation of issue 2 above.
Issue 6:
Other modes such as Direct3D 9 windows or exclusive may have issues. Report these.
Any other issues with these generation cards please report. Again, ONLY report issues with a description of your system. Do NOT report that this is a waste of time, to use the main thread (since issues are getting lost against quality comparisons etc), that you don't have issues or anything of the like. Also don't report performance issues etc with truly lower end or integrated cards such as Intel integrated graphics. The performance issues related to those with all quality settings etc is pretty much expected and not an issue in terms of madVR itself.
I am targetting Geforce 1000 series and AMD RX series specifically since these seem to be the cards that are having the issues. If you have the issues above with Geforce 900 series or AMD R9 series, please report as well.
Remember reporting is vitally important. If you think it will be fixed so you don't need to, you're mistaken! Knowing that issues are prevalent and what cards it affects will help track down the issues, so report! Thanks.
http://forum.doom9.org/showthread.php?t=146228
is full of all things madVR, any issues reported get quickly lost between people talking of the looks of NGU and other picture quality features.
I decided to make a new thread since it seems many people are reporting issues that others are saying are normal, but really are not! For example, the PC sleep bug.
Madshi has done a great job with madVR, this thread by no means criticism, it's just about highlighting possible bugs or compatibly issues that he may not be aware of. If he is, there hasn't been enough information or reported cases for him to follow, so please report if you have had these issues. No reporting will just mean any issues will go unresolved, so it's in your best interest!
Please ONLY report incidences of the specific issues outlined below. Do NOT post that you don't have any issues or anything related to picture quality etc, leave that to the main thread above.
The prime target for this thread are AMD Radeon RX cards (400 series) and Geforce 1000 series cards, since these two seem to be the series affected. Please note that NONE of these issues occurred on my R9-280X with everything else exactly the same, and interestingly the same applies with Geforce 900 series.
Please report here if you have any of the following issues, and also report your Windows version, graphics card, and driver version. Also whether you have Freesync or G-Sync.
Issue 1:
- PC going to sleep, then the player not working on resume
I have found this, and others also reported it recently in the main thread. If you have the player paused in not full screen, or paused in fullscreen, the computer may go to sleep or at least turn off the computer. On Resume, the player does not work or exhibits bad behaviour. This is NOT meant to happen despite what people said in the main thread. As I said above, it does not happen on older generations of both AMD and Nvidia cards, only recent cards.
*If this is a driver issue that affects both AMD and NVidia, a bit weird that it affects both architectures and only the newer gen?
Issue 2:
- Hard lock with the player after many of the other issues
If you have an issue like the player freezing that is related to any of the other issues, the player may become locked as a process. If you open task manager and view processes, you may still see the player there. This lock is likely caused by something with madVR locking a process. You may be able to run a new instance of the player, or it may not work in fullscreen mode (freeze). Your computer may not restart and you have to do a full restart.
*Check in task manager if you have experienced any of these other issues and have otherwise closed the player
Issue 3:
Frame drops or glitches with 'higher settings'. Note that this seems much improved in v0.91.3. A RX 480 and a GTX 1060 can very easily handle:
Post processing shaders adaptive sharpen, thin edges, enhance details etc, anti-bloating, anti-ringing, with NGU upscaling, NONE of the trade quality for performance settings enabled, smooth motion, error diffusion dithering, etc.
*The GTX 1060 and RX 460/470/480 can handle these because the R9-280 can! without any dropped frames and glitches.
Issue 4:
Direct3D 11 fullscreen exclusive mode set results in a black screen.
I have this and someone else reported it in the main thread with a completely different card. Anyone else experiencing this?
Issue 5:
Direct3D 11 Windows mode after long playing sessions (several hours) and several different files may freeze picture. You may be able to close it off properly, or you could face a variation of issue 2 above.
Issue 6:
Other modes such as Direct3D 9 windows or exclusive may have issues. Report these.
Any other issues with these generation cards please report. Again, ONLY report issues with a description of your system. Do NOT report that this is a waste of time, to use the main thread (since issues are getting lost against quality comparisons etc), that you don't have issues or anything of the like. Also don't report performance issues etc with truly lower end or integrated cards such as Intel integrated graphics. The performance issues related to those with all quality settings etc is pretty much expected and not an issue in terms of madVR itself.
I am targetting Geforce 1000 series and AMD RX series specifically since these seem to be the cards that are having the issues. If you have the issues above with Geforce 900 series or AMD R9 series, please report as well.
Remember reporting is vitally important. If you think it will be fixed so you don't need to, you're mistaken! Knowing that issues are prevalent and what cards it affects will help track down the issues, so report! Thanks.